Player Matchup

Khepri
Khepri
Alvaroc0r
Khepri
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 33L
1,636 Elo+
Solo
Pele
Pele
Evopath
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,675 Elo+
Solo
King Arthur
King Arthur
PixelDubbz
King Arthur
Level 27
God Stats
0W - 2L
1,268 SR
Queue Stats
149W - 110L
1,499 Elo+
Solo
Rama
Rama
Swampert20
Rama
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 17L
1,519 Elo+
Solo
Agni
Agni
TheDogz17
Agni
Level 29
God Stats
2W - 5L
1,428 SR
Queue Stats
94W - 100L
1,545 Elo+
Solo
Team Averages
Level 20
1,439 SR
1,575 Elo+

VS

Team Averages
Level 18
1,516 SR
1,557 Elo+
Izanami
Izanami
 
Izanami
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
AhmedNamekUS
Khepri
Level 14
God Stats
16W - 8L
1,656 SR
Queue Stats
51W - 36L
1,580 Elo+
Party 1
Achilles
Achilles
Vanguardofhelen
Achilles
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 33L
1,746 Elo+
Solo
Zeus
Zeus
VivaErBetih
Zeus
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 2
King Arthur
King Arthur
mokhtar619
King Arthur
Level 23
God Stats
11W - 13L
1,422 SR
Queue Stats
204W - 201L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alvaroc0r
Khepri
15
0 / 6 / 7
9,620
962
5,066
25,348
35,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
Evopath
Pele
15
2 / 11 / 5
9,323
932
10,017
19,967
12,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
PixelDubbz
King Arthur
14
2 / 4 / 6
9,182
918
4,562
20,233
16,264
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 8 / 5
8,631
863
6,157
18,002
8,629
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Agni
15
4 / 9 / 4
10,051
1,005
16,704
19,130
9,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

38

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
19 / 1 / 13
13,172
1,317
39,987
9,475
4,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
18
2 / 1 / 29
11,465
1,147
7,531
5,879
5,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
16
9 / 2 / 14
10,757
1,076
14,500
13,359
11,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
7 / 1 / 24
11,943
1,194
29,398
6,250
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
mokhtar619
King Arthur
16
1 / 3 / 20
9,636
964
7,188
13,038
10,831
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
138
8
Kills
38
38
Deaths
8
27
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
19
1
13
25.5
W
Khepri
2
1
29
16.5
L
Khepri
Alvaroc0r
Khepri
0
6
7
0.58
L
Pele
Evopath
Pele
2
11
5
0.41
L
King Arthur
PixelDubbz
King Arthur
2
4
6
1.25
L
0
8
5
0.31
L
Agni
4
9
4
0.67
W
Achilles
9
2
14
8
W
7
1
24
19
W
King Arthur
mokhtar619
King Arthur
1
3
20
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,506
Damage
98,604
102,680
Taken
48,001
82,665
Mitigated
35,161
4,560
Healing
4,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
39,987
32,483
0
0
9,475
4,625
0
2,489
6,986
0
69,378
W
Khepri
7,531
242
0
822
5,879
5,790
0
3,298
2,581
14,060
0
L
Khepri
Alvaroc0r
Khepri
5,066
324
0
566
25,348
35,738
0
9,559
15,399
11,640
0
L
Pele
Evopath
Pele
10,017
1,664
0
461
19,967
12,903
0
6,258
13,485
0
33,552
L
King Arthur
PixelDubbz
King Arthur
4,562
797
0
2,575
20,233
16,264
0
7,505
12,452
0
8,075
L
6,157
4,307
0
725
18,002
8,629
0
7,937
9,893
0
18,024
L
Agni
16,704
2,265
0
233
19,130
9,131
0
4,428
14,522
36,891
0
W
Achilles
14,500
2,405
825
2,038
13,359
11,185
0
6,234
7,125
0
24,934
W
29,398
3,284
0
1,132
6,250
2,730
0
2,369
3,881
50,421
0
W
King Arthur
mokhtar619
King Arthur
7,188
992
0
9
13,038
10,831
0
7,380
5,658
0
11,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,807
Gold Earned
56,973
140
Minions Killed
184
4
Camps Cleared
12
887,843
Distance Traveled
1,019,955
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,172
1,317
83
8
7
196,208
2
W
Khepri
11,465
1,147
10
1
0
213,345
0
L
Khepri
9,620
962
9
1
1
185,058
0
L
Pele
9,323
932
50
5
0
175,722
0
L
King Arthur
9,182
918
6
1
2
188,729
2
L
Rama
8,631
863
23
2
1
156,590
0
L
Agni
10,051
1,005
52
5
0
181,744
1
W
Achilles
10,757
1,076
23
2
2
223,230
3
W
Zeus
11,943
1,194
59
6
3
189,807
4
W
King Arthur
9,636
964
9
1
0
197,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role