Player Matchup

Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Kaηeh
Khepri
Level 147
God Stats
4W - 2L
1,802 SR
Queue Stats
135W - 117L
1,567 Elo+
Solo
Tyr
Tyr
Ponchoseor123
Tyr
Level 157
God Stats
5W - 3L
1,601 SR
Queue Stats
72W - 76L
1,584 Elo+
Party 1
Kuzenbo
Kuzenbo
RedhotBangerzzz
Kuzenbo
Level 154
God Stats
6W - 6L
1,242 SR
Queue Stats
539W - 492L
1,592 Elo+
Solo
Raijin
Raijin
SeriousSAM180
Raijin
Level 155
God Stats
1W - 0L
1,401 SR
Queue Stats
94W - 98L
1,572 Elo+
Party 1
Team Averages
Level 154
1,509 SR
1,563 Elo+

VS

Team Averages
Level 143
1,576 SR
1,586 Elo+
Raijin
Raijin
 
Raijin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Adam Levy ZIPPY
Heimdallr
Level 153
God Stats
4W - 5L
1,461 SR
Queue Stats
388W - 360L
1,612 Elo+
Solo
Erlang Shen
Erlang Shen
Bruce Bammer
Erlang Shen
Level 158
God Stats
4W - 4L
1,663 SR
Queue Stats
287W - 286L
1,636 Elo+
Solo
Xing Tian
Xing Tian
Volkrem
Xing Tian
Level 125
God Stats
6W - 5L
1,697 SR
Queue Stats
243W - 254L
1,598 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ƒuturesauce
Ah Muzen Cab
Level 157
God Stats
26W - 20L
1,556 SR
Queue Stats
757W - 803L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
5 / 1 / 10
10,277
791
13,562
9,973
4,771
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Khepri
Kaηeh
Khepri
17
4 / 3 / 11
11,140
857
9,028
14,932
14,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 4 / 9
10,162
782
12,282
19,235
15,957
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 3 / 13
9,484
730
10,669
24,431
36,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 3 / 11
10,956
843
16,990
13,088
6,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
9 / 4 / 3
10,765
828
22,123
10,838
5,723
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Adam Levy ZIPPY
Heimdallr
13
0 / 7 / 8
7,943
611
14,127
15,583
7,751
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
Bruce Bammer
Erlang Shen
13
2 / 2 / 5
7,877
606
8,929
11,291
8,790
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Volkrem
Xing Tian
17
1 / 4 / 6
10,031
772
10,689
19,459
18,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
ƒuturesauce
Ah Muzen Cab
16
2 / 4 / 7
8,786
676
14,150
12,679
6,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
43
21
Kills
14
14
Deaths
21
54
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
1
10
10
L
Raijin
 
Raijin
9
4
3
2.63
L
Heimdallr
Adam Levy ZIPPY
Heimdallr
0
7
8
0.57
L
Erlang Shen
Bruce Bammer
Erlang Shen
2
2
5
2.25
W
Khepri
Kaηeh
Khepri
4
3
11
3.17
W
4
4
9
2.13
W
2
3
13
2.83
W
6
3
11
3.83
L
Xing Tian
Volkrem
Xing Tian
1
4
6
1
L
Ah Muzen Cab
ƒuturesauce
Ah Muzen Cab
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,531
Damage
70,018
81,659
Taken
69,850
78,217
Mitigated
47,463
27,020
Healing
17,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
13,562
7,142
0
1,525
9,973
4,771
2,430
3,909
6,064
0
27,492
L
Raijin
 
Raijin
22,123
2,750
1,474
1,044
10,838
5,723
328
5,575
5,263
41,086
0
L
Heimdallr
Adam Levy ZIPPY
Heimdallr
14,127
4,831
554
1,553
15,583
7,751
93
7,660
7,923
0
27,566
L
Erlang Shen
Bruce Bammer
Erlang Shen
8,929
2,532
1,060
2,041
11,291
8,790
0
6,927
4,364
0
13,432
W
Khepri
Kaηeh
Khepri
9,028
993
2,445
1,758
14,932
14,719
1,057
7,050
7,882
14,547
0
W
12,282
867
1,283
5,711
19,235
15,957
441
8,163
11,072
0
20,142
W
10,669
2,568
814
8,396
24,431
36,434
191
8,205
16,226
18,218
0
W
16,990
2,586
1,333
3,755
13,088
6,336
1,364
5,485
7,603
40,015
0
L
Xing Tian
Volkrem
Xing Tian
10,689
1,026
2,223
1,457
19,459
18,955
0
10,337
9,122
16,507
0
L
Ah Muzen Cab
ƒuturesauce
Ah Muzen Cab
14,150
3,648
2,912
3,454
12,679
6,244
372
6,188
6,491
0
32,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,019
Gold Earned
45,402
166
Minions Killed
133
0
Camps Cleared
0
1,211,611
Distance Traveled
932,050
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,277
791
58
4
0
212,434
0
L
Raijin
10,765
828
40
3
0
197,922
3
L
Heimdallr
7,943
611
23
2
0
178,853
0
L
Erlang Shen
7,877
606
12
1
0
135,000
3
W
Khepri
11,140
857
15
1
0
238,629
2
W
Tyr
10,162
782
20
2
0
293,896
4
W
Kuzenbo
9,484
730
13
1
0
257,143
0
W
Raijin
10,956
843
60
5
0
209,509
0
L
Xing Tian
10,031
772
18
1
0
228,093
4
L
Ah Muzen Cab
8,786
676
40
3
0
192,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role