Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
KibeGorna
Geb
Level 158
God Stats
2W - 1L
1,715 SR
Queue Stats
207W - 173L
1,625 Elo+
Party 2
Janus
Janus
Salas00
Janus
Level 101
God Stats
15W - 11L
1,620 SR
Queue Stats
107W - 129L
1,584 Elo+
Solo
Team Averages
Level 128
1,567 SR
1,542 Elo+

VS

Team Averages
Level 130
1,469 SR
1,550 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Deüx
Guan Yu
Level 110
God Stats
1W - 1L
1,374 SR
Queue Stats
32W - 28L
1,542 Elo+
Solo
Fenrir
Fenrir
GzKunn
Fenrir
Level 100
God Stats
7W - 6L
1,492 SR
Queue Stats
517W - 469L
1,554 Elo+
Party 1
Khepri
Khepri
MeGaH2O
Khepri
Level 135
God Stats
3W - 2L
1,479 SR
Queue Stats
52W - 31L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
3 / 2 / 0
5,624
625
4,240
5,925
1,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odin
 
Odin
8
0 / 2 / 0
5,010
557
3,490
5,120
2,552
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
 
Rama
8
0 / 2 / 0
4,619
513
2,974
5,190
1,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 1 / 0
3,963
440
1,517
4,717
1,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Salas00
Janus
8
0 / 2 / 1
4,746
527
2,020
4,445
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
2 / 0 / 0
5,874
653
4,527
4,393
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
 
Morgan Le Fay
10
2 / 2 / 1
5,575
619
3,845
3,558
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Deüx
Guan Yu
10
3 / 0 / 1
5,799
644
3,829
7,817
4,228
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
GzKunn
Fenrir
9
2 / 1 / 1
5,594
622
3,258
5,799
2,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
MeGaH2O
Khepri
7
0 / 0 / 3
4,866
541
1,657
4,283
1,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
9
9
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
2
0
1.5
L
Odin
 
Odin
0
2
0
0
L
Rama
 
Rama
0
2
0
0
W
Heimdallr
 
Heimdallr
2
0
0
2
W
Morgan Le Fay
 
Morgan Le Fay
2
2
1
1.25
W
Guan Yu
Deüx
Guan Yu
3
0
1
3.5
W
Fenrir
GzKunn
Fenrir
2
1
1
2.5
L
0
1
0
0
W
Khepri
MeGaH2O
Khepri
0
0
3
1.5
L
Janus
Salas00
Janus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,241
Damage
17,116
25,397
Taken
25,850
7,740
Mitigated
10,716
5,492
Healing
9,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,240
1,736
0
865
5,925
1,683
0
1,131
4,794
0
34,167
L
Odin
 
Odin
3,490
746
0
930
5,120
2,552
286
361
4,759
3,143
23,812
L
Rama
 
Rama
2,974
2,239
0
1,196
5,190
1,111
0
569
4,621
0
22,098
W
Heimdallr
 
Heimdallr
4,527
2,750
0
2,221
4,393
1,450
592
177
4,216
0
37,811
W
Morgan Le Fay
 
Morgan Le Fay
3,845
290
0
530
3,558
1,036
606
1,064
2,430
32,904
0
W
Guan Yu
Deüx
Guan Yu
3,829
973
167
3,783
7,817
4,228
0
677
7,140
0
26,248
W
Fenrir
GzKunn
Fenrir
3,258
494
0
446
5,799
2,048
0
744
5,027
0
27,917
L
1,517
449
228
1,842
4,717
1,109
0
895
3,822
8,273
0
W
Khepri
MeGaH2O
Khepri
1,657
152
0
1,872
4,283
1,954
192
1,401
2,836
6,742
0
L
Janus
Salas00
Janus
2,020
189
0
431
4,445
1,285
0
2,546
1,899
27,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,962
Gold Earned
27,708
252
Minions Killed
281
0
Camps Cleared
0
849,500
Distance Traveled
940,535
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,624
625
72
8
0
196,075
2
L
Odin
5,010
557
58
6
0
114,419
0
L
Rama
4,619
513
52
6
0
170,578
4
W
Heimdallr
5,874
653
67
7
0
165,342
2
W
Morgan Le Fay
5,575
619
71
8
0
186,633
2
W
Guan Yu
5,799
644
70
8
0
194,252
3
W
Fenrir
5,594
622
63
7
0
201,627
3
L
Geb
3,963
440
11
1
0
190,657
4
W
Khepri
4,866
541
10
1
0
192,681
6
L
Janus
4,746
527
59
7
0
177,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role