Player Matchup

Chaac
Chaac
An-0593
Chaac
Level 100
God Stats
17W - 23L
1,521 SR
Queue Stats
114W - 104L
1,497 Elo+
Party 2
Mercury
Mercury
Urilio
Mercury
Level 67
God Stats
1W - 1L
1,372 SR
Queue Stats
79W - 84L
1,435 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mikeaxelxl13
Morgan Le Fay
Level 65
God Stats
0W - 3L
1,742 SR
Queue Stats
101W - 139L
1,377 Elo+
Party 2
Team Averages
Level 77
1,545 SR
1,436 Elo+

VS

Team Averages
Level 84
1,433 SR
1,390 Elo+
Cerberus
Cerberus
Shadowclicks
Cerberus
Level 59
God Stats
1W - 2L
1,171 SR
Queue Stats
45W - 58L
1,380 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
V0lcyB0y
Morgan Le Fay
Level 127
God Stats
19W - 18L
1,482 SR
Queue Stats
144W - 192L
1,352 Elo+
Solo
Danzaburou
Danzaburou
WolfHaley707
Danzaburou
Level 66
God Stats
3W - 2L
1,647 SR
Queue Stats
7W - 11L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
An-0593
Chaac
15
7 / 3 / 9
10,842
723
13,585
20,645
20,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
Urilio
Mercury
15
5 / 5 / 10
10,543
703
10,492
12,385
5,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
mikeaxelxl13
Morgan Le Fay
14
6 / 8 / 9
10,805
720
10,296
12,599
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Shadowclicks
Cerberus
15
4 / 4 / 10
12,279
819
6,135
15,873
13,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
V0lcyB0y
Morgan Le Fay
13
3 / 7 / 8
10,566
704
10,304
11,748
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
WolfHaley707
Danzaburou
17
8 / 7 / 4
12,588
839
17,616
15,960
7,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
37
18
Kills
15
16
Deaths
18
28
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
An-0593
Chaac
7
3
9
3.83
W
Cerberus
Shadowclicks
Cerberus
4
4
10
2.25
L
Mercury
Urilio
Mercury
5
5
10
2
W
Morgan Le Fay
V0lcyB0y
Morgan Le Fay
3
7
8
1
W
Danzaburou
WolfHaley707
Danzaburou
8
7
4
1.43
L
Morgan Le Fay
mikeaxelxl13
Morgan Le Fay
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,373
Damage
34,055
45,629
Taken
43,581
30,554
Mitigated
25,295
12,905
Healing
11,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
An-0593
Chaac
13,585
3,600
1,224
10,376
20,645
20,691
294
6,632
14,013
0
42,645
W
Cerberus
Shadowclicks
Cerberus
6,135
574
1,250
5,233
15,873
13,470
219
3,618
12,255
16,791
0
L
Mercury
Urilio
Mercury
10,492
4,891
0
165
12,385
5,021
964
4,718
7,667
0
37,921
W
Morgan Le Fay
V0lcyB0y
Morgan Le Fay
10,304
494
337
1,974
11,748
4,607
708
3,123
8,625
29,249
0
W
Danzaburou
WolfHaley707
Danzaburou
17,616
8,138
0
3,122
15,960
7,218
1,783
3,555
12,405
0
62,517
L
Morgan Le Fay
mikeaxelxl13
Morgan Le Fay
10,296
1,521
0
1,140
12,599
4,842
971
5,089
7,510
32,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,190
Gold Earned
35,433
149
Minions Killed
132
0
Camps Cleared
0
834,454
Distance Traveled
727,850
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,842
723
57
4
0
277,327
0
W
Cerberus
12,279
819
19
1
0
259,441
1
L
Mercury
10,543
703
41
3
0
343,986
0
W
Morgan Le Fay
10,566
704
45
3
0
234,654
2
W
Danzaburou
12,588
839
68
5
0
233,755
5
L
Morgan Le Fay
10,805
720
51
3
0
213,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role