Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DoodieInMyPants
Zhong Kui
Level 109
God Stats
7W - 6L
1,648 SR
Queue Stats
173W - 166L
1,556 Elo+
Solo
Sobek
Sobek
EatMyPeanutButta
Sobek
Level 139
God Stats
6W - 7L
1,583 SR
Queue Stats
339W - 322L
1,570 Elo+
Party 2
Loki
Loki
KRlVEX
Loki
Level 109
God Stats
2W - 0L
1,770 SR
Queue Stats
12W - 15L
1,592 Elo+
Party 2
Chang'e
Chang'e
Steampunk_Blood7
Chang'e
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
76W - 53L
1,560 Elo+
Party 2
Team Averages
Level 127
1,600 SR
1,556 Elo+

VS

Team Averages
Level 118
1,602 SR
1,575 Elo+
Artemis
Artemis
BaneOfXistense5
Artemis
Level 109
God Stats
3W - 5L
1,742 SR
Queue Stats
253W - 207L
1,647 Elo+
Party 3
Kukulkan
Kukulkan
GuiltyWhy me911
Kukulkan
Level 118
God Stats
57W - 51L
1,563 SR
Queue Stats
237W - 241L
1,601 Elo+
Party 1
Nemesis
Nemesis
PaccMan Jo
Nemesis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,427 Elo+
Solo
Kumbhakarna
Kumbhakarna
d WAR MACHINE b
Kumbhakarna
Level 126
God Stats
57W - 52L
1,554 SR
Queue Stats
619W - 602L
1,586 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
pookachu150
Morgan Le Fay
Level 118
God Stats
18W - 10L
1,653 SR
Queue Stats
318W - 264L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
4 / 0 / 13
11,722
1,172
7,987
13,035
9,895
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
DoodieInMyPants
Zhong Kui
16
5 / 3 / 14
10,850
1,085
15,634
10,686
7,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 5 / 15
9,866
987
8,392
18,249
20,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
KRlVEX
Loki
16
5 / 3 / 10
10,533
1,053
7,113
8,835
3,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 1 / 13
9,879
988
11,156
11,505
4,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

234

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 7
9,987
999
15,792
10,454
4,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
16
3 / 5 / 9
10,460
1,046
16,818
10,596
4,721
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
PaccMan Jo
Nemesis
12
0 / 1 / 1
7,701
770
0
1,102
405
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kumbhakarna
d WAR MACHINE b
Kumbhakarna
16
1 / 9 / 9
9,333
933
5,970
19,780
25,312
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
pookachu150
Morgan Le Fay
16
4 / 2 / 8
10,688
1,069
15,333
13,029
5,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
46
20
Kills
12
12
Deaths
20
65
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
13
10.5
L
4
3
7
2.5
W
Zhong Kui
DoodieInMyPants
Zhong Kui
5
3
14
4
W
2
5
15
1.9
L
Kukulkan
3
5
9
1.5
W
Loki
KRlVEX
Loki
5
3
10
3.33
L
Nemesis
PaccMan Jo
Nemesis
0
1
1
0.5
W
4
1
13
10.5
L
Kumbhakarna
d WAR MACHINE b
Kumbhakarna
1
9
9
0.61
L
Morgan Le Fay
pookachu150
Morgan Le Fay
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,282
Damage
53,913
62,310
Taken
54,961
45,988
Mitigated
40,443
14,896
Healing
2,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,987
2,328
0
592
13,035
9,895
0
7,611
5,424
0
28,437
L
15,792
8,112
0
772
10,454
4,377
0
5,985
4,437
0
26,871
W
Zhong Kui
DoodieInMyPants
Zhong Kui
15,634
3,132
0
5,114
10,686
7,524
0
6,944
3,742
35,374
0
W
8,392
274
0
1,993
18,249
20,318
0
10,324
7,925
20,945
0
L
Kukulkan
16,818
668
0
0
10,596
4,721
0
6,390
4,140
42,761
0
W
Loki
KRlVEX
Loki
7,113
776
0
0
8,835
3,645
0
5,218
3,617
0
29,230
L
Nemesis
PaccMan Jo
Nemesis
0
0
0
0
1,102
405
0
0
1,102
0
0
W
11,156
376
3,793
3,404
11,505
4,606
0
8,024
3,481
26,306
0
L
Kumbhakarna
d WAR MACHINE b
Kumbhakarna
5,970
0
0
0
19,780
25,312
0
12,936
6,178
12,680
0
L
Morgan Le Fay
pookachu150
Morgan Le Fay
15,333
616
0
1,625
13,029
5,628
0
8,993
3,922
53,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,850
Gold Earned
48,169
199
Minions Killed
195
10
Camps Cleared
5
998,358
Distance Traveled
746,880
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,722
1,172
33
3
8
223,952
3
L
Artemis
9,987
999
26
3
3
183,160
0
W
Zhong Kui
10,850
1,085
52
5
0
187,336
0
W
Sobek
9,866
987
27
3
0
189,171
0
L
Kukulkan
10,460
1,046
62
6
1
155,478
2
W
Loki
10,533
1,053
53
5
0
198,147
0
L
Nemesis
7,701
770
0
0
0
10,706
0
W
Chang'e
9,879
988
34
3
2
199,752
0
L
Kumbhakarna
9,333
933
12
1
1
193,274
1
L
Morgan Le Fay
10,688
1,069
95
10
0
204,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role