Player Matchup

Chronos
Chronos
Gold II
English-StaIIion
Chronos
Gold II
Level 158
God Stats
3W - 8L
1,312 SR
Queue Stats
316W - 361L
1,342 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 158
1,312 SR
1,342 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 45
1,496 SR
1,324 MMR
Ravana
Ravana
Bronze III
CaramujoRaivoso
Ravana
Bronze III
Level 45
God Stats
0W - 2L
1,496 SR
Queue Stats
0W - 3L
1,324 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 0
11,831
845
10,359
9,976
4,721
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SetVulcanTiamatHadesAh Muzen Cab

VS

Bans
AnubisAnhurBakasuraKaliPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 0
9,990
714
6,168
12,920
7,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,359
Damage
6,168
9,976
Taken
12,920
4,721
Mitigated
7,966
3,770
Healing
1,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,168
896
0
1,744
12,920
7,966
432
10,359
2,561
0
69,221
W
10,359
4,764
0
3,770
9,976
4,721
2,502
0
9,631
82,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,831
Gold Earned
9,990
136
Minions Killed
112
0
Camps Cleared
0
254,529
Distance Traveled
277,335
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,990
714
112
8
0
277,335
2
W
Chronos
11,831
845
136
10
0
254,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role