Player Matchup

Scylla
Scylla
Isolde-wegrennen
Scylla
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,551 Elo+
Party 1
Merlin
Merlin
Ludwig13
Merlin
Level 38
God Stats
80W - 87L
1,496 SR
Queue Stats
352W - 394L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
xKoenigsPinguinx
Baron Samedi
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,551 Elo+
Party 1
Team Averages
Level 86
1,499 SR
1,512 Elo+

VS

Team Averages
Level 110
1,509 SR
1,423 Elo+
Tsukuyomi
Tsukuyomi
AMGblacks
Tsukuyomi
Level 103
God Stats
51W - 40L
1,626 SR
Queue Stats
363W - 413L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
X_DarkShooot_X
Morgan Le Fay
Level 106
God Stats
13W - 3L
1,567 SR
Queue Stats
102W - 106L
1,389 Elo+
Solo
Kuzenbo
Kuzenbo
shymychy20
Kuzenbo
Level 122
God Stats
2W - 4L
1,333 SR
Queue Stats
256W - 318L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 6
11,896
661
6,024
13,332
4,753
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Ludwig13
Merlin
15
1 / 8 / 5
10,970
609
8,297
17,048
6,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
xKoenigsPinguinx
Baron Samedi
16
6 / 9 / 2
12,380
688
16,621
21,903
12,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AMGblacks
Tsukuyomi
16
8 / 4 / 11
12,702
706
16,450
18,106
8,457
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
X_DarkShooot_X
Morgan Le Fay
19
12 / 3 / 8
13,658
759
20,203
15,967
6,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
shymychy20
Kuzenbo
16
3 / 3 / 14
12,187
677
8,936
17,600
17,860
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
9
Kills
23
23
Deaths
10
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AMGblacks
Tsukuyomi
8
4
11
3.38
L
2
6
6
0.83
L
Merlin
Ludwig13
Merlin
1
8
5
0.44
W
Morgan Le Fay
X_DarkShooot_X
Morgan Le Fay
12
3
8
5.33
W
Kuzenbo
shymychy20
Kuzenbo
3
3
14
3.33
L
Baron Samedi
xKoenigsPinguinx
Baron Samedi
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,942
Damage
45,589
52,283
Taken
51,673
23,617
Mitigated
32,712
15,683
Healing
12,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AMGblacks
Tsukuyomi
16,450
4,502
0
4,546
18,106
8,457
878
10,127
7,652
0
46,846
L
6,024
294
589
2,530
13,332
4,753
619
5,945
7,387
22,618
0
L
Merlin
Ludwig13
Merlin
8,297
0
1,065
3,162
17,048
6,128
998
9,435
7,613
39,408
0
W
Morgan Le Fay
X_DarkShooot_X
Morgan Le Fay
20,203
1,145
440
6,391
15,967
6,395
416
11,385
4,242
70,136
0
W
Kuzenbo
shymychy20
Kuzenbo
8,936
2,806
0
750
17,600
17,860
195
8,496
8,837
39,258
0
L
Baron Samedi
xKoenigsPinguinx
Baron Samedi
16,621
243
1,548
6,789
21,903
12,736
811
13,759
8,144
50,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,246
Gold Earned
38,547
161
Minions Killed
188
0
Camps Cleared
0
828,954
Distance Traveled
1,014,279
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,702
706
45
3
0
344,495
2
L
Scylla
11,896
661
29
2
0
306,302
4
L
Merlin
10,970
609
54
3
0
272,757
3
W
Morgan Le Fay
13,658
759
95
5
0
307,470
0
W
Kuzenbo
12,187
677
48
3
0
362,314
4
L
Baron Samedi
12,380
688
78
4
0
249,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role