Player Matchup

Chaac
Chaac
FuturisticPig
Chaac
Level 86
God Stats
1W - 0L
1,621 SR
Queue Stats
82W - 54L
1,613 Elo+
Party 1
Erlang Shen
Erlang Shen
KingOfKings359
Erlang Shen
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 108L
1,627 Elo+
Party 1
Vamana
Vamana
xXSabotageXx187
Vamana
Level 117
God Stats
9W - 5L
1,854 SR
Queue Stats
157W - 108L
1,636 Elo+
Party 1
Team Averages
Level 113
1,658 SR
1,625 Elo+

VS

Team Averages
Level 89
1,409 SR
1,467 Elo+
Ra
Ra
Tha1stPharaoh
Ra
Level 142
God Stats
7W - 5L
1,516 SR
Queue Stats
205W - 206L
1,549 Elo+
Party 2
Heimdallr
Heimdallr
dmwinston
Heimdallr
Level 77
God Stats
4W - 9L
1,313 SR
Queue Stats
46W - 50L
1,446 Elo+
Solo
Amaterasu
Amaterasu
swami_sacarr
Amaterasu
Level 48
God Stats
2W - 6L
1,399 SR
Queue Stats
199W - 268L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 3
8,033
803
7,584
8,424
4,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Erlang Shen
KingOfKings359
Erlang Shen
11
0 / 1 / 8
6,994
699
3,036
4,730
2,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
4 / 1 / 7
7,634
763
6,803
6,585
4,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,266
627
4,513
5,944
3,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
dmwinston
Heimdallr
9
1 / 5 / 1
6,341
634
4,972
6,878
3,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
swami_sacarr
Amaterasu
9
1 / 4 / 1
7,031
703
2,689
8,032
5,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
2
2
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
W
Erlang Shen
KingOfKings359
Erlang Shen
0
1
8
4
L
0
2
1
0.25
L
Heimdallr
dmwinston
Heimdallr
1
5
1
0.3
L
Amaterasu
swami_sacarr
Amaterasu
1
4
1
0.38
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,423
Damage
12,174
19,739
Taken
20,854
11,095
Mitigated
11,893
6,544
Healing
4,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,584
433
246
3,003
8,424
4,406
517
2,352
6,072
0
18,730
W
Erlang Shen
KingOfKings359
Erlang Shen
3,036
562
0
944
4,730
2,244
736
709
4,021
0
23,966
L
4,513
563
241
1,611
5,944
3,714
0
0
5,779
29,675
0
L
Heimdallr
dmwinston
Heimdallr
4,972
1,807
111
1,070
6,878
3,142
0
0
6,788
0
16,321
L
Amaterasu
swami_sacarr
Amaterasu
2,689
912
0
1,831
8,032
5,037
0
0
7,883
0
9,413
W
6,803
2,752
0
2,351
6,585
4,445
0
1,452
5,133
0
26,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,661
Gold Earned
19,638
122
Minions Killed
105
0
Camps Cleared
0
612,116
Distance Traveled
496,502
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,033
803
26
3
0
229,215
0
W
Erlang Shen
6,994
699
54
5
0
187,903
1
L
Ra
6,266
627
57
6
0
176,156
1
L
Heimdallr
6,341
634
31
3
0
141,677
1
L
Amaterasu
7,031
703
17
2
0
178,669
0
W
Vamana
7,634
763
42
4
0
194,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role