Player Matchup

Hercules
Hercules
BabyYeti
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 36L
1,904 Elo+
Solo
Cupid
Cupid
BiggSlaps
Cupid
Level 14
God Stats
3W - 3L
1,452 SR
Queue Stats
86W - 89L
1,590 Elo+
Solo
Nike
Nike
Dinotroll616
Nike
Level 28
God Stats
10W - 5L
1,588 SR
Queue Stats
83W - 70L
1,602 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
brandog1
Morgan Le Fay
Level 28
God Stats
6W - 3L
1,673 SR
Queue Stats
70W - 47L
1,635 Elo+
Solo
Nu Wa
Nu Wa
hamstersmash101
Nu Wa
Level 27
God Stats
23W - 14L
1,695 SR
Queue Stats
133W - 143L
1,610 Elo+
Solo
Team Averages
Level 25
1,582 SR
1,668 Elo+

VS

Team Averages
Level 16
1,636 SR
1,639 Elo+
Ymir
Ymir
BigGeo
Ymir
Level 20
God Stats
3W - 3L
1,753 SR
Queue Stats
130W - 100L
1,605 Elo+
Solo
Chronos
Chronos
Crafanczgrowl
Chronos
Level 15
God Stats
9W - 10L
1,591 SR
Queue Stats
38W - 34L
1,514 Elo+
Solo
Nemesis
Nemesis
ErictheeRED
Nemesis
Level 13
God Stats
1W - 1L
1,834 SR
Queue Stats
14W - 12L
1,630 Elo+
Solo
Cu Chulainn
Cu Chulainn
JWipeoutSr
Cu Chulainn
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 11L
1,791 Elo+
Solo
Rama
Rama
ThanatoastGang
Rama
Level 21
God Stats
12W - 2L
1,500 SR
Queue Stats
412W - 234L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BabyYeti
Hercules
13
3 / 3 / 11
9,161
539
8,636
17,261
15,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
BiggSlaps
Cupid
16
7 / 3 / 5
10,044
591
10,771
12,938
5,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 4 / 2
8,823
519
6,236
11,863
7,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
brandog1
Morgan Le Fay
18
6 / 1 / 5
10,742
632
11,634
10,366
5,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 12
9,146
538
16,205
11,075
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BigGeo
Ymir
9
2 / 6 / 2
7,003
412
4,307
12,833
8,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
13
1 / 8 / 5
8,080
475
7,746
15,021
4,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
ErictheeRED
Nemesis
15
3 / 5 / 3
8,845
520
9,163
14,084
5,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
JWipeoutSr
Cu Chulainn
15
4 / 0 / 1
9,398
553
13,224
19,324
12,694
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 3 / 2
10,296
606
6,998
13,103
4,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
22
Kills
14
14
Deaths
22
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
BabyYeti
Hercules
3
3
11
2.83
L
Ymir
BigGeo
Ymir
2
6
2
0.5
W
Cupid
BiggSlaps
Cupid
7
3
5
3.17
L
Chronos
1
8
5
0.44
W
2
4
2
0.75
L
Nemesis
ErictheeRED
Nemesis
3
5
3
0.9
L
Cu Chulainn
JWipeoutSr
Cu Chulainn
4
0
1
4.5
L
4
3
2
1.67
W
Morgan Le Fay
brandog1
Morgan Le Fay
6
1
5
8.5
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,482
Damage
41,438
63,503
Taken
74,365
36,756
Mitigated
35,610
17,794
Healing
15,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BabyYeti
Hercules
8,636
2,627
0
2,253
17,261
15,944
140
5,340
11,592
0
21,209
L
Ymir
BigGeo
Ymir
4,307
917
0
664
12,833
8,001
0
6,309
6,524
15,326
0
W
Cupid
BiggSlaps
Cupid
10,771
8,072
788
6,973
12,938
5,030
989
4,246
8,576
0
67,372
L
Chronos
7,746
1,017
0
2,131
15,021
4,785
0
7,827
7,194
48,629
0
W
6,236
455
0
1,365
11,863
7,040
480
721
11,142
5,076
44,851
L
Nemesis
ErictheeRED
Nemesis
9,163
4,805
0
579
14,084
5,779
0
4,771
9,313
0
60,064
L
Cu Chulainn
JWipeoutSr
Cu Chulainn
13,224
1,054
0
7,638
19,324
12,694
804
7,053
12,271
10,512
59,614
L
6,998
4,436
0
4,024
13,103
4,351
330
2,797
10,306
0
77,864
W
Morgan Le Fay
brandog1
Morgan Le Fay
11,634
1,133
0
2,506
10,366
5,014
17
1,243
9,123
88,310
0
W
16,205
4,233
0
3,909
11,075
3,728
636
2,090
8,985
67,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,916
Gold Earned
43,622
504
Minions Killed
505
0
Camps Cleared
0
1,628,860
Distance Traveled
1,669,317
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,161
539
22
1
0
351,207
4
L
Ymir
7,003
412
22
1
0
303,566
10
W
Cupid
10,044
591
123
7
0
296,182
5
L
Chronos
8,080
475
94
6
0
316,022
4
W
Nike
8,823
519
112
7
0
325,274
2
L
Nemesis
8,845
520
107
6
0
358,277
2
L
Cu Chulainn
9,398
553
129
8
0
379,660
5
L
Rama
10,296
606
153
9
0
311,792
5
W
Morgan Le Fay
10,742
632
165
10
0
346,549
4
W
Nu Wa
9,146
538
82
5
0
309,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role