Player Matchup

Danzaburou
Danzaburou
Grim The Stoner
Danzaburou
Level 28
God Stats
14W - 11L
1,436 SR
Queue Stats
27W - 22L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
SmokinSkunk859
Nu Wa
Level 98
God Stats
4W - 4L
1,595 SR
Queue Stats
189W - 184L
1,433 Elo+
Party 2
Fenrir
Fenrir
TSC Crep
Fenrir
Level 16
God Stats
3W - 7L
1,196 SR
Queue Stats
29W - 33L
1,313 Elo+
Solo
Ymir
Ymir
scoobyboobys
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 1
Thor
Thor
xXDai5yBoiXx
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 29
1,445 SR
1,444 Elo+

VS

Team Averages
Level 9
1,368 SR
1,377 Elo+
Zeus
Zeus
HAGGERD-BIJINGO
Zeus
Level 6
God Stats
0W - 3L
1,201 SR
Queue Stats
16W - 16L
1,352 Elo+
Solo
Ares
Ares
LacyCanoe789310
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,680 Elo+
Solo
Nemesis
Nemesis
Mamacita2319
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,434 Elo+
Solo
Neith
Neith
RiiceCakeMochii
Neith
Level 17
God Stats
13W - 24L
1,281 SR
Queue Stats
136W - 185L
1,144 Elo+
Solo
Ymir
Ymir
TOP PedroSZ
Ymir
Level 14
God Stats
1W - 2L
1,359 SR
Queue Stats
44W - 58L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Grim The Stoner
Danzaburou
17
9 / 3 / 13
12,024
1,336
21,280
6,601
1,895
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
6 / 1 / 14
11,332
1,259
18,441
4,957
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
TSC Crep
Fenrir
17
11 / 3 / 11
11,400
1,267
14,674
9,144
3,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
6 / 5 / 11
10,164
1,129
11,849
10,223
7,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 5 / 14
9,082
1,009
5,609
8,264
3,101
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

309

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 9 / 2
12,557
1,395
21,193
15,694
5,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 9 / 9
9,147
1,016
2,946
21,076
13,408
Breastplate

Breastplate

+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Nemesis
Mamacita2319
Nemesis
12
0 / 1 / 1
7,560
840
201
1,882
485
15
1 / 5 / 9
8,836
982
3,397
13,959
5,177
14
4 / 9 / 8
9,778
1,086
4,650
23,281
10,657
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
46
33
Kills
17
17
Deaths
33
63
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Grim The Stoner
Danzaburou
9
3
13
5.17
L
12
9
2
1.44
L
0
9
9
0.5
L
Nemesis
Mamacita2319
Nemesis
0
1
1
0.5
L
1
5
9
1.1
W
6
1
14
13
L
4
9
8
0.89
W
Fenrir
TSC Crep
Fenrir
11
3
11
5.5
W
6
5
11
2.3
W
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,853
Damage
32,387
39,189
Taken
75,892
17,926
Mitigated
35,260
4,787
Healing
1,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Grim The Stoner
Danzaburou
21,280
10,280
0
1,558
6,601
1,895
0
4,377
1,150
0
37,149
L
21,193
3,839
0
240
15,694
5,533
0
3,943
11,681
49,038
0
L
2,946
720
0
92
21,076
13,408
0
10,176
10,672
10,183
0
L
Nemesis
Mamacita2319
Nemesis
201
122
0
0
1,882
485
0
1,176
630
0
201
L
3,397
621
0
890
13,959
5,177
0
6,174
7,551
0
9,495
W
18,441
5,861
0
1,051
4,957
1,573
0
3,791
1,166
48,959
0
L
4,650
1,675
0
0
23,281
10,657
0
8,023
15,068
15,877
0
W
Fenrir
TSC Crep
Fenrir
14,674
6,918
0
2,178
9,144
3,681
0
6,822
2,322
0
21,824
W
11,849
2,712
0
0
10,223
7,676
0
8,150
2,073
22,117
0
W
5,609
1,733
0
0
8,264
3,101
0
5,649
2,615
0
10,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,002
Gold Earned
47,878
171
Minions Killed
105
5
Camps Cleared
2
728,235
Distance Traveled
531,901
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,024
1,336
36
4
0
125,186
0
L
Zeus
12,557
1,395
61
7
2
137,440
1
L
Ares
9,147
1,016
9
1
0
126,949
0
L
Nemesis
7,560
840
0
0
0
14,404
0
L
Neith
8,836
982
8
1
0
117,627
1
W
Nu Wa
11,332
1,259
85
9
2
154,462
0
L
Ymir
9,778
1,086
27
3
0
135,481
0
W
Fenrir
11,400
1,267
13
1
1
167,944
0
W
Ymir
10,164
1,129
29
3
0
142,035
0
W
Thor
9,082
1,009
8
1
2
138,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role