Player Matchup

Pele
Pele
 
Pele
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Deüx
Tyr
Level 110
God Stats
1W - 2L
1,888 SR
Queue Stats
32W - 28L
1,595 Elo+
Solo
Danzaburou
Danzaburou
KibeGorna
Danzaburou
Level 158
God Stats
2W - 2L
1,754 SR
Queue Stats
207W - 173L
1,614 Elo+
Party 2
Janus
Janus
Salas00
Janus
Level 101
God Stats
15W - 11L
1,579 SR
Queue Stats
107W - 129L
1,573 Elo+
Solo
Team Averages
Level 118
1,644 SR
1,556 Elo+

VS

Team Averages
Level 158
1,558 SR
1,549 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Briathosmyth
Nemesis
Level 160
God Stats
7W - 5L
1,789 SR
Queue Stats
148W - 87L
1,644 Elo+
Solo
Cerberus
Cerberus
OpalusJr
Cerberus
Level 152
God Stats
4W - 1L
1,499 SR
Queue Stats
331W - 332L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
3 / 4 / 3
5,704
570
4,206
9,218
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
 
Ymir
9
1 / 1 / 4
5,526
553
1,719
6,776
3,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tyr
Deüx
Tyr
11
1 / 0 / 1
6,344
634
5,276
8,129
3,750
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
KibeGorna
Danzaburou
9
2 / 2 / 1
5,783
578
3,622
7,496
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Salas00
Janus
11
1 / 3 / 3
6,115
612
2,845
5,621
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
5 / 1 / 4
6,520
652
6,746
4,966
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
 
Jing Wei
10
0 / 2 / 2
5,730
573
2,983
5,759
1,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
 
Chaac
10
2 / 4 / 5
5,455
546
4,463
10,169
6,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
Briathosmyth
Nemesis
11
3 / 0 / 6
6,154
615
5,119
5,504
1,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
OpalusJr
Cerberus
12
0 / 1 / 0
6,521
652
3,886
8,618
4,077
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
8
Kills
10
10
Deaths
8
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
4
3
1.13
L
Ymir
 
Ymir
1
1
4
3
W
Morgan Le Fay
 
Morgan Le Fay
5
1
4
7
W
Jing Wei
 
Jing Wei
0
2
2
0.5
W
Chaac
 
Chaac
2
4
5
1.13
W
Nemesis
Briathosmyth
Nemesis
3
0
6
6
L
Tyr
Deüx
Tyr
1
0
1
1.5
L
Danzaburou
KibeGorna
Danzaburou
2
2
1
1.25
W
Cerberus
OpalusJr
Cerberus
0
1
0
0
L
Janus
Salas00
Janus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,668
Damage
23,197
37,240
Taken
35,016
13,328
Mitigated
15,250
12,719
Healing
13,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,206
342
0
2,977
9,218
2,824
0
1,583
7,545
0
29,742
L
Ymir
 
Ymir
1,719
482
0
1,284
6,776
3,083
0
1,254
5,492
19,206
0
W
Morgan Le Fay
 
Morgan Le Fay
6,746
250
0
1,170
4,966
1,657
21
889
4,011
31,931
0
W
Jing Wei
 
Jing Wei
2,983
2,839
0
1,412
5,759
1,466
897
829
4,890
0
32,001
W
Chaac
 
Chaac
4,463
788
0
3,260
10,169
6,150
0
1,917
8,158
0
23,522
W
Nemesis
Briathosmyth
Nemesis
5,119
1,733
0
1,054
5,504
1,900
0
643
4,775
0
32,053
L
Tyr
Deüx
Tyr
5,276
989
0
5,242
8,129
3,750
0
4,110
4,019
0
39,824
L
Danzaburou
KibeGorna
Danzaburou
3,622
1,591
0
2,766
7,496
2,028
0
1,737
5,584
0
30,523
W
Cerberus
OpalusJr
Cerberus
3,886
447
0
6,372
8,618
4,077
568
0
8,618
44,864
0
L
Janus
Salas00
Janus
2,845
151
0
450
5,621
1,643
0
1,948
3,643
35,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,472
Gold Earned
30,380
343
Minions Killed
364
0
Camps Cleared
0
1,060,464
Distance Traveled
1,100,402
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,704
570
61
6
0
213,160
3
L
Ymir
5,526
553
37
4
0
219,157
6
W
Morgan Le Fay
6,520
652
71
7
0
231,272
5
W
Jing Wei
5,730
573
63
6
0
217,316
0
W
Chaac
5,455
546
39
4
0
206,507
6
W
Nemesis
6,154
615
62
6
0
235,696
3
L
Tyr
6,344
634
94
9
0
222,612
4
L
Danzaburou
5,783
578
69
7
0
184,213
4
W
Cerberus
6,521
652
129
13
0
209,611
2
L
Janus
6,115
612
82
8
0
221,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role