Player Matchup

Amaterasu
Amaterasu
Christm40
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 19L
1,441 Elo+
Party 2
Eset
Eset
EvasiveOpossum
Eset
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 5L
1,500 Elo+
Party 2
Anhur
Anhur
Lucky-_-Hunter
Anhur
Level 22
God Stats
1W - 1L
1,308 SR
Queue Stats
1W - 2L
1,473 Elo+
Party 1
Pele
Pele
RakSun
Pele
Level 27
God Stats
5W - 7L
1,391 SR
Queue Stats
27W - 27L
1,575 Elo+
Solo
Fenrir
Fenrir
ShotoTodorokii8
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,473 Elo+
Party 1
Team Averages
Level 13
1,440 SR
1,492 Elo+

VS

Team Averages
Level 17
1,511 SR
1,394 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
FenWhoHowls
Artio
Level 28
God Stats
33W - 30L
1,553 SR
Queue Stats
177W - 163L
1,479 Elo+
Solo
Olorun
Olorun
PANCHOLOREX
Olorun
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 92L
1,365 Elo+
Solo
Medusa
Medusa
TheDrownedKing
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,529 Elo+
Solo
Jing Wei
Jing Wei
TheSpyTrap
Jing Wei
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,095 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Christm40
Amaterasu
8
0 / 6 / 4
5,240
437
2,192
8,054
4,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
9 / 0 / 1
7,885
657
8,683
6,450
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 3 / 1
5,210
434
2,487
4,955
1,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
RakSun
Pele
10
2 / 2 / 8
6,400
533
6,564
9,513
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

2
0 / 3 / 0
3,958
330
387
2,810
629
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
4 / 1 / 1
7,079
590
6,060
7,319
3,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 2 / 5
6,328
527
3,058
6,877
4,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
8
0 / 2 / 1
5,305
442
1,561
8,032
2,640
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
8 / 2 / 1
7,260
605
8,172
6,193
1,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
TheSpyTrap
Jing Wei
11
1 / 6 / 2
6,251
521
3,887
9,940
2,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
11
Kills
13
14
Deaths
13
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
1
4.5
L
Amaterasu
Christm40
Amaterasu
0
6
4
0.33
L
9
0
1
9.5
W
0
2
5
1.25
L
0
3
1
0.17
W
Olorun
0
2
1
0.25
L
Pele
RakSun
Pele
2
2
8
3
L
0
3
0
0
W
8
2
1
4.25
W
Jing Wei
TheSpyTrap
Jing Wei
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,313
Damage
22,738
31,782
Taken
38,361
11,842
Mitigated
14,576
9,263
Healing
10,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,060
1,044
0
3,956
7,319
3,032
503
965
6,333
41,306
0
L
Amaterasu
Christm40
Amaterasu
2,192
610
0
574
8,054
4,296
0
1,754
6,300
0
9,366
L
8,683
550
901
2,675
6,450
1,925
135
1,443
5,007
30,363
0
W
3,058
479
183
2,258
6,877
4,265
145
2,455
4,240
10,472
0
L
2,487
1,161
0
528
4,955
1,660
1,150
4,136
819
0
22,346
W
Olorun
1,561
637
79
484
8,032
2,640
458
1,552
6,294
16,574
0
L
Pele
RakSun
Pele
6,564
1,356
0
3,669
9,513
3,332
0
3,313
6,200
0
27,273
L
387
309
0
916
2,810
629
0
33
2,777
0
3,925
W
8,172
4,566
0
2,042
6,193
1,964
1,106
1,317
4,840
0
37,806
W
Jing Wei
TheSpyTrap
Jing Wei
3,887
3,160
0
1,860
9,940
2,675
0
1,721
7,971
0
36,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,693
Gold Earned
32,223
169
Minions Killed
266
0
Camps Cleared
0
871,739
Distance Traveled
1,019,324
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,079
590
81
7
0
206,284
0
L
Amaterasu
5,240
437
23
2
0
207,213
0
L
Eset
7,885
657
49
4
0
215,201
0
W
Artio
6,328
527
19
2
0
231,124
5
L
Anhur
5,210
434
38
3
0
183,047
0
W
Olorun
5,305
442
38
3
0
163,585
0
L
Pele
6,400
533
51
4
0
203,377
0
L
Fenrir
3,958
330
8
1
0
62,901
0
W
Medusa
7,260
605
63
5
0
187,339
1
W
Jing Wei
6,251
521
65
5
0
230,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role