Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Blaze_Caboose
Aphrodite
Level 153
God Stats
1W - 4L
1,159 SR
Queue Stats
356W - 351L
1,483 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SeidrLaeknir
Kumbhakarna
Level 140
God Stats
1W - 3L
1,224 SR
Queue Stats
180W - 199L
1,489 Elo+
Party 3
Cerberus
Cerberus
SlimSmoke21
Cerberus
Level 105
God Stats
14W - 17L
1,472 SR
Queue Stats
46W - 48L
1,458 Elo+
Party 3
Jing Wei
Jing Wei
bryanfire2
Jing Wei
Level 142
God Stats
10W - 18L
1,368 SR
Queue Stats
254W - 273L
1,427 Elo+
Party 2
Team Averages
Level 127
1,345 SR
1,471 Elo+

VS

Team Averages
Level 130
1,603 SR
1,474 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Gpr0on
Chiron
Level 105
God Stats
0W - 2L
1,645 SR
Queue Stats
46W - 44L
1,506 Elo+
Party 1
Ne Zha
Ne Zha
NavarNightarrow
Ne Zha
Level 146
God Stats
11W - 5L
1,783 SR
Queue Stats
150W - 147L
1,516 Elo+
Solo
Ra
Ra
fidsul
Ra
Level 129
God Stats
19W - 15L
1,480 SR
Queue Stats
373W - 401L
1,486 Elo+
Solo
Yemoja
Yemoja
hollowlight56
Yemoja
Level 149
God Stats
10W - 12L
1,606 SR
Queue Stats
455W - 491L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
3 / 6 / 3
9,793
515
13,994
19,551
16,152
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
Blaze_Caboose
Aphrodite
17
3 / 1 / 2
10,571
556
5,094
10,418
4,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
SeidrLaeknir
Kumbhakarna
16
6 / 2 / 5
10,201
537
10,015
14,248
6,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
SlimSmoke21
Cerberus
12
0 / 4 / 1
7,883
415
7,419
15,888
6,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
bryanfire2
Jing Wei
15
2 / 2 / 2
9,044
476
7,863
10,537
3,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
18
4 / 4 / 3
10,655
561
12,714
18,513
13,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
Gpr0on
Chiron
15
5 / 3 / 1
9,268
488
8,923
15,506
4,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 5
8,269
435
4,300
12,937
4,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ra
20
5 / 2 / 1
11,669
614
6,938
9,499
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 2 / 6
8,664
456
9,805
12,292
7,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
14
Kills
15
15
Deaths
14
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
6
3
0.75
L
Erlang Shen
 
Erlang Shen
4
4
3
1.38
W
Aphrodite
Blaze_Caboose
Aphrodite
3
1
2
4
L
Chiron
Gpr0on
Chiron
5
3
1
1.83
L
0
3
5
0.83
W
Kumbhakarna
SeidrLaeknir
Kumbhakarna
6
2
5
4.25
W
Cerberus
SlimSmoke21
Cerberus
0
4
1
0.13
W
Jing Wei
bryanfire2
Jing Wei
2
2
2
1.5
L
Ra
5
2
1
2.75
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,385
Damage
42,680
70,642
Taken
68,747
37,678
Mitigated
34,340
24,697
Healing
27,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
13,994
2,172
0
3,829
19,551
16,152
0
3,816
15,735
0
60,866
L
Erlang Shen
 
Erlang Shen
12,714
7,657
0
5,911
18,513
13,901
0
5,506
12,898
0
78,736
W
Aphrodite
Blaze_Caboose
Aphrodite
5,094
376
3,082
7,521
10,418
4,478
1,184
2,892
7,526
69,344
0
L
Chiron
Gpr0on
Chiron
8,923
3,465
969
5,474
15,506
4,138
486
6,884
8,532
0
61,748
L
4,300
1,875
0
6,542
12,937
4,616
0
2,901
9,962
0
47,565
W
Kumbhakarna
SeidrLaeknir
Kumbhakarna
10,015
1,351
0
2,803
14,248
6,829
716
1,923
12,325
55,933
0
W
Cerberus
SlimSmoke21
Cerberus
7,419
41
0
4,031
15,888
6,678
0
4,437
11,451
36,340
0
W
Jing Wei
bryanfire2
Jing Wei
7,863
4,483
0
3,431
10,537
3,541
84
3,675
6,862
0
58,597
L
Ra
6,938
882
499
3,307
9,499
4,136
246
2,833
6,548
98,965
0
L
9,805
1,507
2,469
2,608
12,292
7,549
354
4,003
8,279
34,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,492
Gold Earned
48,525
516
Minions Killed
602
0
Camps Cleared
0
1,774,929
Distance Traveled
1,699,050
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,793
515
112
6
0
334,324
2
L
Erlang Shen
10,655
561
137
7
0
384,262
1
W
Aphrodite
10,571
556
150
8
0
366,908
2
L
Chiron
9,268
488
122
6
0
333,122
1
L
Ne Zha
8,269
435
99
5
0
274,378
1
W
Kumbhakarna
10,201
537
99
5
0
370,073
3
W
Cerberus
7,883
415
47
2
0
351,877
4
W
Jing Wei
9,044
476
108
6
0
351,747
1
L
Ra
11,669
614
199
10
0
392,181
3
L
Yemoja
8,664
456
45
2
0
315,107
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role