Player Matchup

Medusa
Medusa
Conboy012
Medusa
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CrimsonYuri
Morgan Le Fay
Level 135
God Stats
5W - 4L
1,306 SR
Queue Stats
20W - 30L
1,719 Elo+
Party 1
Janus
Janus
MexiCaliStandOn
Janus
Level 160
God Stats
3W - 2L
1,595 SR
Queue Stats
85W - 42L
1,652 Elo+
Party 1
Gilgamesh
Gilgamesh
TonyDSanti
Gilgamesh
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
2,037 Elo+
Party 1
Team Averages
Level 118
1,475 SR
1,727 Elo+

VS

Team Averages
Level 130
1,482 SR
1,527 Elo+
Da Ji
Da Ji
BeautifulEnd
Da Ji
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 110L
1,592 Elo+
Party 2
Cerberus
Cerberus
Crawlingarbiter
Cerberus
Level 142
God Stats
5W - 2L
1,559 SR
Queue Stats
64W - 74L
1,550 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Galaxy_Eyes1
Morgan Le Fay
Level 129
God Stats
0W - 6L
1,500 SR
Queue Stats
9W - 27L
1,362 Elo+
Solo
Danzaburou
Danzaburou
SovietVirus
Danzaburou
Level 122
God Stats
4W - 7L
1,369 SR
Queue Stats
163W - 124L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Conboy012
Medusa
14
1 / 3 / 7
8,744
795
4,405
6,284
1,494
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
CrimsonYuri
Morgan Le Fay
15
4 / 3 / 9
9,447
859
9,218
7,408
2,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 4 / 7
10,907
992
12,740
9,103
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
TonyDSanti
Gilgamesh
16
4 / 1 / 11
9,859
896
6,427
9,703
5,480
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 4
8,764
797
9,314
9,630
4,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
15
2 / 4 / 6
9,500
864
5,696
11,112
8,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Galaxy_Eyes1
Morgan Le Fay
13
1 / 6 / 4
7,594
690
5,714
9,238
3,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
SovietVirus
Danzaburou
15
3 / 5 / 3
8,831
803
5,981
9,302
3,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
19
Kills
11
11
Deaths
19
34
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
4
4
1.75
W
Medusa
Conboy012
Medusa
1
3
7
1.5
L
Cerberus
2
4
6
1.25
W
Morgan Le Fay
CrimsonYuri
Morgan Le Fay
4
3
9
2.83
L
Morgan Le Fay
Galaxy_Eyes1
Morgan Le Fay
1
6
4
0.5
W
10
4
7
3.38
L
Danzaburou
SovietVirus
Danzaburou
3
5
3
0.9
W
Gilgamesh
TonyDSanti
Gilgamesh
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,790
Damage
26,705
32,498
Taken
39,282
12,412
Mitigated
20,064
5,817
Healing
3,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,314
2,384
0
936
9,630
4,147
428
4,750
4,880
0
21,471
W
Medusa
Conboy012
Medusa
4,405
1,574
0
696
6,284
1,494
1,706
3,157
3,127
0
24,561
L
Cerberus
5,696
100
0
1,422
11,112
8,505
0
6,734
4,378
17,601
0
W
Morgan Le Fay
CrimsonYuri
Morgan Le Fay
9,218
759
0
1,198
7,408
2,472
1,067
2,975
4,433
30,323
0
L
Morgan Le Fay
Galaxy_Eyes1
Morgan Le Fay
5,714
469
0
503
9,238
3,479
96
5,047
4,191
22,286
0
W
12,740
1,255
358
1,691
9,103
2,966
1,082
1,781
7,322
42,103
0
L
Danzaburou
SovietVirus
Danzaburou
5,981
3,178
0
461
9,302
3,933
242
5,832
3,470
0
28,253
W
Gilgamesh
TonyDSanti
Gilgamesh
6,427
1,221
0
1,874
9,703
5,480
585
3,998
5,705
0
24,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,957
Gold Earned
34,689
209
Minions Killed
148
16
Camps Cleared
8
824,242
Distance Traveled
739,183
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,764
797
23
2
4
189,355
0
W
Medusa
8,744
795
47
4
2
199,315
2
L
Cerberus
9,500
864
40
4
1
199,883
1
W
Morgan Le Fay
9,447
859
53
5
4
192,356
2
L
Morgan Le Fay
7,594
690
34
3
1
168,222
4
W
Janus
10,907
992
71
6
6
207,744
0
L
Danzaburou
8,831
803
51
5
2
181,723
2
W
Gilgamesh
9,859
896
38
3
4
224,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role