Player Matchup

Neith
Neith
 
Neith
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Berserker210
Nike
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,384 Elo+
Solo
Anubis
Anubis
SC_WAViA74
Anubis
Level 67
God Stats
3W - 8L
1,373 SR
Queue Stats
119W - 197L
1,206 Elo+
Solo
Team Averages
Level 87
1,458 SR
1,363 Elo+

VS

Team Averages
Level 93
1,352 SR
1,493 Elo+
Vulcan
Vulcan
AMATERASU_419
Vulcan
Level 86
God Stats
1W - 0L
1,292 SR
Queue Stats
41W - 49L
1,456 Elo+
Solo
Sylvanus
Sylvanus
Davegawdii
Sylvanus
Level 86
God Stats
3W - 1L
1,513 SR
Queue Stats
32W - 24L
1,494 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mr_PleasureTown
Ah Muzen Cab
Level 106
God Stats
1W - 3L
1,250 SR
Queue Stats
31W - 32L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 5 / 0
7,508
683
8,051
8,878
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 7 / 2
6,371
579
4,813
11,615
8,362
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
SC_WAViA74
Anubis
11
1 / 1 / 3
7,199
654
4,539
7,551
2,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 7
8,399
764
11,148
7,645
2,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Davegawdii
Sylvanus
12
2 / 1 / 11
8,880
807
4,584
8,152
4,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Mr_PleasureTown
Ah Muzen Cab
13
7 / 1 / 5
8,924
811
8,762
9,511
3,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
13
13
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
5
0
0.6
W
4
2
7
3.75
L
0
7
2
0.14
W
Sylvanus
Davegawdii
Sylvanus
2
1
11
7.5
W
Ah Muzen Cab
Mr_PleasureTown
Ah Muzen Cab
7
1
5
9.5
L
Anubis
SC_WAViA74
Anubis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,403
Damage
24,494
28,044
Taken
25,308
14,415
Mitigated
10,446
6,326
Healing
14,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,051
1,834
0
2,444
8,878
3,256
0
4,409
4,469
0
31,637
W
11,148
4,007
464
555
7,645
2,820
161
1,868
5,777
38,700
0
L
4,813
665
0
540
11,615
8,362
0
5,555
6,060
0
19,112
W
Sylvanus
Davegawdii
Sylvanus
4,584
1,618
2,783
4,043
8,152
4,157
581
1,610
6,542
13,377
0
W
Ah Muzen Cab
Mr_PleasureTown
Ah Muzen Cab
8,762
4,624
1,026
5,754
9,511
3,469
1,640
1,061
8,450
0
31,447
L
Anubis
SC_WAViA74
Anubis
4,539
808
246
3,096
7,551
2,797
0
5,768
1,783
19,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,078
Gold Earned
26,203
129
Minions Killed
123
0
Camps Cleared
0
515,555
Distance Traveled
596,163
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,508
683
59
5
0
176,871
1
W
Vulcan
8,399
764
57
5
0
202,141
3
L
Nike
6,371
579
33
3
0
161,499
0
W
Sylvanus
8,880
807
15
1
0
186,238
0
W
Ah Muzen Cab
8,924
811
51
5
0
207,784
0
L
Anubis
7,199
654
37
3
0
177,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role