Player Matchup

Nemesis
Nemesis
JustXVI
Nemesis
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 72L
1,162 Elo+
Party 1
Chang'e
Chang'e
ProsibenXgamer
Chang'e
Level 17
God Stats
0W - 1L
1,141 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 1
Ra
Ra
dodo190202
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 15
1,380 SR
1,387 Elo+

VS

Team Averages
Level 16
1,262 SR
1,176 Elo+
Fenrir
Fenrir
HecticDoctor
Fenrir
Level 4
God Stats
1W - 2L
1,146 SR
Queue Stats
3W - 11L
1,160 Elo+
Solo
Janus
Janus
PurpleHoneyPot
Janus
Level 26
God Stats
7W - 12L
1,233 SR
Queue Stats
8W - 14L
1,072 Elo+
Solo
Neith
Neith
TonyMangtana
Neith
Level 19
God Stats
23W - 28L
1,408 SR
Queue Stats
27W - 30L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JustXVI
Nemesis
9
2 / 11 / 2
7,721
594
3,913
15,385
4,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 5 / 2
8,258
635
5,431
17,061
15,068
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
1 / 10 / 3
7,793
599
3,376
12,056
3,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
10 / 6 / 7
10,203
785
5,859
9,473
3,998
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 0 / 14
9,710
747
12,409
4,877
1,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
11 / 0 / 11
10,609
816
17,855
9,062
3,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
5
Kills
26
26
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fenrir
10
6
7
2.25
L
Nemesis
JustXVI
Nemesis
2
11
2
0.27
L
2
5
2
0.6
W
5
0
14
12
W
11
0
11
16.5
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,720
Damage
36,123
44,502
Taken
23,412
23,086
Mitigated
8,920
5,607
Healing
4,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,859
1,024
0
426
9,473
3,998
484
3,270
6,203
0
12,494
L
Nemesis
JustXVI
Nemesis
3,913
969
0
556
15,385
4,469
0
2,512
12,873
0
8,616
L
5,431
638
976
3,708
17,061
15,068
112
6,321
10,740
26,751
0
W
12,409
144
0
375
4,877
1,507
549
1,648
3,229
34,204
0
W
17,855
9,958
0
3,256
9,062
3,415
1,683
3,889
5,173
0
49,038
L
3,376
313
117
250
12,056
3,549
0
3,576
8,480
20,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,772
Gold Earned
30,522
73
Minions Killed
110
0
Camps Cleared
0
583,141
Distance Traveled
719,309
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,203
785
12
1
0
248,806
0
L
Nemesis
7,721
594
7
1
0
198,838
0
L
Chang'e
8,258
635
35
3
0
210,411
0
W
Janus
9,710
747
37
3
0
243,358
0
W
Neith
10,609
816
61
5
0
227,145
0
L
Ra
7,793
599
31
2
0
173,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role