Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Derp86
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,487 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GuhReaper
Tsukuyomi
Level 18
God Stats
2W - 5L
1,281 SR
Queue Stats
10W - 10L
1,520 Elo+
Party 2
Scylla
Scylla
LxrdElement
Scylla
Level 16
God Stats
8W - 8L
1,478 SR
Queue Stats
13W - 12L
1,532 Elo+
Party 2
Apollo
Apollo
lázy
Apollo
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,522 Elo+
Party 1
Team Averages
Level 26
1,452 SR
1,512 Elo+

VS

Team Averages
Level 22
1,525 SR
1,473 Elo+
Skadi
Skadi
LordyLordGiraffe
Skadi
Level 27
God Stats
12W - 6L
1,653 SR
Queue Stats
33W - 27L
1,524 Elo+
Solo
King Arthur
King Arthur
Overgrace
King Arthur
Level 17
God Stats
5W - 4L
1,148 SR
Queue Stats
16W - 15L
1,396 Elo+
Solo
Aphrodite
Aphrodite
Raccoon mf
Aphrodite
Level 29
God Stats
121W - 67L
1,597 SR
Queue Stats
302W - 284L
1,510 Elo+
Solo
Erlang Shen
Erlang Shen
RocketBukakké
Erlang Shen
Level 21
God Stats
36W - 19L
1,621 SR
Queue Stats
175W - 158L
1,459 Elo+
Solo
Vulcan
Vulcan
ottoman2021
Vulcan
Level 17
God Stats
21W - 12L
1,605 SR
Queue Stats
44W - 36L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 3 / 7
7,017
369
4,023
8,049
5,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Derp86
Bellona
10
0 / 7 / 1
6,866
361
3,500
13,711
7,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
GuhReaper
Tsukuyomi
14
3 / 6 / 5
8,153
429
8,159
12,927
4,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
12
0 / 3 / 3
7,158
377
5,015
6,738
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
lázy
Apollo
12
7 / 3 / 1
8,837
465
8,517
10,610
3,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 2
8,786
462
3,507
9,635
2,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Overgrace
King Arthur
17
7 / 1 / 6
10,629
559
8,621
20,668
12,299
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Raccoon mf
Aphrodite
15
1 / 1 / 3
9,780
515
3,867
11,721
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
RocketBukakké
Erlang Shen
18
1 / 2 / 3
11,048
581
2,533
11,912
5,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
17
9 / 1 / 4
11,088
584
14,002
4,727
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
11
Kills
19
22
Deaths
12
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
7
1.5
L
Bellona
Derp86
Bellona
0
7
1
0.07
L
Tsukuyomi
GuhReaper
Tsukuyomi
3
6
5
0.92
W
1
7
2
0.29
L
Scylla
0
3
3
0.5
W
King Arthur
Overgrace
King Arthur
7
1
6
10
W
Aphrodite
Raccoon mf
Aphrodite
1
1
3
2.5
W
Erlang Shen
RocketBukakké
Erlang Shen
1
2
3
1.25
L
Apollo
lázy
Apollo
7
3
1
2.5
W
Vulcan
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,214
Damage
32,530
52,035
Taken
58,663
23,156
Mitigated
26,312
12,086
Healing
25,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,023
341
498
2,547
8,049
5,844
0
2,611
5,351
12,311
0
L
Bellona
Derp86
Bellona
3,500
1,631
0
2,352
13,711
7,425
258
3,568
10,063
0
25,816
L
Tsukuyomi
GuhReaper
Tsukuyomi
8,159
2,504
0
1,990
12,927
4,717
293
4,570
8,233
0
30,785
W
3,507
1,832
0
295
9,635
2,608
7,323
1,248
8,387
0
38,385
L
Scylla
5,015
348
0
2,160
6,738
1,934
0
3,543
3,047
28,081
0
W
King Arthur
Overgrace
King Arthur
8,621
1,472
0
8,007
20,668
12,299
2,061
3,456
17,024
0
53,667
W
Aphrodite
Raccoon mf
Aphrodite
3,867
1,267
2,228
8,942
11,721
4,122
2,184
1,737
9,908
58,831
0
W
Erlang Shen
RocketBukakké
Erlang Shen
2,533
1,185
0
5,053
11,912
5,235
158
933
10,868
0
69,959
L
Apollo
lázy
Apollo
8,517
5,254
0
2,539
10,610
3,236
743
3,016
7,472
0
47,173
W
Vulcan
14,002
4,570
0
1,365
4,727
2,048
1,460
1,155
3,438
66,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,031
Gold Earned
51,331
241
Minions Killed
526
0
Camps Cleared
0
1,276,678
Distance Traveled
1,737,569
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,017
369
20
1
0
171,841
2
L
Bellona
6,866
361
58
3
0
239,813
3
L
Tsukuyomi
8,153
429
60
3
0
366,150
3
W
Skadi
8,786
462
68
4
0
296,670
2
L
Scylla
7,158
377
27
1
0
249,164
0
W
King Arthur
10,629
559
89
5
0
401,806
1
W
Aphrodite
9,780
515
100
5
0
324,194
4
W
Erlang Shen
11,048
581
152
8
0
353,603
0
L
Apollo
8,837
465
76
4
0
249,710
0
W
Vulcan
11,088
584
117
6
0
361,296
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role