Player Matchup

Hachiman
Hachiman
Gold III
Cope333
Hachiman
Gold III
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 116L
1,692 MMR
Solo
Nox
Nox
Gold III
CrocGod
Nox
Gold III
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 87L
1,579 MMR
Party 2
Athena
Athena
Gold II
Dolphin1143
Athena
Gold II
Level 127
God Stats
0W - 1L
1,695 SR
Queue Stats
65W - 59L
1,677 MMR
Party 2
Ne Zha
Ne Zha
Gold II
HopérONE
Ne Zha
Gold II
Level 141
God Stats
14W - 17L
1,500 SR
Queue Stats
80W - 87L
1,558 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum V
NexCaizo
Zhong Kui
Platinum V
Level 160
God Stats
10W - 7L
1,703 SR
Queue Stats
89W - 67L
1,868 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,580 SR
1,675 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,606 SR
1,672 MMR
Bakasura
Bakasura
Platinum V
Cªrs
Bakasura
Platinum V
Level 158
God Stats
11W - 14L
1,480 SR
Queue Stats
587W - 564L
1,742 MMR
Solo
Medusa
Medusa
Gold I
MarzRx
Medusa
Gold I
Level 126
God Stats
10W - 8L
1,592 SR
Queue Stats
443W - 431L
1,595 MMR
Party 3
Cthulhu
Cthulhu
Gold I
Neoxue
Cthulhu
Gold I
Level 128
God Stats
10W - 5L
1,759 SR
Queue Stats
132W - 138L
1,621 MMR
Solo
Fenrir
Fenrir
Platinum IV
POSTDRAMA
Fenrir
Platinum IV
Level 138
God Stats
13W - 10L
1,703 SR
Queue Stats
276W - 264L
1,690 MMR
Party 3
Janus
Janus
Platinum IV
anthonio17
Janus
Platinum IV
Level 159
God Stats
7W - 20L
1,495 SR
Queue Stats
304W - 297L
1,711 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cope333
Hachiman
18
1 / 7 / 3
10,995
524
8,549
13,983
4,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
18
2 / 5 / 3
10,793
514
5,973
9,598
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
15
1 / 4 / 4
9,522
453
5,479
16,588
13,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
HopérONE
Ne Zha
14
0 / 9 / 2
8,660
412
4,933
20,201
6,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
NexCaizo
Zhong Kui
18
2 / 4 / 3
11,164
532
16,440
19,529
16,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
SetTiamatTsukuyomiPersephoneChiron

VS

Bans
GilgameshSobekGebGuan YuKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cªrs
Bakasura
20
11 / 2 / 6
14,425
687
14,819
19,292
11,044
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
MarzRx
Medusa
20
9 / 1 / 4
13,996
666
16,324
10,224
4,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Neoxue
Cthulhu
18
2 / 2 / 8
12,229
582
11,988
18,022
8,632
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
POSTDRAMA
Fenrir
16
3 / 2 / 9
12,197
581
3,644
17,118
15,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
18
4 / 2 / 10
12,425
592
10,062
10,638
3,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
6
Kills
29
29
Deaths
9
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Cope333
Hachiman
1
7
3
0.36
L
Nox
2
5
3
0.7
W
Bakasura
Cªrs
Bakasura
11
2
6
7
L
Athena
1
4
4
0.75
L
Ne Zha
HopérONE
Ne Zha
0
9
2
0.11
W
Medusa
MarzRx
Medusa
9
1
4
11
W
Cthulhu
Neoxue
Cthulhu
2
2
8
3
L
Zhong Kui
NexCaizo
Zhong Kui
2
4
3
0.88
W
Fenrir
POSTDRAMA
Fenrir
3
2
9
3.75
W
Janus
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,374
Damage
56,837
79,899
Taken
75,294
44,141
Mitigated
42,567
19,711
Healing
22,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Cope333
Hachiman
8,549
3,085
0
1,907
13,983
4,162
0
1,411
12,248
0
86,270
L
Nox
5,973
255
0
404
9,598
3,862
476
2,535
6,387
72,663
0
W
Bakasura
Cªrs
Bakasura
14,819
10,075
0
6,248
19,292
11,044
3,134
6,805
12,487
0
111,898
L
Athena
5,479
1,319
0
1,922
16,588
13,036
0
3,578
12,552
31,182
0
L
Ne Zha
HopérONE
Ne Zha
4,933
891
0
5,981
20,201
6,332
0
5,064
14,360
0
59,087
W
Medusa
MarzRx
Medusa
16,324
6,770
0
3,215
10,224
4,026
7,627
2,575
7,649
0
119,583
W
Cthulhu
Neoxue
Cthulhu
11,988
613
1,793
5,952
18,022
8,632
468
12,043
5,658
74,960
0
L
Zhong Kui
NexCaizo
Zhong Kui
16,440
981
0
9,497
19,529
16,749
51
8,723
9,883
95,279
0
W
Fenrir
POSTDRAMA
Fenrir
3,644
531
0
3,974
17,118
15,414
868
5,985
11,133
100
24,249
W
Janus
10,062
610
0
1,704
10,638
3,451
951
4,639
5,999
87,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,134
Gold Earned
65,272
632
Minions Killed
654
0
Camps Cleared
0
1,969,517
Distance Traveled
2,242,054
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,995
524
147
7
0
358,851
4
L
Nox
10,793
514
155
7
0
398,562
3
W
Bakasura
14,425
687
176
8
0
454,715
2
L
Athena
9,522
453
51
2
0
412,847
6
L
Ne Zha
8,660
412
104
5
0
409,464
3
W
Medusa
13,996
666
174
8
0
448,306
7
W
Cthulhu
12,229
582
116
6
0
458,686
6
L
Zhong Kui
11,164
532
175
8
0
389,793
10
W
Fenrir
12,197
581
24
1
0
451,654
10
W
Janus
12,425
592
164
8
0
428,693
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role