Player Matchup

Agni
Agni
 
Agni
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MERCURY_RR
Cthulhu
Level 147
God Stats
5W - 4L
1,743 SR
Queue Stats
139W - 178L
1,426 Elo+
Solo
Discordia
Discordia
Rusty Chair
Discordia
Level 88
God Stats
2W - 4L
1,636 SR
Queue Stats
541W - 571L
1,378 Elo+
Solo
Sol
Sol
gabs2122
Sol
Level 65
God Stats
2W - 3L
1,127 SR
Queue Stats
81W - 76L
1,265 Elo+
Solo
Team Averages
Level 106
1,501 SR
1,414 Elo+

VS

Team Averages
Level 81
1,513 SR
1,335 Elo+
Nox
Nox
ShadowSlash96
Nox
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,158 Elo+
Party 1
Achilles
Achilles
TDboyz95
Achilles
Level 73
God Stats
2W - 1L
1,500 SR
Queue Stats
366W - 371L
1,317 Elo+
Solo
Jormungandr
Jormungandr
blackmonster108
Jormungandr
Level 128
God Stats
5W - 4L
1,617 SR
Queue Stats
194W - 211L
1,402 Elo+
Party 1
Artemis
Artemis
croatoa
Artemis
Level 128
God Stats
2W - 0L
1,450 SR
Queue Stats
50W - 57L
1,319 Elo+
Party 1
Sylvanus
Sylvanus
mandykinzor
Sylvanus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
4 / 6 / 10
11,251
750
20,350
16,808
7,813
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
 
Ymir
5
0 / 0 / 0
6,608
441
0
0
0
Cthulhu
MERCURY_RR
Cthulhu
18
6 / 5 / 8
10,545
703
11,139
13,627
9,912
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Discordia
Rusty Chair
Discordia
16
2 / 6 / 9
9,948
663
13,429
10,893
4,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 6 / 7
13,067
871
21,266
17,378
7,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 11
10,367
691
7,364
12,011
5,221
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
TDboyz95
Achilles
17
6 / 5 / 12
11,206
747
11,651
16,963
19,501
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
blackmonster108
Jormungandr
20
10 / 3 / 11
13,168
878
14,924
20,645
16,487
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
croatoa
Artemis
20
5 / 3 / 12
11,447
763
17,418
15,434
6,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
mandykinzor
Sylvanus
18
0 / 3 / 20
10,616
708
4,557
18,849
27,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
89
18
Kills
23
23
Deaths
19
34
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
6
10
1.5
L
Ymir
 
Ymir
0
0
0
0
L
Cthulhu
MERCURY_RR
Cthulhu
6
5
8
2
L
Discordia
Rusty Chair
Discordia
2
6
9
1.08
W
2
5
11
1.5
W
Achilles
TDboyz95
Achilles
6
5
12
2.4
W
Jormungandr
blackmonster108
Jormungandr
10
3
11
5.17
W
Artemis
croatoa
Artemis
5
3
12
3.67
L
6
6
7
1.58
W
Sylvanus
mandykinzor
Sylvanus
0
3
20
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,184
Damage
55,914
58,706
Taken
83,902
28,891
Mitigated
75,239
18,503
Healing
43,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
20,350
1,055
2,619
5,902
16,808
7,813
0
6,863
9,945
36,579
0
L
Ymir
 
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
MERCURY_RR
Cthulhu
11,139
331
1,305
2,533
13,627
9,912
0
7,205
6,422
20,114
0
L
Discordia
Rusty Chair
Discordia
13,429
1,278
273
932
10,893
4,011
0
4,838
6,055
24,143
0
W
7,364
1,991
153
755
12,011
5,221
1,019
10,179
1,832
12,804
0
W
Achilles
TDboyz95
Achilles
11,651
4,144
3,329
3,367
16,963
19,501
255
12,010
4,953
0
27,451
W
Jormungandr
blackmonster108
Jormungandr
14,924
2,397
1,662
6,482
20,645
16,487
575
14,852
5,793
33,356
0
W
Artemis
croatoa
Artemis
17,418
6,427
3,476
4,909
15,434
6,811
3,270
14,562
872
0
40,737
L
21,266
5,038
124
4,815
17,378
7,155
0
7,939
9,439
43,566
0
W
Sylvanus
mandykinzor
Sylvanus
4,557
1,648
11,604
7,795
18,849
27,219
437
14,581
4,268
12,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,419
Gold Earned
56,804
143
Minions Killed
144
0
Camps Cleared
0
886,708
Distance Traveled
1,232,276
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,251
750
41
3
0
197,995
1
L
Ymir
6,608
441
0
0
0
0
0
L
Cthulhu
10,545
703
14
1
0
238,204
0
L
Discordia
9,948
663
34
2
0
230,261
0
W
Nox
10,367
691
17
1
0
242,530
0
W
Achilles
11,206
747
24
2
0
247,867
0
W
Jormungandr
13,168
878
39
3
0
227,236
0
W
Artemis
11,447
763
46
3
0
266,102
0
L
Sol
13,067
871
54
4
0
220,248
0
W
Sylvanus
10,616
708
18
1
0
248,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role