Player Matchup

Ymir
Ymir
DeKey225
Ymir
Level 12
God Stats
3W - 17L
1,282 SR
Queue Stats
92W - 118L
1,309 Elo+
Solo
Xbalanque
Xbalanque
Dragoj321
Xbalanque
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 68L
1,373 Elo+
Party 2
Thor
Thor
Kevin_nguyen04
Thor
Level 5
God Stats
2W - 9L
1,600 SR
Queue Stats
17W - 38L
1,537 Elo+
Party 2
Janus
Janus
huntlas24
Janus
Level 7
God Stats
2W - 3L
1,578 SR
Queue Stats
61W - 76L
1,521 Elo+
Party 2
Sol
Sol
matarrey
Sol
Level 28
God Stats
11W - 9L
1,584 SR
Queue Stats
43W - 46L
1,558 Elo+
Solo
Team Averages
Level 13
1,509 SR
1,460 Elo+

VS

Team Averages
Level 21
1,558 SR
1,452 Elo+
Chaac
Chaac
DerErzfeiind
Chaac
Level 22
God Stats
13W - 11L
1,486 SR
Queue Stats
114W - 107L
1,446 Elo+
Party 1
Janus
Janus
Destroyer_LP
Janus
Level 29
God Stats
3W - 1L
1,374 SR
Queue Stats
163W - 158L
1,524 Elo+
Party 1
Yemoja
Yemoja
Patrickpj123
Yemoja
Level 11
God Stats
7W - 5L
1,500 SR
Queue Stats
25W - 33L
1,341 Elo+
Solo
Kali
Kali
THEOWEN993
Kali
Level 18
God Stats
13W - 10L
1,768 SR
Queue Stats
134W - 117L
1,403 Elo+
Solo
Heimdallr
Heimdallr
mdk_1710
Heimdallr
Level 27
God Stats
33W - 20L
1,662 SR
Queue Stats
156W - 130L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 7 / 0
7,520
442
2,386
11,928
6,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
Dragoj321
Xbalanque
10
1 / 6 / 0
6,359
374
4,609
10,611
3,293
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 4 / 2
6,329
372
2,965
8,181
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
huntlas24
Janus
10
1 / 9 / 0
6,478
381
4,834
10,328
2,706
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 1
7,508
442
10,950
9,506
2,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,758
456
6,416
11,077
5,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
6 / 1 / 4
8,907
524
9,298
7,991
2,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Yemoja
12
1 / 2 / 6
6,835
402
1,905
9,432
5,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
5 / 2 / 6
9,124
537
6,302
11,549
5,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
mdk_1710
Heimdallr
18
14 / 0 / 0
11,422
672
14,564
11,341
5,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
6
Kills
28
28
Deaths
6
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
7
0
0.14
W
2
1
5
4.5
W
6
1
4
8
L
Xbalanque
Dragoj321
Xbalanque
1
6
0
0.17
L
1
4
2
0.5
W
Yemoja
1
2
6
2
W
5
2
6
4
L
Janus
huntlas24
Janus
1
9
0
0.11
L
2
2
1
1.25
W
Heimdallr
mdk_1710
Heimdallr
14
0
0
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,744
Damage
38,485
50,554
Taken
51,390
18,295
Mitigated
25,490
6,171
Healing
22,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,386
135
0
1,705
11,928
6,655
195
0
11,915
31,207
0
W
6,416
175
0
4,692
11,077
5,942
144
4,017
7,060
0
43,730
W
9,298
492
0
1,660
7,991
2,722
167
3,468
4,523
52,179
0
L
Xbalanque
Dragoj321
Xbalanque
4,609
1,503
0
305
10,611
3,293
898
2,611
7,846
0
22,935
L
2,965
719
0
0
8,181
3,044
0
2,641
5,500
0
13,278
W
Yemoja
1,905
338
1,932
2,227
9,432
5,955
81
5,278
4,154
10,089
0
W
6,302
3,867
0
4,484
11,549
5,433
0
2,972
8,577
0
65,084
L
Janus
huntlas24
Janus
4,834
665
0
134
10,328
2,706
576
3,849
6,407
34,622
0
L
10,950
1,468
0
4,027
9,506
2,597
670
1,772
7,670
45,207
0
W
Heimdallr
mdk_1710
Heimdallr
14,564
9,309
0
7,103
11,341
5,438
2,046
2,435
8,906
0
93,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,194
Gold Earned
44,046
254
Minions Killed
435
0
Camps Cleared
0
1,518,896
Distance Traveled
1,548,730
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,520
442
55
3
0
322,917
0
W
Chaac
7,758
456
74
4
0
308,636
0
W
Janus
8,907
524
91
5
0
327,160
1
L
Xbalanque
6,359
374
38
2
0
285,819
1
L
Thor
6,329
372
19
1
0
324,893
0
W
Yemoja
6,835
402
21
1
0
287,188
0
W
Kali
9,124
537
107
6
0
330,667
0
L
Janus
6,478
381
51
3
0
289,942
0
L
Sol
7,508
442
91
5
0
295,325
3
W
Heimdallr
11,422
672
142
8
0
295,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role