Player Matchup

Gilgamesh
Gilgamesh
BBQandBananas
Gilgamesh
Level 23
God Stats
3W - 1L
1,757 SR
Queue Stats
42W - 31L
1,624 Elo+
Solo
Neith
Neith
Bollemann
Neith
Level 18
God Stats
4W - 4L
1,400 SR
Queue Stats
103W - 84L
1,596 Elo+
Solo
Janus
Janus
HoldMyAxe
Janus
Level 13
God Stats
1W - 1L
1,728 SR
Queue Stats
13W - 19L
1,527 Elo+
Solo
Hercules
Hercules
Trimmix
Hercules
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 71L
1,602 Elo+
Party 1
Pele
Pele
WORLDSBESTOTTER
Pele
Level 27
God Stats
2W - 1L
1,841 SR
Queue Stats
91W - 72L
1,599 Elo+
Party 1
Team Averages
Level 22
1,645 SR
1,590 Elo+

VS

Team Averages
Level 19
1,595 SR
1,591 Elo+
Neith
Neith
Abyboba
Neith
Level 15
God Stats
6W - 1L
1,721 SR
Queue Stats
23W - 16L
1,631 Elo+
Solo
Fenrir
Fenrir
ItzTatsumi
Fenrir
Level 22
God Stats
1W - 1L
1,309 SR
Queue Stats
29W - 32L
1,496 Elo+
Solo
Tiamat
Tiamat
VaccinesKillYou
Tiamat
Level 27
God Stats
4W - 4L
1,862 SR
Queue Stats
61W - 46L
1,743 Elo+
Solo
Cthulhu
Cthulhu
malzekind
Cthulhu
Level 6
God Stats
5W - 4L
1,561 SR
Queue Stats
8W - 7L
1,540 Elo+
Solo
Cabrakan
Cabrakan
max59
Cabrakan
Level 25
God Stats
16W - 15L
1,523 SR
Queue Stats
136W - 115L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BBQandBananas
Gilgamesh
12
1 / 5 / 3
8,979
428
6,096
17,995
12,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Bollemann
Neith
16
2 / 4 / 1
9,927
473
5,659
11,197
3,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
HoldMyAxe
Janus
13
0 / 9 / 2
8,428
401
6,551
15,535
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Trimmix
Hercules
16
2 / 6 / 0
10,326
492
8,993
19,535
15,478
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 4 / 0
9,662
460
6,507
17,195
8,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Abyboba
Neith
20
10 / 0 / 4
13,291
633
15,140
10,030
4,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
ItzTatsumi
Fenrir
18
5 / 2 / 9
11,422
544
7,109
12,348
8,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
8 / 2 / 10
13,354
636
24,238
17,303
14,680
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
malzekind
Cthulhu
16
1 / 2 / 16
9,969
475
7,652
12,954
13,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
max59
Cabrakan
19
4 / 2 / 8
12,036
573
12,613
15,203
17,875
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
75
8
Kills
28
28
Deaths
8
6
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Neith
Abyboba
Neith
10
0
4
12
L
Gilgamesh
BBQandBananas
Gilgamesh
1
5
3
0.5
L
Neith
Bollemann
Neith
2
4
1
0.63
L
Janus
HoldMyAxe
Janus
0
9
2
0.11
W
Fenrir
ItzTatsumi
Fenrir
5
2
9
4.75
L
Hercules
Trimmix
Hercules
2
6
0
0.33
W
8
2
10
6.5
L
3
4
0
0.75
W
Cthulhu
malzekind
Cthulhu
1
2
16
4.5
W
Cabrakan
max59
Cabrakan
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,806
Damage
66,752
81,457
Taken
67,838
44,460
Mitigated
59,709
15,423
Healing
29,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Abyboba
Neith
15,140
6,079
0
5,804
10,030
4,841
4,972
0
10,030
0
133,723
L
Gilgamesh
BBQandBananas
Gilgamesh
6,096
1,341
0
1,182
17,995
12,381
0
9,148
8,595
0
18,794
L
Neith
Bollemann
Neith
5,659
2,213
0
2,790
11,197
3,660
0
2,533
8,424
0
75,846
L
Janus
HoldMyAxe
Janus
6,551
414
220
1,598
15,535
4,887
0
9,455
6,080
53,105
0
W
Fenrir
ItzTatsumi
Fenrir
7,109
1,607
0
5,364
12,348
8,808
3,039
991
11,357
0
67,169
L
Hercules
Trimmix
Hercules
8,993
2,452
0
4,587
19,535
15,478
432
13,675
5,830
6,509
54,622
W
24,238
2,366
262
7,624
17,303
14,680
2,652
4,277
13,026
114,745
0
L
6,507
1,397
0
5,046
17,195
8,054
0
9,080
8,025
0
67,451
W
Cthulhu
malzekind
Cthulhu
7,652
405
1,465
1,402
12,954
13,505
182
1,683
11,271
29,947
0
W
Cabrakan
max59
Cabrakan
12,613
2,047
0
7,215
15,203
17,875
2,019
1,351
13,852
65,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,322
Gold Earned
60,072
573
Minions Killed
709
0
Camps Cleared
0
1,965,771
Distance Traveled
2,033,639
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,291
633
224
11
0
363,025
3
L
Gilgamesh
8,979
428
26
1
0
416,003
4
L
Neith
9,927
473
163
8
0
372,589
6
L
Janus
8,428
401
117
6
0
372,036
2
W
Fenrir
11,422
544
107
5
0
437,321
7
L
Hercules
10,326
492
127
6
0
373,308
2
W
Tiamat
13,354
636
209
10
0
397,323
3
L
Pele
9,662
460
140
7
0
431,835
1
W
Cthulhu
9,969
475
41
2
0
439,655
4
W
Cabrakan
12,036
573
128
6
0
396,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role