Player Matchup

Anhur
Anhur
Gold II
Ahaldaanik
Anhur
Gold II
Level 81
God Stats
2W - 1L
1,680 SR
Queue Stats
60W - 59L
1,522 MMR
Solo
The Morrigan
The Morrigan
Gold III
Eliany
The Morrigan
Gold III
Level 155
God Stats
22W - 27L
1,586 SR
Queue Stats
272W - 288L
1,528 MMR
Solo
Chaac
Chaac
Gold III
Garrixs
Chaac
Gold III
Level 145
God Stats
16W - 14L
1,612 SR
Queue Stats
287W - 291L
1,511 MMR
Solo
Hun Batz
Hun Batz
Gold III
IJuicyDeathI
Hun Batz
Gold III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,512 MMR
Solo
Sylvanus
Sylvanus
Platinum V
phxbandit
Sylvanus
Platinum V
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 113L
1,521 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,575 SR
1,519 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,619 SR
1,519 MMR
Sun Wukong
Sun Wukong
Gold III
Lamepollas300
Sun Wukong
Gold III
Level 156
God Stats
15W - 8L
1,754 SR
Queue Stats
74W - 62L
1,525 MMR
Solo
Hou Yi
Hou Yi
Gold III
Paytar
Hou Yi
Gold III
Level 121
God Stats
5W - 4L
1,658 SR
Queue Stats
227W - 247L
1,508 MMR
Solo
Nemesis
Nemesis
Silver II
PlayFiend
Nemesis
Silver II
Level 61
God Stats
10W - 8L
1,435 SR
Queue Stats
300W - 305L
1,510 MMR
Solo
Ymir
Ymir
Bronze III
drafthy12
Ymir
Bronze III
Level 129
God Stats
7W - 5L
1,730 SR
Queue Stats
234W - 222L
1,520 MMR
Solo
Poseidon
Poseidon
Gold III
twoods1848
Poseidon
Gold III
Level 122
God Stats
10W - 14L
1,521 SR
Queue Stats
119W - 120L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
1 / 3 / 2
8,574
504
5,935
8,582
2,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
Eliany
The Morrigan
14
2 / 4 / 4
8,539
502
9,295
8,105
3,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Garrixs
Chaac
15
1 / 5 / 2
8,821
519
11,561
17,511
11,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
IJuicyDeathI
Hun Batz
14
2 / 5 / 5
8,557
503
8,534
13,148
4,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
phxbandit
Sylvanus
13
3 / 1 / 5
9,333
549
8,003
15,993
13,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
GilgameshTiamatSetAthenaSol

VS

Bans
Cu ChulainnSobekKumbhakarnaKing ArthurGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lamepollas300
Sun Wukong
18
6 / 1 / 7
11,174
657
17,389
20,153
13,828
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Paytar
Hou Yi
17
4 / 1 / 4
10,278
605
8,484
9,648
3,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
PlayFiend
Nemesis
14
4 / 3 / 0
8,957
527
3,049
11,487
4,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
12
1 / 2 / 7
8,242
485
6,553
14,488
10,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poseidon
twoods1848
Poseidon
17
3 / 2 / 3
9,866
580
10,480
10,448
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
9
Kills
18
18
Deaths
9
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
3
2
0.67
L
The Morrigan
Eliany
The Morrigan
2
4
4
1
L
Chaac
Garrixs
Chaac
1
5
2
0.4
L
Hun Batz
IJuicyDeathI
Hun Batz
2
5
5
0.9
W
Sun Wukong
Lamepollas300
Sun Wukong
6
1
7
9.5
W
Hou Yi
Paytar
Hou Yi
4
1
4
6
W
Nemesis
PlayFiend
Nemesis
4
3
0
1.33
W
Ymir
1
2
7
2.25
L
Sylvanus
phxbandit
Sylvanus
3
1
5
5.5
W
Poseidon
twoods1848
Poseidon
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,328
Damage
45,955
63,339
Taken
66,224
35,829
Mitigated
36,004
20,219
Healing
21,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
5,935
2,662
0
2,146
8,582
2,950
0
861
7,721
0
46,610
L
The Morrigan
Eliany
The Morrigan
9,295
2,536
0
1,649
8,105
3,366
0
4,327
3,522
60,238
2,620
L
Chaac
Garrixs
Chaac
11,561
2,242
0
7,095
17,511
11,022
0
3,760
13,751
0
58,108
L
Hun Batz
IJuicyDeathI
Hun Batz
8,534
1,089
0
4,505
13,148
4,861
0
2,540
10,608
0
65,054
W
Sun Wukong
Lamepollas300
Sun Wukong
17,389
5,801
0
10,435
20,153
13,828
36
2,356
17,797
0
75,128
W
Hou Yi
Paytar
Hou Yi
8,484
3,877
0
2,111
9,648
3,423
876
1,424
8,224
0
81,946
W
Nemesis
PlayFiend
Nemesis
3,049
638
0
1,142
11,487
4,719
0
1,716
9,771
0
53,159
W
Ymir
6,553
1,451
876
2,854
14,488
10,268
18
6,967
7,521
17,129
0
L
Sylvanus
phxbandit
Sylvanus
8,003
990
820
4,004
15,993
13,630
0
5,545
10,448
17,081
0
W
Poseidon
twoods1848
Poseidon
10,480
1,189
295
4,032
10,448
3,766
0
4,620
5,828
89,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,824
Gold Earned
48,517
477
Minions Killed
583
0
Camps Cleared
0
1,598,615
Distance Traveled
1,722,295
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,574
504
101
6
0
321,147
4
L
The Morrigan
8,539
502
124
7
0
301,547
5
L
Chaac
8,821
519
116
7
0
332,094
5
L
Hun Batz
8,557
503
120
7
0
322,695
5
W
Sun Wukong
11,174
657
146
9
0
369,756
5
W
Hou Yi
10,278
605
156
9
0
308,682
4
W
Nemesis
8,957
527
98
6
0
357,783
6
W
Ymir
8,242
485
20
1
0
336,393
5
L
Sylvanus
9,333
549
16
1
0
321,132
3
W
Poseidon
9,866
580
163
10
0
349,681
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role