Player Matchup

Da Ji
Da Ji
Gemelos_online27
Da Ji
Level 15
God Stats
9W - 9L
1,448 SR
Queue Stats
22W - 22L
1,312 Elo+
Solo
Agni
Agni
King_Snow_925
Agni
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 7L
1,300 Elo+
Solo
Ymir
Ymir
Newbie63546
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,401 Elo+
Solo
Tiamat
Tiamat
TheJonaKiller69
Tiamat
Level 21
God Stats
4W - 1L
1,680 SR
Queue Stats
102W - 104L
1,357 Elo+
Solo
Ra
Ra
yungfivehead
Ra
Level 15
God Stats
12W - 17L
1,459 SR
Queue Stats
84W - 82L
1,392 Elo+
Solo
Team Averages
Level 12
1,517 SR
1,352 Elo+

VS

Team Averages
Level 18
1,476 SR
1,403 Elo+
Skadi
Skadi
LegendaryLink117
Skadi
Level 15
God Stats
15W - 24L
1,382 SR
Queue Stats
56W - 87L
1,316 Elo+
Solo
Odin
Odin
Mordue299
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 73L
1,522 Elo+
Solo
Chernobog
Chernobog
TXT_Vipex
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,483 Elo+
Solo
Eset
Eset
Vancimous
Eset
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,359 Elo+
Solo
Agni
Agni
xXSphinxeyQXx
Agni
Level 28
God Stats
8W - 10L
1,500 SR
Queue Stats
62W - 92L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 13
12,260
1,022
13,136
11,547
5,474
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 0 / 20
11,346
946
8,274
2,902
1,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 6 / 19
13,176
1,098
12,554
18,038
20,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
18 / 4 / 12
13,813
1,151
21,759
13,288
9,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
8 / 2 / 24
13,172
1,098
15,390
10,764
10,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
9,956
830
6,554
9,242
2,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
18
4 / 7 / 9
13,220
1,102
12,429
17,122
16,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
TXT_Vipex
Chernobog
18
6 / 10 / 3
12,442
1,037
13,513
19,286
6,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
17
0 / 14 / 8
10,610
884
2,900
19,707
6,063
18
5 / 4 / 6
12,558
1,047
15,012
15,568
13,381
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
46
40
Kills
17
17
Deaths
40
88
Assists
29
Player
Kills
Deaths
Assists
KDA
W
8
5
13
2.9
W
2
0
20
12
L
2
5
3
0.7
L
Odin
4
7
9
1.21
W
4
6
19
2.25
L
Chernobog
TXT_Vipex
Chernobog
6
10
3
0.75
W
18
4
12
6
L
Eset
0
14
8
0.29
L
5
4
6
2
W
8
2
24
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,113
Damage
50,408
56,539
Taken
80,925
47,706
Mitigated
44,942
6,496
Healing
6,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,136
5,891
0
0
11,547
5,474
0
2,935
8,612
0
18,936
W
8,274
1,622
0
58
2,902
1,279
0
628
2,274
17,143
0
L
6,554
2,528
0
292
9,242
2,987
0
4,839
4,279
0
12,936
L
Odin
12,429
4,283
21
966
17,122
16,309
0
12,596
4,330
291
31,413
W
12,554
1,869
0
0
18,038
20,899
0
6,553
11,485
69,872
0
L
Chernobog
TXT_Vipex
Chernobog
13,513
6,953
0
970
19,286
6,202
0
14,136
4,014
0
45,752
W
21,759
3,992
0
4,103
13,288
9,777
0
4,150
9,138
32,057
0
L
Eset
2,900
1,373
300
318
19,707
6,063
0
14,699
4,652
12,344
0
L
15,012
3,182
111
3,233
15,568
13,381
0
10,502
4,785
33,500
0
W
15,390
2,460
401
1,934
10,764
10,277
0
3,919
6,845
22,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,767
Gold Earned
58,786
229
Minions Killed
181
3
Camps Cleared
2
956,741
Distance Traveled
848,300
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,260
1,022
12
1
2
170,882
1
W
Agni
11,346
946
20
2
0
212,477
0
L
Skadi
9,956
830
15
1
0
108,289
0
L
Odin
13,220
1,102
43
4
1
187,753
0
W
Ymir
13,176
1,098
158
13
0
185,143
0
L
Chernobog
12,442
1,037
66
6
0
196,526
3
W
Tiamat
13,813
1,151
19
2
1
184,450
1
L
Eset
10,610
884
16
1
0
163,157
1
L
Agni
12,558
1,047
41
3
1
192,575
0
W
Ra
13,172
1,098
20
2
0
203,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role