Player Matchup

Janus
Janus
ShinyPsyko
Janus
Level 14
God Stats
5W - 1L
1,599 SR
Queue Stats
40W - 34L
1,470 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sir_AzoX
Morgan Le Fay
Level 74
God Stats
5W - 6L
1,384 SR
Queue Stats
59W - 49L
1,518 Elo+
Party 1
Ares
Ares
Triniti7
Ares
Level 33
God Stats
1W - 1L
1,157 SR
Queue Stats
66W - 56L
1,530 Elo+
Party 1
Danzaburou
Danzaburou
ZefManYT
Danzaburou
Level 7
God Stats
8W - 1L
1,770 SR
Queue Stats
35W - 23L
1,699 Elo+
Party 1
Fenrir
Fenrir
ZmeuZy59
Fenrir
Level 38
God Stats
6W - 4L
1,509 SR
Queue Stats
52W - 43L
1,479 Elo+
Party 1
Team Averages
Level 33
1,484 SR
1,539 Elo+

VS

Team Averages
Level 21
1,553 SR
1,402 Elo+
Neith
Neith
Barallocas
Neith
Level 18
God Stats
2W - 3L
1,757 SR
Queue Stats
38W - 41L
1,454 Elo+
Party 2
Amaterasu
Amaterasu
Helios_Javi
Amaterasu
Level 29
God Stats
4W - 3L
1,760 SR
Queue Stats
55W - 73L
1,445 Elo+
Party 2
Sol
Sol
Jobiii
Sol
Level 23
God Stats
7W - 6L
1,522 SR
Queue Stats
217W - 206L
1,475 Elo+
Solo
Cerberus
Cerberus
TheSpyTrap
Cerberus
Level 7
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 5L
1,232 Elo+
Solo
Fenrir
Fenrir
icewolfgold
Fenrir
Level 28
God Stats
10W - 9L
1,441 SR
Queue Stats
50W - 59L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
5 / 4 / 9
12,088
576
16,824
11,905
5,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Sir_AzoX
Morgan Le Fay
20
10 / 0 / 6
13,883
661
14,568
11,424
5,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
15
0 / 3 / 19
9,742
464
7,021
14,984
15,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
ZefManYT
Danzaburou
18
9 / 2 / 5
11,982
571
19,547
14,364
6,563
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
ZmeuZy59
Fenrir
15
11 / 4 / 7
11,168
532
9,931
10,580
4,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 6 / 2
8,028
382
6,502
12,195
4,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Helios_Javi
Amaterasu
12
1 / 9 / 3
8,177
389
4,911
16,251
7,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sol
Jobiii
Sol
16
4 / 6 / 1
10,407
496
12,719
17,494
5,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
TheSpyTrap
Cerberus
15
1 / 5 / 1
9,546
455
2,052
20,791
20,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
12
5 / 10 / 3
8,741
416
11,103
17,297
9,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
22
35
Kills
12
13
Deaths
36
46
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
1
6
2
0.33
L
Amaterasu
Helios_Javi
Amaterasu
1
9
3
0.28
L
Sol
Jobiii
Sol
4
6
1
0.75
W
Janus
5
4
9
2.38
W
Morgan Le Fay
Sir_AzoX
Morgan Le Fay
10
0
6
13
L
Cerberus
TheSpyTrap
Cerberus
1
5
1
0.3
W
Ares
0
3
19
3.17
W
Danzaburou
ZefManYT
Danzaburou
9
2
5
5.75
W
Fenrir
ZmeuZy59
Fenrir
11
4
7
3.63
L
Fenrir
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,891
Damage
37,287
63,257
Taken
84,028
37,029
Mitigated
48,006
19,638
Healing
14,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,502
2,069
0
1,222
12,195
4,438
132
9,012
3,183
0
22,309
L
Amaterasu
Helios_Javi
Amaterasu
4,911
1,097
0
1,610
16,251
7,445
1,102
9,192
7,059
0
28,380
L
Sol
Jobiii
Sol
12,719
2,858
0
6,902
17,494
5,988
1,270
4,992
12,502
55,549
0
W
Janus
16,824
1,178
1,164
2,077
11,905
5,008
986
1,581
10,324
96,701
0
W
Morgan Le Fay
Sir_AzoX
Morgan Le Fay
14,568
904
0
7,164
11,424
5,311
5,565
1,202
10,222
110,280
0
L
Cerberus
TheSpyTrap
Cerberus
2,052
147
0
2,191
20,791
20,510
0
6,890
13,901
63,918
0
W
Ares
7,021
209
0
1,300
14,984
15,774
629
4,807
10,177
20,326
0
W
Danzaburou
ZefManYT
Danzaburou
19,547
11,639
0
7,933
14,364
6,563
5,498
4,748
9,616
0
88,950
W
Fenrir
ZmeuZy59
Fenrir
9,931
2,917
0
0
10,580
4,373
717
2,433
8,147
0
35,805
L
Fenrir
11,103
3,320
0
2,340
17,297
9,625
0
8,327
8,970
0
30,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,863
Gold Earned
44,899
545
Minions Killed
361
0
Camps Cleared
0
1,960,601
Distance Traveled
1,750,695
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,028
382
37
2
0
280,280
0
L
Amaterasu
8,177
389
47
2
0
382,716
3
L
Sol
10,407
496
95
5
0
319,519
6
W
Janus
12,088
576
154
7
0
372,442
3
W
Morgan Le Fay
13,883
661
184
9
0
383,689
0
L
Cerberus
9,546
455
136
6
0
388,239
0
W
Ares
9,742
464
13
1
0
411,831
1
W
Danzaburou
11,982
571
135
6
0
364,127
7
W
Fenrir
11,168
532
59
3
0
428,512
8
L
Fenrir
8,741
416
46
2
0
379,941
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role