Player Matchup

Anubis
Anubis
Gold II
DinoKavallone
Anubis
Gold II
Level 140
God Stats
17W - 8L
1,809 SR
Queue Stats
47W - 44L
1,736 MMR
Party 2
Jormungandr
Jormungandr
Gold I
LingKoto
Jormungandr
Gold I
Level 142
God Stats
1W - 1L
1,753 SR
Queue Stats
35W - 32L
1,702 MMR
Party 2
Hou Yi
Hou Yi
Gold I
ЯмамотоТакеши
Hou Yi
Gold I
Level 155
God Stats
8W - 7L
1,644 SR
Queue Stats
47W - 37L
1,903 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,735 SR
1,780 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,442 SR
1,232 MMR
Loki
Loki
Bronze IV
Afrogamer69
Loki
Bronze IV
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,138 MMR
Solo
Zeus
Zeus
Gold II
HladasCZE
Zeus
Gold II
Level 151
God Stats
8W - 7L
1,505 SR
Queue Stats
178W - 227L
1,524 MMR
Party 1
Sobek
Sobek
Silver II
Immortall666
Sobek
Silver II
Level 84
God Stats
0W - 6L
1,320 SR
Queue Stats
139W - 183L
1,035 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 11
11,009
786
10,566
12,120
7,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
LingKoto
Jormungandr
15
4 / 1 / 16
11,784
842
9,595
15,045
18,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
12 / 1 / 9
12,014
858
16,827
9,897
5,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
ThothPersephoneBacchusAphroditeCthulhu

VS

Bans
GilgameshAthenaYmirAresCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 4
8,859
633
2,957
11,346
3,410
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
13
5 / 10 / 1
10,144
725
18,002
14,962
4,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 5
9,262
662
5,473
16,082
14,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
23
Kills
6
6
Deaths
23
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
W
7
4
11
3.13
L
Zeus
5
10
1
0.55
L
0
4
5
0.63
W
Jormungandr
LingKoto
Jormungandr
4
1
16
12
W
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,988
Damage
26,432
37,062
Taken
42,390
30,817
Mitigated
22,098
8,063
Healing
5,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,957
113
0
1,009
11,346
3,410
0
5,080
6,266
0
27,787
W
10,566
356
0
3,715
12,120
7,459
314
7,801
4,065
30,419
0
L
Zeus
18,002
2,988
0
1,661
14,962
4,189
0
8,691
6,271
39,940
0
L
5,473
638
0
2,954
16,082
14,499
0
6,390
9,692
13,878
0
W
Jormungandr
LingKoto
Jormungandr
9,595
2,119
561
1,381
15,045
18,352
7
9,199
5,417
31,141
0
W
16,827
9,183
0
2,406
9,897
5,006
2,165
5,600
4,105
0
57,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,807
Gold Earned
28,265
165
Minions Killed
123
0
Camps Cleared
0
719,116
Distance Traveled
676,936
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,859
633
43
3
0
248,810
2
W
Anubis
11,009
786
32
2
0
209,095
2
L
Zeus
10,144
725
66
5
0
176,669
3
L
Sobek
9,262
662
14
1
0
251,457
3
W
Jormungandr
11,784
842
40
3
0
280,557
0
W
Hou Yi
12,014
858
93
7
0
229,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role