Player Matchup

Hachiman
Hachiman
KazuyaMishima94
Hachiman
Level 10
God Stats
7W - 5L
1,547 SR
Queue Stats
22W - 21L
1,502 Elo+
Party 2
Nemesis
Nemesis
Steffanh94
Nemesis
Level 29
God Stats
3W - 2L
1,539 SR
Queue Stats
131W - 149L
1,434 Elo+
Party 1
Achilles
Achilles
TheTangoNinja
Achilles
Level 28
God Stats
1W - 3L
1,282 SR
Queue Stats
76W - 81L
1,459 Elo+
Party 1
Ares
Ares
XenoMberOne
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,515 Elo+
Party 2
Scylla
Scylla
l KaYzR V2 l
Scylla
Level 126
God Stats
5W - 4L
1,417 SR
Queue Stats
247W - 244L
1,427 Elo+
Party 2
Team Averages
Level 40
1,457 SR
1,467 Elo+

VS

Team Averages
Level 9
1,486 SR
1,331 Elo+
Amaterasu
Amaterasu
ArchaonRules
Amaterasu
Level 4
God Stats
1W - 2L
1,431 SR
Queue Stats
1W - 3L
1,316 Elo+
Party 3
Thor
Thor
Excalibroh
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,394 Elo+
Party 3
Janus
Janus
Hashiridase
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
LiddleNat
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,394 Elo+
Party 3
Neith
Neith
ZloLaGG
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,053 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
5 / 1 / 7
6,962
580
5,086
4,498
1,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Steffanh94
Nemesis
11
5 / 1 / 5
6,749
562
5,047
5,795
2,440
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
TheTangoNinja
Achilles
12
6 / 2 / 1
7,345
612
5,651
7,086
4,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 9
6,623
552
1,983
4,302
2,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
13
15 / 0 / 2
8,250
688
8,486
5,127
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ArchaonRules
Amaterasu
9
1 / 7 / 0
5,969
497
4,787
8,877
6,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
2 / 4 / 0
6,023
502
3,535
7,531
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 5 / 1
6,075
506
2,322
4,480
1,023
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bacchus
LiddleNat
Bacchus
5
0 / 10 / 0
4,232
353
1,538
8,639
3,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
ZloLaGG
Neith
8
0 / 7 / 0
4,797
400
1,339
6,356
1,821
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
33
Kills
4
4
Deaths
33
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ArchaonRules
Amaterasu
1
7
0
0.14
L
2
4
0
0.5
L
1
5
1
0.3
W
Hachiman
5
1
7
8.5
L
Bacchus
LiddleNat
Bacchus
0
10
0
0
W
Nemesis
Steffanh94
Nemesis
5
1
5
7.5
W
Achilles
TheTangoNinja
Achilles
6
2
1
3.25
W
2
0
9
6.5
L
Neith
ZloLaGG
Neith
0
7
0
0
W
Scylla
15
0
2
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,253
Damage
13,521
26,808
Taken
35,883
12,188
Mitigated
14,572
6,818
Healing
2,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ArchaonRules
Amaterasu
4,787
2,737
0
393
8,877
6,067
0
0
8,877
0
22,703
L
3,535
1,029
0
1,342
7,531
1,932
0
1,668
5,823
0
18,629
L
2,322
171
0
0
4,480
1,023
21
1,765
2,593
23,017
0
W
Hachiman
5,086
3,211
0
1,386
4,498
1,262
1,890
450
4,048
0
38,539
L
Bacchus
LiddleNat
Bacchus
1,538
207
0
180
8,639
3,729
0
4,272
4,269
4,535
0
W
Nemesis
Steffanh94
Nemesis
5,047
2,346
0
500
5,795
2,440
0
508
5,287
0
30,196
W
Achilles
TheTangoNinja
Achilles
5,651
3,506
0
168
7,086
4,342
772
261
6,825
0
30,569
W
1,983
294
0
2,434
4,302
2,546
684
1,134
3,168
13,784
0
L
Neith
ZloLaGG
Neith
1,339
896
0
394
6,356
1,821
431
2,316
3,852
0
21,425
W
Scylla
8,486
1,380
0
2,330
5,127
1,598
215
1,507
3,620
46,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,929
Gold Earned
27,096
311
Minions Killed
160
0
Camps Cleared
0
1,054,151
Distance Traveled
1,032,313
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,969
497
41
3
0
189,640
0
L
Thor
6,023
502
34
3
0
239,558
0
L
Janus
6,075
506
56
5
0
208,671
2
W
Hachiman
6,962
580
73
6
0
205,716
2
L
Bacchus
4,232
353
2
0
0
202,427
1
W
Nemesis
6,749
562
59
5
0
228,036
0
W
Achilles
7,345
612
64
5
0
220,269
0
W
Ares
6,623
552
24
2
0
202,735
3
L
Neith
4,797
400
27
2
0
192,017
0
W
Scylla
8,250
688
91
8
0
197,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role