Player Matchup

Cthulhu
Cthulhu
Lincon1983
Cthulhu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 46L
1,568 Elo+
Party 3
Sun Wukong
Sun Wukong
The_Biggie_96
Sun Wukong
Level 29
God Stats
2W - 4L
1,758 SR
Queue Stats
72W - 89L
1,387 Elo+
Party 3
Neith
Neith
antonybermudez24
Neith
Level 10
God Stats
39W - 49L
1,206 SR
Queue Stats
82W - 104L
1,200 Elo+
Party 3
Bacchus
Bacchus
maatapallos
Bacchus
Level 22
God Stats
4W - 7L
1,183 SR
Queue Stats
180W - 246L
1,308 Elo+
Party 3
Kali
Kali
nicasuarez
Kali
Level 6
God Stats
16W - 19L
1,237 SR
Queue Stats
50W - 84L
1,275 Elo+
Party 3
Team Averages
Level 16
1,377 SR
1,348 Elo+

VS

Team Averages
Level 9
1,455 SR
1,329 Elo+
Medusa
Medusa
 
Medusa
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
MiniCooper4300
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,013 Elo+
Party 1
Olorun
Olorun
TopShelf Klutch
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Party 2
Achilles
Achilles
TopShelf Kronik
Achilles
Level 3
God Stats
0W - 1L
1,274 SR
Queue Stats
67W - 115L
1,461 Elo+
Party 2
Ganesha
Ganesha
Z3R0 PoiZ0n
Ganesha
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,170 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lincon1983
Cthulhu
18
3 / 6 / 23
12,068
1,006
8,495
14,522
17,933
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
The_Biggie_96
Sun Wukong
20
11 / 2 / 21
13,635
1,136
20,151
13,859
8,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
13 / 1 / 18
13,783
1,149
23,905
10,905
4,479
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
maatapallos
Bacchus
20
15 / 3 / 24
15,115
1,260
20,043
15,808
17,130
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 6 / 26
14,181
1,182
14,761
17,709
9,585
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
3 / 8 / 7
11,658
972
12,976
14,517
6,634
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 14 / 7
13,341
1,112
14,984
25,343
15,983
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 11 / 9
12,726
1,061
19,425
20,668
9,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
17
3 / 8 / 8
11,522
960
9,198
16,834
19,344
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
Z3R0 PoiZ0n
Ganesha
19
0 / 11 / 13
11,864
989
9,868
22,511
16,738
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
62
50
Kills
18
18
Deaths
52
112
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
8
7
0.81
W
Cthulhu
Lincon1983
Cthulhu
3
6
23
2.42
L
7
14
7
0.75
W
Sun Wukong
The_Biggie_96
Sun Wukong
11
2
21
10.75
L
5
11
9
0.86
L
Achilles
3
8
8
0.88
L
Ganesha
Z3R0 PoiZ0n
Ganesha
0
11
13
0.59
W
13
1
18
22
W
Bacchus
maatapallos
Bacchus
15
3
24
9
W
8
6
26
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,355
Damage
66,451
72,803
Taken
99,873
57,568
Mitigated
68,498
11,411
Healing
10,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,976
5,435
0
1,184
14,517
6,634
0
3,127
11,135
0
32,760
W
Cthulhu
Lincon1983
Cthulhu
8,495
1,221
171
0
14,522
17,933
0
6,748
7,774
18,053
0
L
14,984
6,690
0
1,424
25,343
15,983
0
5,557
19,786
0
38,312
W
Sun Wukong
The_Biggie_96
Sun Wukong
20,151
10,441
0
524
13,859
8,441
0
3,769
10,090
0
32,703
L
19,425
12,584
1,436
4,292
20,668
9,799
0
4,907
15,761
35,465
0
L
Achilles
9,198
3,144
0
1,145
16,834
19,344
0
7,185
9,649
0
19,769
L
Ganesha
Z3R0 PoiZ0n
Ganesha
9,868
2,503
0
615
22,511
16,738
0
7,762
14,749
20,062
0
W
23,905
13,062
0
0
10,905
4,479
0
5,594
5,311
0
45,850
W
Bacchus
maatapallos
Bacchus
20,043
5,614
925
2,030
15,808
17,130
0
6,825
8,983
32,647
0
W
14,761
10,685
0
7,761
17,709
9,585
0
6,357
11,352
0
24,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,782
Gold Earned
61,111
162
Minions Killed
139
3
Camps Cleared
6
871,734
Distance Traveled
892,877
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,658
972
40
3
0
117,568
1
W
Cthulhu
12,068
1,006
35
3
1
168,026
0
L
Fenrir
13,341
1,112
53
4
6
214,766
0
W
Sun Wukong
13,635
1,136
27
2
0
198,561
0
L
Olorun
12,726
1,061
26
2
0
194,364
0
L
Achilles
11,522
960
16
1
0
167,828
0
L
Ganesha
11,864
989
4
0
0
198,351
1
W
Neith
13,783
1,149
49
4
2
164,278
0
W
Bacchus
15,115
1,260
34
3
0
186,914
0
W
Kali
14,181
1,182
17
1
0
153,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role