Player Matchup

Amaterasu
Amaterasu
Xxbaraks4xX
Amaterasu
Level 27
God Stats
39W - 32L
1,492 SR
Queue Stats
124W - 134L
1,347 Elo+
Party 1
Fenrir
Fenrir
ZirPerro
Fenrir
Level 27
God Stats
25W - 35L
1,382 SR
Queue Stats
126W - 135L
1,338 Elo+
Party 1
Heimdallr
Heimdallr
fringed_shaper9
Heimdallr
Level 29
God Stats
24W - 29L
1,398 SR
Queue Stats
80W - 103L
1,248 Elo+
Solo
Hachiman
Hachiman
qShinra
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,316 Elo+
Solo
Cernunnos
Cernunnos
ßøøž
Cernunnos
Level 27
God Stats
42W - 23L
1,569 SR
Queue Stats
115W - 123L
1,348 Elo+
Party 1
Team Averages
Level 28
1,468 SR
1,319 Elo+

VS

Team Averages
Level 23
1,558 SR
1,404 Elo+
Ah Muzen Cab
Ah Muzen Cab
CaptainGrapplin
Ah Muzen Cab
Level 25
God Stats
12W - 4L
1,500 SR
Queue Stats
105W - 136L
1,318 Elo+
Solo
Cthulhu
Cthulhu
LoveBug840
Cthulhu
Level 23
God Stats
19W - 21L
1,601 SR
Queue Stats
19W - 21L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SluggedTooth
Morgan Le Fay
Level 27
God Stats
16W - 13L
1,579 SR
Queue Stats
17W - 13L
1,633 Elo+
Solo
Tiamat
Tiamat
ll Fruitii ll
Tiamat
Level 22
God Stats
8W - 8L
1,463 SR
Queue Stats
127W - 130L
1,339 Elo+
Solo
Bakasura
Bakasura
neplhimBR
Bakasura
Level 16
God Stats
2W - 0L
1,647 SR
Queue Stats
16W - 23L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Xxbaraks4xX
Amaterasu
20
4 / 7 / 12
13,182
439
16,424
40,084
22,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
ZirPerro
Fenrir
20
14 / 9 / 3
14,280
476
19,331
30,577
14,252
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
fringed_shaper9
Heimdallr
19
3 / 7 / 9
12,798
427
12,109
24,505
11,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
qShinra
Hachiman
19
1 / 7 / 4
11,786
393
7,678
21,633
9,067
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cernunnos
ßøøž
Cernunnos
20
8 / 10 / 8
13,354
445
23,590
26,864
12,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CaptainGrapplin
Ah Muzen Cab
20
10 / 7 / 8
15,742
525
25,064
23,422
10,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
LoveBug840
Cthulhu
20
4 / 2 / 16
14,211
474
17,977
31,236
39,050
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morgan Le Fay
SluggedTooth
Morgan Le Fay
20
13 / 7 / 7
15,474
516
26,844
18,807
13,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 6 / 12
15,915
531
24,924
19,946
17,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
neplhimBR
Bakasura
20
2 / 8 / 8
15,715
524
12,543
24,986
16,749
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
91
30
Kills
40
40
Deaths
30
36
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CaptainGrapplin
Ah Muzen Cab
10
7
8
2
W
Cthulhu
LoveBug840
Cthulhu
4
2
16
6
W
Morgan Le Fay
SluggedTooth
Morgan Le Fay
13
7
7
2.36
L
Amaterasu
Xxbaraks4xX
Amaterasu
4
7
12
1.43
L
Fenrir
ZirPerro
Fenrir
14
9
3
1.72
L
Heimdallr
fringed_shaper9
Heimdallr
3
7
9
1.07
W
11
6
12
2.83
W
Bakasura
neplhimBR
Bakasura
2
8
8
0.75
L
Hachiman
qShinra
Hachiman
1
7
4
0.43
L
Cernunnos
ßøøž
Cernunnos
8
10
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,132
Damage
107,352
143,663
Taken
118,397
69,271
Mitigated
97,046
33,117
Healing
36,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CaptainGrapplin
Ah Muzen Cab
25,064
13,462
0
5,800
23,422
10,708
10,703
0
23,422
0
91,381
W
Cthulhu
LoveBug840
Cthulhu
17,977
462
1,528
13,846
31,236
39,050
1,176
0
31,236
57,001
0
W
Morgan Le Fay
SluggedTooth
Morgan Le Fay
26,844
2,326
1,968
2,623
18,807
13,531
2,059
0
18,807
67,518
0
L
Amaterasu
Xxbaraks4xX
Amaterasu
16,424
6,998
0
14,917
40,084
22,067
385
16,299
22,793
0
68,615
L
Fenrir
ZirPerro
Fenrir
19,331
3,941
0
6,585
30,577
14,252
132
12,427
17,324
0
76,135
L
Heimdallr
fringed_shaper9
Heimdallr
12,109
5,938
0
375
24,505
11,798
1,567
12,419
11,310
0
77,606
W
24,924
1,503
535
5,261
19,946
17,008
1,754
0
19,946
75,520
0
W
Bakasura
neplhimBR
Bakasura
12,543
8,841
0
4,599
24,986
16,749
0
0
24,986
0
140,946
L
Hachiman
qShinra
Hachiman
7,678
2,305
0
5,668
21,633
9,067
400
11,849
9,049
0
70,073
L
Cernunnos
ßøøž
Cernunnos
23,590
11,916
0
5,572
26,864
12,087
96
13,921
12,371
0
96,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,400
Gold Earned
77,057
584
Minions Killed
584
0
Camps Cleared
0
2,471,591
Distance Traveled
2,720,178
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,742
525
114
4
0
526,648
1
W
Cthulhu
14,211
474
70
2
0
570,935
4
W
Morgan Le Fay
15,474
516
79
3
0
550,113
3
L
Amaterasu
13,182
439
110
4
0
578,628
0
L
Fenrir
14,280
476
97
3
0
522,151
6
L
Heimdallr
12,798
427
98
3
0
479,055
0
W
Tiamat
15,915
531
112
4
0
518,262
3
W
Bakasura
15,715
524
209
7
0
554,220
0
L
Hachiman
11,786
393
138
5
0
492,737
4
L
Cernunnos
13,354
445
141
5
0
399,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role