Player Matchup

Loki
Loki
DamitaUwU
Loki
Level 27
God Stats
3W - 7L
1,289 SR
Queue Stats
37W - 39L
1,486 Elo+
Solo
Neith
Neith
Dragonconda
Neith
Level 17
God Stats
14W - 12L
1,474 SR
Queue Stats
20W - 21L
1,453 Elo+
Solo
Mercury
Mercury
GeekedUpKam
Mercury
Level 24
God Stats
4W - 3L
1,341 SR
Queue Stats
190W - 187L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
LonelyLozer
Cthulhu
Level 16
God Stats
10W - 2L
1,500 SR
Queue Stats
95W - 85L
1,540 Elo+
Solo
Kukulkan
Kukulkan
ObiManGinobili
Kukulkan
Level 28
God Stats
9W - 4L
1,303 SR
Queue Stats
150W - 155L
1,500 Elo+
Party 1
Team Averages
Level 22
1,381 SR
1,499 Elo+

VS

Team Averages
Level 24
1,555 SR
1,531 Elo+
Bellona
Bellona
Dark odst RW 7
Bellona
Level 28
God Stats
47W - 32L
1,654 SR
Queue Stats
143W - 148L
1,573 Elo+
Solo
Raijin
Raijin
Dodddw13
Raijin
Level 17
God Stats
4W - 7L
1,275 SR
Queue Stats
46W - 46L
1,500 Elo+
Solo
Susano
Susano
SlappySquiwwel
Susano
Level 29
God Stats
12W - 8L
1,758 SR
Queue Stats
37W - 23L
1,675 Elo+
Solo
Izanami
Izanami
pop_guy8
Izanami
Level 17
God Stats
40W - 34L
1,510 SR
Queue Stats
137W - 154L
1,438 Elo+
Solo
Yemoja
Yemoja
whothat927
Yemoja
Level 29
God Stats
29W - 24L
1,580 SR
Queue Stats
135W - 138L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
2 / 5 / 0
7,947
568
7,267
11,173
4,029
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
7 / 2 / 5
8,439
603
8,504
9,231
3,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
GeekedUpKam
Mercury
12
2 / 4 / 0
7,541
539
3,010
9,724
2,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
LonelyLozer
Cthulhu
12
5 / 2 / 7
7,430
531
7,015
9,123
5,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
13
1 / 3 / 2
7,490
535
5,942
8,035
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 2
8,961
640
6,552
11,477
6,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
Dodddw13
Raijin
14
1 / 3 / 2
7,952
568
5,477
9,189
3,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
9 / 1 / 0
8,781
627
11,559
9,912
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
pop_guy8
Izanami
10
1 / 7 / 0
6,574
470
3,127
9,298
2,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
whothat927
Yemoja
10
0 / 5 / 2
6,865
490
2,324
9,137
3,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
17
Kills
15
16
Deaths
17
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
2
5
0
0.4
L
4
1
2
5
L
Raijin
Dodddw13
Raijin
1
3
2
0.67
W
7
2
5
4.75
W
Mercury
GeekedUpKam
Mercury
2
4
0
0.5
W
Cthulhu
LonelyLozer
Cthulhu
5
2
7
4.25
W
Kukulkan
1
3
2
0.67
L
9
1
0
9
L
Izanami
pop_guy8
Izanami
1
7
0
0.14
L
Yemoja
whothat927
Yemoja
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,738
Damage
29,039
47,286
Taken
49,013
18,941
Mitigated
19,862
10,034
Healing
13,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
7,267
1,691
0
2,881
11,173
4,029
620
0
11,173
0
51,644
L
6,552
1,963
0
3,896
11,477
6,938
932
956
10,439
0
38,977
L
Raijin
Dodddw13
Raijin
5,477
514
0
2,722
9,189
3,513
32
3,560
5,425
54,172
0
W
8,504
2,652
426
4,132
9,231
3,811
1,376
1,656
7,549
0
45,834
W
Mercury
GeekedUpKam
Mercury
3,010
1,869
0
240
9,724
2,762
0
731
8,919
0
38,613
W
Cthulhu
LonelyLozer
Cthulhu
7,015
247
120
1,836
9,123
5,642
0
1,445
7,657
28,704
0
W
Kukulkan
5,942
118
0
399
8,035
2,697
0
3,526
4,187
42,419
0
L
11,559
2,801
0
3,578
9,912
3,650
0
1,210
8,602
0
45,076
L
Izanami
pop_guy8
Izanami
3,127
1,841
125
1,082
9,298
2,447
0
2,109
6,839
0
31,610
L
Yemoja
whothat927
Yemoja
2,324
555
1,209
866
9,137
3,314
0
4,228
4,611
16,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,847
Gold Earned
39,133
383
Minions Killed
375
0
Camps Cleared
0
1,285,463
Distance Traveled
1,303,122
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,947
568
104
7
0
226,035
6
L
Bellona
8,961
640
87
6
0
296,030
0
L
Raijin
7,952
568
121
9
0
228,736
0
W
Neith
8,439
603
85
6
0
235,690
3
W
Mercury
7,541
539
72
5
0
288,741
2
W
Cthulhu
7,430
531
42
3
0
262,450
0
W
Kukulkan
7,490
535
80
6
0
272,547
3
L
Susano
8,781
627
81
6
0
316,787
2
L
Izanami
6,574
470
61
4
0
223,068
0
L
Yemoja
6,865
490
25
2
0
238,501
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role