Player Matchup

Ares
Ares
AnriOfAstora05
Ares
Level 23
God Stats
10W - 2L
1,590 SR
Queue Stats
23W - 12L
1,557 Elo+
Party 1
Amaterasu
Amaterasu
TRG_Gallefrey
Amaterasu
Level 22
God Stats
2W - 2L
1,199 SR
Queue Stats
67W - 85L
1,352 Elo+
Party 1
Hachiman
Hachiman
TRG_Golden
Hachiman
Level 17
God Stats
8W - 6L
1,417 SR
Queue Stats
13W - 21L
1,205 Elo+
Party 1
Camazotz
Camazotz
colt_tha_kidd
Camazotz
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hel
Hel
majada-perlero04
Hel
Level 29
God Stats
38W - 26L
1,571 SR
Queue Stats
105W - 105L
1,458 Elo+
Solo
Team Averages
Level 19
1,455 SR
1,414 Elo+

VS

Team Averages
Level 19
1,395 SR
1,480 Elo+
Pele
Pele
Kile 8
Pele
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,556 Elo+
Party 2
Hercules
Hercules
Ringo429
Hercules
Level 9
God Stats
1W - 1L
1,118 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
kevinelguapera
Skadi
Level 26
God Stats
20W - 14L
1,356 SR
Queue Stats
25W - 24L
1,343 Elo+
Solo
Thor
Thor
ssiete_7
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bakasura
Bakasura
webar_w
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 5
10,730
565
7,694
15,361
19,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
TRG_Gallefrey
Amaterasu
14
4 / 3 / 3
9,511
501
5,672
12,631
11,512
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
TRG_Golden
Hachiman
13
3 / 6 / 1
9,432
496
4,680
13,151
5,183
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Camazotz
colt_tha_kidd
Camazotz
9
1 / 15 / 0
7,413
390
4,171
14,283
9,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
9 / 3 / 2
12,599
663
11,272
14,336
5,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Kile 8
Pele
16
13 / 4 / 0
10,664
561
17,559
16,452
7,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Ringo429
Hercules
11
0 / 10 / 4
7,639
402
5,029
15,266
6,513
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
12 / 4 / 5
11,577
609
18,405
14,364
5,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
2
0 / 1 / 0
5,266
277
0
612
108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
webar_w
Bakasura
7
2 / 8 / 2
6,509
343
2,456
7,163
1,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
25
Kills
27
30
Deaths
27
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
3
5
3.5
L
Pele
Kile 8
Pele
13
4
0
3.25
L
Hercules
Ringo429
Hercules
0
10
4
0.2
W
Amaterasu
TRG_Gallefrey
Amaterasu
4
3
3
1.83
W
Hachiman
TRG_Golden
Hachiman
3
6
1
0.58
W
Camazotz
colt_tha_kidd
Camazotz
1
15
0
0.07
L
12
4
5
3.63
W
9
3
2
3.33
L
Thor
0
1
0
0
L
Bakasura
webar_w
Bakasura
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,489
Damage
43,449
69,762
Taken
53,857
50,923
Mitigated
21,718
16,259
Healing
11,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,694
1,217
0
886
15,361
19,036
2,025
0
15,316
27,321
0
L
Pele
Kile 8
Pele
17,559
5,131
0
3,547
16,452
7,898
1,403
5,148
11,304
0
59,201
L
Hercules
Ringo429
Hercules
5,029
3,505
0
3,120
15,266
6,513
820
8,697
6,569
0
19,237
W
Amaterasu
TRG_Gallefrey
Amaterasu
5,672
1,873
289
4,312
12,631
11,512
3,681
0
12,591
0
34,305
W
Hachiman
TRG_Golden
Hachiman
4,680
2,849
0
2,980
13,151
5,183
4,363
0
13,141
0
41,585
W
Camazotz
colt_tha_kidd
Camazotz
4,171
2,596
0
659
14,283
9,665
931
0
14,243
0
12,320
L
18,405
11,280
0
4,672
14,364
5,227
858
2,583
11,781
0
86,542
W
11,272
2,879
0
7,133
14,336
5,527
2,687
0
14,336
90,023
0
L
Thor
0
0
0
0
612
108
0
0
612
0
0
L
Bakasura
webar_w
Bakasura
2,456
1,894
0
547
7,163
1,972
0
2,538
4,625
0
7,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,685
Gold Earned
41,655
383
Minions Killed
248
0
Camps Cleared
0
1,564,433
Distance Traveled
1,196,369
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,730
565
33
2
0
330,646
0
L
Pele
10,664
561
81
4
0
357,239
0
L
Hercules
7,639
402
29
2
0
275,862
0
W
Amaterasu
9,511
501
73
4
0
300,373
0
W
Hachiman
9,432
496
75
4
0
301,224
1
W
Camazotz
7,413
390
24
1
0
358,718
0
L
Skadi
11,577
609
120
6
0
317,031
0
W
Hel
12,599
663
178
9
0
273,472
0
L
Thor
5,266
277
0
0
0
35,648
0
L
Bakasura
6,509
343
18
1
0
210,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role