Player Matchup

Ratatoskr
Ratatoskr
Brosseacheveux
Ratatoskr
Level 16
God Stats
8W - 6L
1,602 SR
Queue Stats
20W - 11L
1,496 Elo+
Solo
Mulan
Mulan
FieldTapestry79
Mulan
Level 22
God Stats
26W - 23L
1,423 SR
Queue Stats
109W - 146L
1,234 Elo+
Solo
Sun Wukong
Sun Wukong
Kato7311
Sun Wukong
Level 8
God Stats
25W - 27L
1,228 SR
Queue Stats
87W - 91L
1,102 Elo+
Solo
Hades
Hades
kinggames1234
Hades
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
poontappa11
Vulcan
Level 14
God Stats
8W - 8L
1,390 SR
Queue Stats
25W - 19L
1,204 Elo+
Solo
Team Averages
Level 14
1,429 SR
1,307 Elo+

VS

Team Averages
Level 24
1,551 SR
1,457 Elo+
Ares
Ares
AnriOfAstora05
Ares
Level 23
God Stats
10W - 2L
1,600 SR
Queue Stats
23W - 12L
1,580 Elo+
Party 1
Pele
Pele
DARIUZ517
Pele
Level 31
God Stats
8W - 8L
1,498 SR
Queue Stats
381W - 373L
1,561 Elo+
Party 1
Tiamat
Tiamat
DreadSavage91
Tiamat
Level 29
God Stats
37W - 18L
1,614 SR
Queue Stats
41W - 21L
1,542 Elo+
Solo
Izanami
Izanami
TRG_Gallefrey
Izanami
Level 22
God Stats
14W - 16L
1,567 SR
Queue Stats
67W - 85L
1,364 Elo+
Party 1
Hachiman
Hachiman
TRG_Golden
Hachiman
Level 17
God Stats
8W - 6L
1,475 SR
Queue Stats
13W - 21L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Brosseacheveux
Ratatoskr
16
8 / 6 / 2
11,373
542
16,109
16,740
10,212
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 12 / 4
8,639
411
12,619
22,875
14,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
Kato7311
Sun Wukong
11
0 / 8 / 3
7,497
357
3,838
14,474
6,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
2 / 12 / 1
7,012
334
5,258
17,758
8,677
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vulcan
14
1 / 9 / 0
8,898
424
10,514
14,164
4,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 2 / 11
12,519
596
14,109
20,579
24,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
20
2 / 2 / 3
12,412
591
5,803
14,570
9,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
9 / 1 / 4
12,355
588
14,425
14,549
8,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
17
14 / 5 / 11
12,254
584
22,514
15,378
6,561
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
TRG_Golden
Hachiman
17
6 / 3 / 11
11,224
534
7,986
20,104
7,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
86
12
Kills
46
47
Deaths
13
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
15
2
11
10.25
L
Ratatoskr
Brosseacheveux
Ratatoskr
8
6
2
1.5
W
Pele
2
2
3
1.75
W
9
1
4
11
L
1
12
4
0.25
L
Sun Wukong
Kato7311
Sun Wukong
0
8
3
0.19
W
Izanami
14
5
11
3.9
W
Hachiman
TRG_Golden
Hachiman
6
3
11
3.83
L
2
12
1
0.21
L
Vulcan
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,338
Damage
64,837
86,011
Taken
85,180
44,411
Mitigated
56,089
8,751
Healing
26,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,109
1,597
474
1,407
20,579
24,813
1,680
3,993
16,346
32,795
0
L
Ratatoskr
Brosseacheveux
Ratatoskr
16,109
4,518
0
2,375
16,740
10,212
604
5,754
10,906
0
42,311
W
Pele
5,803
1,078
0
4,285
14,570
9,458
5,595
414
13,696
0
90,431
W
14,425
2,126
960
8,140
14,549
8,006
1,700
3,829
10,341
70,631
0
L
12,619
2,917
0
3,628
22,875
14,869
526
7,941
14,545
0
42,475
L
Sun Wukong
Kato7311
Sun Wukong
3,838
1,166
0
640
14,474
6,353
0
4,706
9,682
0
31,477
W
Izanami
22,514
16,560
429
3,712
15,378
6,561
2,579
3,166
12,152
0
75,380
W
Hachiman
TRG_Golden
Hachiman
7,986
4,969
534
6,607
20,104
7,251
1,863
4,370
15,584
0
76,061
L
5,258
1,666
0
1,449
17,758
8,677
0
4,638
13,120
14,979
0
L
Vulcan
10,514
1,413
195
464
14,164
4,300
0
4,555
9,224
55,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,419
Gold Earned
60,764
288
Minions Killed
587
0
Camps Cleared
0
1,704,381
Distance Traveled
1,867,875
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,519
596
38
2
0
393,497
0
L
Ratatoskr
11,373
542
69
3
0
368,315
0
W
Pele
12,412
591
164
8
0
427,467
0
W
Tiamat
12,355
588
142
7
0
342,680
1
L
Mulan
8,639
411
76
4
0
325,630
1
L
Sun Wukong
7,497
357
52
2
0
356,648
0
W
Izanami
12,254
584
122
6
0
323,436
0
W
Hachiman
11,224
534
121
6
0
380,795
0
L
Hades
7,012
334
11
1
0
282,262
9
L
Vulcan
8,898
424
80
4
0
371,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role