Player Matchup

Ares
Ares
CaII Me KinKy
Ares
Level 160
God Stats
39W - 26L
1,704 SR
Queue Stats
121W - 129L
1,503 Elo+
Solo
Xbalanque
Xbalanque
FNSVBlitzkrieg
Xbalanque
Level 123
God Stats
1W - 0L
1,350 SR
Queue Stats
72W - 66L
1,480 Elo+
Party 2
Nemesis
Nemesis
UglyCoronet811
Nemesis
Level 139
God Stats
5W - 9L
1,592 SR
Queue Stats
21W - 32L
1,388 Elo+
Solo
Kukulkan
Kukulkan
WeefWeef
Kukulkan
Level 79
God Stats
2W - 1L
1,419 SR
Queue Stats
60W - 77L
1,413 Elo+
Party 2
Team Averages
Level 125
1,516 SR
1,446 Elo+

VS

Team Averages
Level 72
1,472 SR
1,237 Elo+
Sun Wukong
Sun Wukong
Spicy_Deflects
Sun Wukong
Level 106
God Stats
0W - 1L
1,935 SR
Queue Stats
7W - 11L
1,376 Elo+
Party 1
Ymir
Ymir
Zefdyon
Ymir
Level 16
God Stats
0W - 4L
1,435 SR
Queue Stats
0W - 5L
1,206 Elo+
Party 1
Olorun
Olorun
millibowe
Olorun
Level 96
God Stats
0W - 2L
1,193 SR
Queue Stats
0W - 3L
1,206 Elo+
Party 1
Merlin
Merlin
xZaddyKanekix
Merlin
Level 69
God Stats
2W - 3L
1,326 SR
Queue Stats
4W - 13L
1,159 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 11
11,090
1,008
7,338
9,167
8,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
FNSVBlitzkrieg
Xbalanque
15
3 / 1 / 5
9,771
888
10,293
6,576
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
9 / 0 / 4
10,651
968
7,872
8,556
4,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
WeefWeef
Kukulkan
16
4 / 0 / 6
10,306
937
11,996
4,500
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Spicy_Deflects
Sun Wukong
13
0 / 4 / 1
8,360
760
5,877
15,234
9,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ymir
Zefdyon
Ymir
13
0 / 6 / 0
7,303
664
954
10,374
4,337
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
millibowe
Olorun
13
1 / 6 / 0
7,654
696
4,282
9,821
4,098
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 5 / 0
7,488
681
4,502
8,432
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
21
Kills
1
1
Deaths
21
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
11
10.5
W
Xbalanque
FNSVBlitzkrieg
Xbalanque
3
1
5
5.5
L
Sun Wukong
Spicy_Deflects
Sun Wukong
0
4
1
0.13
W
9
0
4
11
W
Kukulkan
WeefWeef
Kukulkan
4
0
6
7
L
Ymir
Zefdyon
Ymir
0
6
0
0
L
Olorun
millibowe
Olorun
1
6
0
0.17
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,499
Damage
15,615
28,799
Taken
43,861
17,356
Mitigated
20,261
7,869
Healing
6,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,338
251
0
500
9,167
8,260
729
3,057
5,930
29,494
0
W
Xbalanque
FNSVBlitzkrieg
Xbalanque
10,293
6,998
0
2,673
6,576
2,629
3,116
2,529
4,005
0
33,906
L
Sun Wukong
Spicy_Deflects
Sun Wukong
5,877
563
0
2,738
15,234
9,225
0
6,326
8,908
0
19,076
W
7,872
3,743
0
3,232
8,556
4,579
3,347
3,036
5,379
0
29,489
W
Kukulkan
WeefWeef
Kukulkan
11,996
1,250
0
1,464
4,500
1,888
1,390
1,411
2,953
51,262
0
L
Ymir
Zefdyon
Ymir
954
162
0
141
10,374
4,337
0
4,319
6,055
4,408
0
L
Olorun
millibowe
Olorun
4,282
2,147
905
2,436
9,821
4,098
0
5,939
3,882
26,469
0
L
4,502
481
0
465
8,432
2,601
0
3,293
5,139
26,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,818
Gold Earned
30,805
224
Minions Killed
129
13
Camps Cleared
6
891,654
Distance Traveled
706,424
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,090
1,008
32
3
3
226,337
2
W
Xbalanque
9,771
888
66
6
2
199,828
1
L
Sun Wukong
8,360
760
26
2
0
209,510
1
W
Nemesis
10,651
968
39
4
5
242,841
2
W
Kukulkan
10,306
937
87
8
3
222,648
2
L
Ymir
7,303
664
9
1
0
174,280
0
L
Olorun
7,654
696
49
4
3
167,992
0
L
Merlin
7,488
681
45
4
3
154,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role