Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DanInugami
Cerberus
Level 129
God Stats
20W - 11L
1,746 SR
Queue Stats
125W - 94L
1,532 Elo+
Party 2
Neith
Neith
DrezX
Neith
Level 148
God Stats
3W - 3L
1,796 SR
Queue Stats
87W - 69L
1,537 Elo+
Party 2
Zeus
Zeus
Junedrone
Zeus
Level 109
God Stats
9W - 2L
1,731 SR
Queue Stats
72W - 43L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
weedo35
Cthulhu
Level 128
God Stats
17W - 4L
1,482 SR
Queue Stats
121W - 81L
1,572 Elo+
Party 2
Team Averages
Level 124
1,651 SR
1,528 Elo+

VS

Team Averages
Level 110
1,555 SR
1,495 Elo+
Hercules
Hercules
AlvaroMarecosVOX
Hercules
Level 127
God Stats
0W - 1L
1,545 SR
Queue Stats
17W - 16L
1,504 Elo+
Party 1
Artemis
Artemis
MioliToto
Artemis
Level 76
God Stats
1W - 1L
1,353 SR
Queue Stats
7W - 8L
1,485 Elo+
Party 1
Khepri
Khepri
Raoli15
Khepri
Level 103
God Stats
0W - 1L
1,641 SR
Queue Stats
12W - 12L
1,460 Elo+
Party 1
Discordia
Discordia
petequien
Discordia
Level 119
God Stats
3W - 2L
1,467 SR
Queue Stats
58W - 70L
1,523 Elo+
Solo
Janus
Janus
vitorhugovox
Janus
Level 125
God Stats
5W - 3L
1,768 SR
Queue Stats
16W - 15L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
1 / 1 / 18
8,107
811
7,951
8,475
4,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
DanInugami
Cerberus
13
1 / 2 / 14
7,524
752
5,173
12,023
9,134
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
DrezX
Neith
14
6 / 2 / 14
9,035
904
7,936
7,533
3,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
16
12 / 0 / 4
10,280
1,028
14,450
4,472
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
weedo35
Cthulhu
14
4 / 0 / 13
8,355
836
9,273
8,956
5,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
6,253
625
5,147
15,111
13,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
MioliToto
Artemis
12
1 / 6 / 1
6,367
637
4,849
7,981
2,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Raoli15
Khepri
12
2 / 4 / 2
7,091
709
4,071
10,471
10,234
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
petequien
Discordia
12
1 / 4 / 2
6,614
661
8,871
5,830
2,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 1
6,183
618
5,733
9,942
2,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
12
24
Kills
5
5
Deaths
25
63
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
1
18
10
L
1
7
1
0.21
W
Cerberus
DanInugami
Cerberus
1
2
14
4
W
Neith
DrezX
Neith
6
2
14
6.5
W
Zeus
12
0
4
14
L
Artemis
MioliToto
Artemis
1
6
1
0.25
L
Khepri
Raoli15
Khepri
2
4
2
0.75
L
Discordia
petequien
Discordia
1
4
2
0.5
L
0
4
1
0.13
W
Cthulhu
weedo35
Cthulhu
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,783
Damage
28,671
41,459
Taken
49,335
24,076
Mitigated
31,619
10,870
Healing
4,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,951
2,017
0
1,815
8,475
4,210
278
4,925
3,490
24,136
0
L
5,147
1,181
0
2,579
15,111
13,909
0
10,189
4,630
0
13,255
W
Cerberus
DanInugami
Cerberus
5,173
210
0
1,592
12,023
9,134
1,376
3,972
7,901
10,877
0
W
Neith
DrezX
Neith
7,936
2,875
462
2,887
7,533
3,292
1,702
2,765
4,678
0
22,336
W
Zeus
14,450
1,412
0
132
4,472
1,800
2,282
2,548
1,894
40,321
0
L
Artemis
MioliToto
Artemis
4,849
1,939
0
452
7,981
2,470
0
5,404
2,437
0
17,063
L
Khepri
Raoli15
Khepri
4,071
445
0
0
10,471
10,234
0
7,720
2,484
10,198
0
L
Discordia
petequien
Discordia
8,871
703
390
508
5,830
2,022
45
4,442
1,251
19,866
0
L
5,733
241
0
255
9,942
2,984
79
8,080
1,686
24,860
0
W
Cthulhu
weedo35
Cthulhu
9,273
479
1,399
2,583
8,956
5,640
1,028
4,831
4,017
22,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,301
Gold Earned
32,508
195
Minions Killed
152
10
Camps Cleared
3
919,138
Distance Traveled
837,291
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,107
811
36
4
4
184,557
3
L
Hercules
6,253
625
23
2
0
167,447
3
W
Cerberus
7,524
752
25
3
0
187,486
4
W
Neith
9,035
904
33
3
3
171,384
2
W
Zeus
10,280
1,028
71
7
3
182,722
0
L
Artemis
6,367
637
24
2
1
152,908
0
L
Khepri
7,091
709
14
1
0
182,794
1
L
Discordia
6,614
661
37
4
2
165,198
2
L
Janus
6,183
618
54
5
0
168,944
3
W
Cthulhu
8,355
836
30
3
0
192,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role