Player Matchup

Nemesis
Nemesis
Drannoc_du_14
Nemesis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 96L
1,451 Elo+
Solo
Artemis
Artemis
Paredy
Artemis
Level 48
God Stats
13W - 6L
1,821 SR
Queue Stats
36W - 21L
1,596 Elo+
Party 2
Athena
Athena
Sogndal4ever
Athena
Level 28
God Stats
4W - 2L
1,661 SR
Queue Stats
91W - 97L
1,492 Elo+
Party 1
Hera
Hera
Stephen-Live2606
Hera
Level 27
God Stats
4W - 4L
1,512 SR
Queue Stats
114W - 110L
1,554 Elo+
Party 1
Achilles
Achilles
Ty
Achilles
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,520 Elo+
Party 2
Team Averages
Level 29
1,599 SR
1,523 Elo+

VS

Team Averages
Level 20
1,397 SR
1,501 Elo+
Scylla
Scylla
Absoluty_ener
Scylla
Level 29
God Stats
8W - 5L
1,579 SR
Queue Stats
130W - 119L
1,534 Elo+
Solo
Osiris
Osiris
Kotohx
Osiris
Level 28
God Stats
0W - 4L
1,305 SR
Queue Stats
319W - 134L
1,731 Elo+
Solo
Neith
Neith
Loulou_bth
Neith
Level 17
God Stats
9W - 8L
1,414 SR
Queue Stats
24W - 22L
1,459 Elo+
Solo
Apollo
Apollo
TheRealCowzy
Apollo
Level 11
God Stats
2W - 5L
1,105 SR
Queue Stats
76W - 81L
1,378 Elo+
Solo
Kukulkan
Kukulkan
paultrotters
Kukulkan
Level 17
God Stats
8W - 4L
1,580 SR
Queue Stats
34W - 36L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
6 / 6 / 13
12,446
1,037
13,730
17,005
7,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Paredy
Artemis
20
14 / 1 / 13
14,257
1,188
27,431
12,299
4,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
19
3 / 8 / 18
11,510
959
11,699
19,998
9,313
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
7 / 1 / 16
13,504
1,125
20,616
9,886
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Achilles
Ty
Achilles
20
3 / 3 / 25
12,448
1,037
12,649
15,447
15,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

179

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 13
11,555
963
16,273
18,471
6,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Kotohx
Osiris
18
6 / 8 / 10
12,297
1,025
13,897
29,380
24,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
17
1 / 9 / 11
11,068
922
11,366
19,779
8,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
16
2 / 2 / 7
10,535
878
5,124
6,865
2,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
paultrotters
Kukulkan
18
8 / 7 / 6
12,645
1,054
23,846
16,582
7,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
66
33
Kills
19
19
Deaths
33
85
Assists
47
Player
Kills
Deaths
Assists
KDA
L
2
7
13
1.21
W
Nemesis
6
6
13
2.08
L
Osiris
Kotohx
Osiris
6
8
10
1.38
L
Neith
1
9
11
0.72
W
Artemis
Paredy
Artemis
14
1
13
20.5
W
Athena
3
8
18
1.5
W
7
1
16
15
L
Apollo
2
2
7
2.75
W
Achilles
Ty
Achilles
3
3
25
5.17
L
Kukulkan
paultrotters
Kukulkan
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,125
Damage
70,506
74,635
Taken
91,077
40,221
Mitigated
48,797
14,328
Healing
5,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,273
2,177
0
663
18,471
6,921
0
5,943
12,166
48,532
0
W
Nemesis
13,730
4,507
0
1,122
17,005
7,425
0
8,361
8,644
0
26,603
L
Osiris
Kotohx
Osiris
13,897
6,038
0
1,560
29,380
24,078
0
11,550
17,042
0
26,497
L
Neith
11,366
5,444
0
680
19,779
8,153
0
3,866
15,649
0
26,522
W
Artemis
Paredy
Artemis
27,431
18,440
1,420
3,813
12,299
4,901
0
6,661
5,638
0
60,603
W
Athena
11,699
3,434
1,515
2,128
19,998
9,313
0
11,789
8,209
21,268
0
W
20,616
3,275
391
1,173
9,886
3,278
0
5,325
4,402
44,097
0
L
Apollo
5,124
2,744
392
980
6,865
2,590
0
2,429
4,241
0
17,813
W
Achilles
Ty
Achilles
12,649
2,758
0
2,766
15,447
15,304
0
7,983
7,464
0
30,529
L
Kukulkan
paultrotters
Kukulkan
23,846
3,177
822
485
16,582
7,055
0
6,590
9,664
49,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,165
Gold Earned
58,100
235
Minions Killed
222
8
Camps Cleared
6
1,178,572
Distance Traveled
919,275
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,555
963
77
6
0
191,138
0
W
Nemesis
12,446
1,037
23
2
6
265,770
1
L
Osiris
12,297
1,025
23
2
3
237,178
1
L
Neith
11,068
922
39
3
1
178,523
0
W
Artemis
14,257
1,188
89
7
0
206,363
0
W
Athena
11,510
959
23
2
0
238,341
0
W
Hera
13,504
1,125
61
5
2
220,981
0
L
Apollo
10,535
878
29
2
1
116,985
2
W
Achilles
12,448
1,037
39
3
0
247,117
0
L
Kukulkan
12,645
1,054
54
5
1
195,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role