Player Matchup

Apollo
Apollo
 
Apollo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Hammond93
Cerberus
Level 29
God Stats
2W - 0L
1,565 SR
Queue Stats
41W - 35L
1,591 Elo+
Solo
King Arthur
King Arthur
Netfriendless
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,282 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PPAPIS
Morgan Le Fay
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,468 Elo+
Solo
Olorun
Olorun
iTzAlex
Olorun
Level 28
God Stats
37W - 18L
1,716 SR
Queue Stats
80W - 68L
1,586 Elo+
Solo
Team Averages
Level 27
1,556 SR
1,485 Elo+

VS

Team Averages
Level 18
1,538 SR
1,497 Elo+
Loki
Loki
DrakeMichael
Loki
Level 18
God Stats
1W - 1L
1,465 SR
Queue Stats
4W - 4L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
Frovogy
Baron Samedi
Level 10
God Stats
7W - 8L
1,563 SR
Queue Stats
15W - 19L
1,463 Elo+
Solo
Skadi
Skadi
Oiledbutthole
Skadi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,653 Elo+
Solo
Janus
Janus
Sorregath
Janus
Level 21
God Stats
1W - 1L
1,395 SR
Queue Stats
29W - 30L
1,430 Elo+
Party 1
Cerberus
Cerberus
Zashar
Cerberus
Level 11
God Stats
2W - 1L
1,768 SR
Queue Stats
10W - 10L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
13 / 3 / 2
13,569
646
19,817
15,492
6,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Hammond93
Cerberus
16
3 / 5 / 11
11,285
537
6,115
17,305
13,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Netfriendless
King Arthur
17
4 / 7 / 7
11,361
541
11,052
22,592
12,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
PPAPIS
Morgan Le Fay
15
0 / 6 / 3
9,644
459
3,506
12,098
4,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
iTzAlex
Olorun
19
11 / 6 / 4
12,857
612
19,836
24,821
11,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 4 / 2
12,430
592
12,743
15,072
5,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Frovogy
Baron Samedi
16
3 / 6 / 5
9,965
475
10,710
14,569
10,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 8 / 4
10,544
502
15,243
16,931
5,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Sorregath
Janus
15
3 / 9 / 4
9,738
464
9,391
13,945
5,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Zashar
Cerberus
15
1 / 4 / 8
9,099
433
5,889
17,154
8,753
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
48
31
Kills
25
27
Deaths
31
27
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
13
3
2
4.67
L
12
4
2
3.25
L
Baron Samedi
Frovogy
Baron Samedi
3
6
5
0.92
W
Cerberus
Hammond93
Cerberus
3
5
11
1.7
W
King Arthur
Netfriendless
King Arthur
4
7
7
1.07
L
6
8
4
1
W
Morgan Le Fay
PPAPIS
Morgan Le Fay
0
6
3
0.25
L
Janus
Sorregath
Janus
3
9
4
0.56
L
Cerberus
Zashar
Cerberus
1
4
8
1.25
W
Olorun
iTzAlex
Olorun
11
6
4
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,326
Damage
53,976
92,308
Taken
77,671
47,559
Mitigated
35,341
30,331
Healing
16,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
19,817
14,459
0
5,155
15,492
6,287
3,916
4,346
11,128
0
112,185
L
12,743
4,725
0
3,013
15,072
5,286
0
7,265
7,807
0
58,588
L
Baron Samedi
Frovogy
Baron Samedi
10,710
1,429
553
4,287
14,569
10,872
502
3,359
11,210
53,437
0
W
Cerberus
Hammond93
Cerberus
6,115
326
0
3,471
17,305
13,518
131
3,776
13,451
42,956
0
W
King Arthur
Netfriendless
King Arthur
11,052
355
0
6,017
22,592
12,368
347
9,558
12,878
0
67,008
L
15,243
8,420
0
2,287
16,931
5,427
1,354
7,668
9,263
0
71,585
W
Morgan Le Fay
PPAPIS
Morgan Le Fay
3,506
180
0
746
12,098
4,260
969
2,239
9,803
57,249
0
L
Janus
Sorregath
Janus
9,391
720
219
1,617
13,945
5,003
548
6,869
7,076
50,054
0
L
Cerberus
Zashar
Cerberus
5,889
456
166
4,245
17,154
8,753
0
4,758
12,396
24,108
0
W
Olorun
iTzAlex
Olorun
19,836
11,135
605
14,337
24,821
11,126
4,011
6,742
17,851
99,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,716
Gold Earned
51,776
616
Minions Killed
457
0
Camps Cleared
0
1,799,123
Distance Traveled
1,747,522
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,569
646
158
8
0
363,241
2
L
Loki
12,430
592
90
4
0
379,907
2
L
Baron Samedi
9,965
475
102
5
0
344,271
1
W
Cerberus
11,285
537
94
4
0
370,594
2
W
King Arthur
11,361
541
121
6
0
374,248
4
L
Skadi
10,544
502
112
5
0
287,897
0
W
Morgan Le Fay
9,644
459
100
5
0
352,693
2
L
Janus
9,738
464
96
5
0
365,832
6
L
Cerberus
9,099
433
57
3
0
369,615
2
W
Olorun
12,857
612
143
7
0
338,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role