Player Matchup

Set
Set
 
Set
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
HarlanPlaysBR512
Olorun
Level 29
God Stats
5W - 5L
1,428 SR
Queue Stats
97W - 103L
1,410 Elo+
Party 1
Bacchus
Bacchus
SandSmesh2
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 56L
1,459 Elo+
Solo
Cu Chulainn
Cu Chulainn
lsaasal
Cu Chulainn
Level 9
God Stats
7W - 4L
1,522 SR
Queue Stats
16W - 14L
1,317 Elo+
Solo
Cupid
Cupid
luisbertucci
Cupid
Level 27
God Stats
3W - 1L
1,418 SR
Queue Stats
289W - 275L
1,452 Elo+
Party 1
Team Averages
Level 22
1,474 SR
1,427 Elo+

VS

Team Averages
Level 15
1,606 SR
1,484 Elo+
Neith
Neith
Arth20M4t4R
Neith
Level 15
God Stats
2W - 1L
1,738 SR
Queue Stats
5W - 7L
1,379 Elo+
Solo
Zeus
Zeus
GabrielPGil
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 195L
1,322 Elo+
Solo
Tiamat
Tiamat
KINGPABLESS
Tiamat
Level 14
God Stats
11W - 12L
1,760 SR
Queue Stats
139W - 137L
1,483 Elo+
Solo
Merlin
Merlin
MrscarecrowTK
Merlin
Level 15
God Stats
0W - 1L
1,530 SR
Queue Stats
2W - 1L
1,769 Elo+
Solo
Fenrir
Fenrir
julamaso
Fenrir
Level 23
God Stats
0W - 5L
1,500 SR
Queue Stats
155W - 178L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
7 / 1 / 4
8,939
639
6,563
8,863
3,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 2 / 5
8,271
591
1,914
7,792
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
SandSmesh2
Bacchus
11
1 / 0 / 4
6,473
462
2,877
5,400
3,237
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
lsaasal
Cu Chulainn
15
5 / 1 / 0
8,963
640
7,012
8,184
3,682
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
4 / 0 / 1
8,200
586
4,574
8,118
2,877
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,805
486
7,475
7,839
2,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 7 / 0
5,260
376
2,769
7,060
1,837
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
12
1 / 3 / 0
7,012
501
1,757
7,920
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 1
6,887
492
4,662
5,351
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
julamaso
Fenrir
9
3 / 3 / 1
6,600
471
3,760
6,467
2,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
20
Kills
4
4
Deaths
20
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
7
1
4
9
L
0
5
0
0
L
0
7
0
0
W
3
2
5
2.75
L
Tiamat
1
3
0
0.33
L
0
2
1
0.25
W
Bacchus
SandSmesh2
Bacchus
1
0
4
3
L
Fenrir
julamaso
Fenrir
3
3
1
1.17
W
Cu Chulainn
lsaasal
Cu Chulainn
5
1
0
5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,940
Damage
20,423
38,357
Taken
34,637
15,812
Mitigated
12,976
14,270
Healing
6,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
6,563
3,806
0
781
8,863
3,298
0
3,292
5,571
0
58,583
L
7,475
3,362
0
1,941
7,839
2,792
0
2,023
5,816
0
45,864
L
2,769
848
0
283
7,060
1,837
299
1,410
5,650
15,887
0
W
1,914
464
59
3,131
7,792
2,718
2,959
3,066
4,726
45,317
0
L
Tiamat
1,757
420
0
2,072
7,920
4,540
38
0
7,920
39,765
0
L
4,662
105
0
500
5,351
1,663
362
832
4,519
46,724
0
W
Bacchus
SandSmesh2
Bacchus
2,877
356
277
1,714
5,400
3,237
482
0
5,400
22,164
0
L
Fenrir
julamaso
Fenrir
3,760
690
0
1,382
6,467
2,144
0
526
5,941
0
27,478
W
Cu Chulainn
lsaasal
Cu Chulainn
7,012
1,805
0
2,452
8,184
3,682
506
2,830
5,354
0
58,336
W
4,574
1,545
40
5,816
8,118
2,877
803
0
8,118
0
47,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,846
Gold Earned
32,564
466
Minions Killed
342
0
Camps Cleared
0
1,237,832
Distance Traveled
1,120,281
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,939
639
104
7
0
256,484
1
L
Neith
6,805
486
81
6
0
191,944
0
L
Zeus
5,260
376
26
2
0
241,571
0
W
Olorun
8,271
591
82
6
0
261,611
3
L
Tiamat
7,012
501
88
6
0
237,992
0
L
Merlin
6,887
492
88
6
0
220,274
1
W
Bacchus
6,473
462
36
3
0
198,587
2
L
Fenrir
6,600
471
59
4
0
228,500
1
W
Cu Chulainn
8,963
640
128
9
0
269,166
3
W
Cupid
8,200
586
116
8
0
251,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role