Player Matchup

Heimdallr
Heimdallr
FLOPPYFISTS
Heimdallr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 143L
1,532 Elo+
Solo
Achilles
Achilles
RedhotBangerzzz
Achilles
Level 154
God Stats
7W - 8L
1,678 SR
Queue Stats
539W - 492L
1,605 Elo+
Solo
Sylvanus
Sylvanus
UberDusty
Sylvanus
Level 141
God Stats
2W - 2L
1,517 SR
Queue Stats
574W - 556L
1,591 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zapador-67
Ah Muzen Cab
Level 135
God Stats
18W - 11L
1,717 SR
Queue Stats
420W - 440L
1,589 Elo+
Solo
Sol
Sol
koreanFong
Sol
Level 144
God Stats
4W - 3L
1,672 SR
Queue Stats
114W - 107L
1,562 Elo+
Solo
Team Averages
Level 143
1,617 SR
1,576 Elo+

VS

Team Averages
Level 131
1,426 SR
1,568 Elo+
Sun Wukong
Sun Wukong
DpressedPhoenix
Sun Wukong
Level 136
God Stats
1W - 1L
1,297 SR
Queue Stats
194W - 210L
1,581 Elo+
Solo
Hel
Hel
GlowFires
Hel
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
167W - 169L
1,554 Elo+
Party 1
Discordia
Discordia
InaneSoldier145
Discordia
Level 147
God Stats
1W - 4L
1,687 SR
Queue Stats
186W - 185L
1,594 Elo+
Party 1
Nu Wa
Nu Wa
Kaηeh
Nu Wa
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 117L
1,555 Elo+
Solo
Anhur
Anhur
SipherDown
Anhur
Level 82
God Stats
1W - 3L
1,148 SR
Queue Stats
108W - 98L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FLOPPYFISTS
Heimdallr
16
1 / 9 / 12
10,434
614
13,055
21,846
7,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
18
5 / 5 / 8
11,189
658
13,423
25,528
35,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
UberDusty
Sylvanus
17
1 / 5 / 15
10,464
616
9,234
27,160
35,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Zapador-67
Ah Muzen Cab
19
7 / 6 / 9
12,440
732
23,267
24,492
10,258
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 5 / 10
12,667
745
23,846
23,598
9,669
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DpressedPhoenix
Sun Wukong
20
6 / 6 / 15
12,519
736
11,982
24,602
34,951
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 6 / 14
12,326
725
19,150
16,159
10,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
InaneSoldier145
Discordia
20
4 / 4 / 21
12,139
714
39,771
17,576
7,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Kaηeh
Nu Wa
20
8 / 2 / 13
13,623
801
27,515
15,834
7,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
20
7 / 5 / 11
12,287
723
13,593
19,065
7,053
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
104
22
Kills
30
30
Deaths
23
54
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DpressedPhoenix
Sun Wukong
6
6
15
2.25
L
Heimdallr
FLOPPYFISTS
Heimdallr
1
9
12
0.78
W
5
6
14
2
W
Discordia
InaneSoldier145
Discordia
4
4
21
3.63
W
Nu Wa
Kaηeh
Nu Wa
8
2
13
7.25
L
Achilles
5
5
8
1.8
W
Anhur
7
5
11
2.5
L
Sylvanus
UberDusty
Sylvanus
1
5
15
1.7
L
Ah Muzen Cab
Zapador-67
Ah Muzen Cab
7
6
9
1.92
L
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,825
Damage
112,011
122,624
Taken
93,236
98,422
Mitigated
66,319
58,848
Healing
49,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DpressedPhoenix
Sun Wukong
11,982
1,908
962
2,348
24,602
34,951
230
7,634
16,968
0
27,424
L
Heimdallr
FLOPPYFISTS
Heimdallr
13,055
870
3,010
1,786
21,846
7,538
293
15,700
5,462
0
31,738
W
19,150
1,598
21,400
7,204
16,159
10,257
681
6,636
9,523
30,153
0
W
Discordia
InaneSoldier145
Discordia
39,771
1,578
3,734
2,842
17,576
7,013
1,260
6,154
11,420
52,607
0
W
Nu Wa
Kaηeh
Nu Wa
27,515
6,730
1,356
1,715
15,834
7,045
3,879
5,570
10,264
57,121
0
L
Achilles
13,423
2,485
583
4,157
25,528
35,508
229
16,297
8,520
0
27,069
W
Anhur
13,593
8,269
3,133
4,585
19,065
7,053
450
7,086
11,979
0
29,172
L
Sylvanus
UberDusty
Sylvanus
9,234
1,574
17,098
10,141
27,160
35,449
509
19,245
7,091
14,542
0
L
Ah Muzen Cab
Zapador-67
Ah Muzen Cab
23,267
2,955
1,993
8,560
24,492
10,258
1,379
14,791
9,161
0
65,483
L
23,846
5,246
2,926
8,594
23,598
9,669
1,147
17,086
5,954
55,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,194
Gold Earned
62,894
221
Minions Killed
231
0
Camps Cleared
0
1,352,998
Distance Traveled
1,582,068
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,519
736
44
3
0
369,390
2
L
Heimdallr
10,434
614
30
2
0
278,297
5
W
Hel
12,326
725
24
1
0
304,145
2
W
Discordia
12,139
714
30
2
0
338,349
3
W
Nu Wa
13,623
801
100
6
0
299,814
4
L
Achilles
11,189
658
23
1
0
263,192
1
W
Anhur
12,287
723
33
2
0
270,370
2
L
Sylvanus
10,464
616
11
1
0
241,535
0
L
Ah Muzen Cab
12,440
732
84
5
0
280,704
1
L
Sol
12,667
745
73
4
0
289,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role