Player Matchup

Janus
Janus
Jesuriiwn__
Janus
Level 16
God Stats
1W - 0L
1,790 SR
Queue Stats
74W - 63L
1,514 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
L0TUS x B0MB
Morgan Le Fay
Level 26
God Stats
100W - 99L
1,510 SR
Queue Stats
195W - 179L
1,443 Elo+
Solo
Serqet
Serqet
Slakingvgc
Serqet
Level 28
God Stats
1W - 2L
1,257 SR
Queue Stats
146W - 123L
1,544 Elo+
Solo
Sol
Sol
temp-199172
Sol
Level 28
God Stats
34W - 20L
1,586 SR
Queue Stats
186W - 147L
1,538 Elo+
Solo
Rama
Rama
xxmushi835
Rama
Level 30
God Stats
6W - 6L
1,500 SR
Queue Stats
448W - 463L
1,432 Elo+
Solo
Team Averages
Level 26
1,529 SR
1,494 Elo+

VS

Team Averages
Level 22
1,486 SR
1,393 Elo+
Medusa
Medusa
AnriOfAstora05
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,236 Elo+
Party 1
Guan Yu
Guan Yu
Orly02
Guan Yu
Level 19
God Stats
0W - 1L
1,253 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
TRG_Gallefrey
Ganesha
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 106L
1,389 Elo+
Party 1
Hachiman
Hachiman
TRG_Golden
Hachiman
Level 17
God Stats
7W - 18L
1,489 SR
Queue Stats
9W - 28L
1,249 Elo+
Party 1
Cthulhu
Cthulhu
TestedByFire
Cthulhu
Level 28
God Stats
11W - 12L
1,687 SR
Queue Stats
289W - 301L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 13
12,055
1,206
20,485
10,032
3,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
L0TUS x B0MB
Morgan Le Fay
18
10 / 1 / 18
11,610
1,161
15,757
6,330
2,613
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Slakingvgc
Serqet
16
2 / 2 / 20
9,838
984
10,094
10,209
11,838
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 1 / 11
10,879
1,088
17,051
9,540
3,201
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 0 / 17
10,661
1,066
15,820
7,508
2,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

357

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 1
9,492
949
9,802
17,555
6,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Orly02
Guan Yu
12
0 / 1 / 0
7,753
775
280
3,318
1,621
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ganesha
15
0 / 8 / 5
8,936
894
8,449
23,090
22,141
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
TRG_Golden
Hachiman
14
2 / 11 / 3
9,234
923
6,622
17,846
6,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
TestedByFire
Cthulhu
14
1 / 8 / 3
8,970
897
12,254
23,258
11,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
18
36
Kills
6
6
Deaths
37
79
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
9
1
0.39
W
13
2
13
9.75
W
Morgan Le Fay
L0TUS x B0MB
Morgan Le Fay
10
1
18
19
L
Guan Yu
Orly02
Guan Yu
0
1
0
0
W
Serqet
Slakingvgc
Serqet
2
2
20
6
L
Ganesha
0
8
5
0.31
L
Hachiman
TRG_Golden
Hachiman
2
11
3
0.32
L
Cthulhu
TestedByFire
Cthulhu
1
8
3
0.31
W
6
1
11
11.5
W
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,207
Damage
37,407
43,619
Taken
85,067
23,659
Mitigated
48,168
11,318
Healing
6,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,802
5,275
0
696
17,555
6,738
0
11,228
6,025
0
22,734
W
20,485
1,661
0
1,104
10,032
3,729
0
3,787
6,073
30,426
0
W
Morgan Le Fay
L0TUS x B0MB
Morgan Le Fay
15,757
1,785
462
2,206
6,330
2,613
0
2,939
3,241
32,959
0
L
Guan Yu
Orly02
Guan Yu
280
81
0
652
3,318
1,621
0
2,416
828
0
2,185
W
Serqet
Slakingvgc
Serqet
10,094
3,546
0
0
10,209
11,838
0
3,402
6,521
0
12,455
L
Ganesha
8,449
844
892
963
23,090
22,141
0
11,204
11,212
17,698
0
L
Hachiman
TRG_Golden
Hachiman
6,622
3,829
0
610
17,846
6,412
0
12,006
5,387
0
14,782
L
Cthulhu
TestedByFire
Cthulhu
12,254
746
240
2,470
23,258
11,256
0
15,413
7,510
25,673
0
W
17,051
8,154
202
5,502
9,540
3,201
0
4,778
4,482
42,600
0
W
15,820
13,784
0
1,842
7,508
2,278
0
4,751
2,599
0
21,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,043
Gold Earned
44,385
142
Minions Killed
91
12
Camps Cleared
1
857,584
Distance Traveled
725,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,492
949
38
4
0
189,799
0
W
Janus
12,055
1,206
36
4
1
179,177
0
W
Morgan Le Fay
11,610
1,161
32
3
1
195,628
0
L
Guan Yu
7,753
775
5
1
0
28,112
0
W
Serqet
9,838
984
12
1
0
168,279
0
L
Ganesha
8,936
894
2
0
0
156,740
0
L
Hachiman
9,234
923
22
2
0
160,073
0
L
Cthulhu
8,970
897
24
2
1
190,542
0
W
Sol
10,879
1,088
41
4
10
147,140
0
W
Rama
10,661
1,066
21
2
0
167,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role