Player Matchup

Aphrodite
Aphrodite
BunBunMum
Aphrodite
Level 29
God Stats
39W - 17L
1,596 SR
Queue Stats
232W - 169L
1,521 Elo+
Solo
Kukulkan
Kukulkan
CoffeeKing1304
Kukulkan
Level 25
God Stats
8W - 4L
1,456 SR
Queue Stats
94W - 112L
1,384 Elo+
Solo
Ne Zha
Ne Zha
DarkFire3628
Ne Zha
Level 8
God Stats
4W - 1L
1,898 SR
Queue Stats
69W - 41L
1,640 Elo+
Solo
Set
Set
ScuffedMute
Set
Level 8
God Stats
4W - 1L
1,636 SR
Queue Stats
33W - 31L
1,431 Elo+
Party 2
Ares
Ares
SnowyyyOwl
Ares
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 40L
1,431 Elo+
Party 2
Team Averages
Level 16
1,617 SR
1,482 Elo+

VS

Team Averages
Level 9
1,534 SR
1,500 Elo+
Zeus
Zeus
Bmore_lucifer
Zeus
Level 17
God Stats
21W - 19L
1,447 SR
Queue Stats
185W - 172L
1,564 Elo+
Solo
Cthulhu
Cthulhu
JJ Too Slick
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Newbie63546
Ra
Level 5
God Stats
1W - 1L
1,724 SR
Queue Stats
3W - 4L
1,537 Elo+
Party 1
Olorun
Olorun
RiseFlash4321
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
Yogi1Kenobi
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BunBunMum
Aphrodite
20
17 / 3 / 25
13,793
1,254
19,759
16,037
9,123
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
20
16 / 3 / 22
13,704
1,246
21,642
14,179
6,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
17
6 / 7 / 12
11,424
1,039
14,102
13,642
5,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 9 / 15
11,639
1,058
12,104
16,917
6,782
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 2 / 36
12,856
1,169
10,527
19,072
23,985
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

156

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 6 / 3
17,169
1,561
38,414
13,095
4,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
JJ Too Slick
Cthulhu
20
3 / 10 / 15
12,798
1,163
14,964
22,954
18,352
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
1 / 15 / 14
11,681
1,062
10,690
19,898
8,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 11 / 5
9,270
843
1,566
12,337
5,053
Khepri
18
0 / 12 / 14
10,548
959
4,539
20,735
21,761
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
75
53
Kills
24
24
Deaths
54
110
Assists
51
Player
Kills
Deaths
Assists
KDA
L
20
6
3
3.58
W
Aphrodite
BunBunMum
Aphrodite
17
3
25
9.83
W
Kukulkan
16
3
22
9
W
Ne Zha
6
7
12
1.71
L
Cthulhu
JJ Too Slick
Cthulhu
3
10
15
1.05
L
1
15
14
0.53
L
0
11
5
0.23
W
9
9
15
1.83
W
5
2
36
11.5
L
Khepri
0
12
14
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,134
Damage
70,173
79,847
Taken
89,019
51,418
Mitigated
57,821
17,673
Healing
3,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
38,414
6,423
0
1,118
13,095
4,446
0
4,308
8,787
59,255
0
W
Aphrodite
BunBunMum
Aphrodite
19,759
5,108
3,993
7,651
16,037
9,123
0
14,911
1,126
36,770
0
W
Kukulkan
21,642
2,187
578
3,204
14,179
6,088
0
12,005
2,174
58,598
0
W
Ne Zha
14,102
7,129
0
1,055
13,642
5,440
0
12,081
1,561
0
32,989
L
Cthulhu
JJ Too Slick
Cthulhu
14,964
1,615
249
0
22,954
18,352
0
16,940
6,014
34,877
0
L
10,690
1,616
991
869
19,898
8,209
0
9,544
10,354
51,968
0
L
1,566
1,152
0
0
12,337
5,053
0
9,287
3,050
8,034
0
W
12,104
5,929
0
1,192
16,917
6,782
0
15,514
1,403
0
18,553
W
10,527
2,479
0
0
19,072
23,985
0
15,662
3,410
23,621
0
L
Khepri
4,539
1,419
0
0
20,735
21,761
0
11,849
8,886
14,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,416
Gold Earned
61,466
187
Minions Killed
190
3
Camps Cleared
0
845,483
Distance Traveled
869,641
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
17,169
1,561
51
5
0
182,830
0
W
Aphrodite
13,793
1,254
55
5
0
180,021
0
W
Kukulkan
13,704
1,246
81
7
0
195,999
0
W
Ne Zha
11,424
1,039
25
2
3
133,059
0
L
Cthulhu
12,798
1,163
33
3
0
208,417
2
L
Ra
11,681
1,062
84
8
0
182,045
0
L
Olorun
9,270
843
6
1
0
122,280
4
W
Set
11,639
1,058
4
0
0
135,443
0
W
Ares
12,856
1,169
22
2
0
200,961
0
L
Khepri
10,548
959
16
1
0
174,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role