Player Matchup

Chaac
Chaac
Dcf200
Chaac
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,587 Elo+
Party 2
Thor
Thor
Kyrdec
Thor
Level 103
God Stats
3W - 1L
1,732 SR
Queue Stats
36W - 27L
1,549 Elo+
Party 2
Nox
Nox
Z3ENITH
Nox
Level 85
God Stats
4W - 1L
1,786 SR
Queue Stats
43W - 31L
1,565 Elo+
Party 2
Apollo
Apollo
cklader
Apollo
Level 49
God Stats
21W - 26L
1,460 SR
Queue Stats
231W - 230L
1,472 Elo+
Solo
Khepri
Khepri
jmsescool
Khepri
Level 89
God Stats
41W - 23L
1,776 SR
Queue Stats
55W - 42L
1,625 Elo+
Party 2
Team Averages
Level 71
1,651 SR
1,560 Elo+

VS

Team Averages
Level 71
1,603 SR
1,611 Elo+
Izanami
Izanami
Despaer95
Izanami
Level 26
God Stats
18W - 12L
1,565 SR
Queue Stats
65W - 65L
1,599 Elo+
Party 3
Tyr
Tyr
DownfallDYN
Tyr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,526 Elo+
Solo
Ne Zha
Ne Zha
PlenaMiseriae
Ne Zha
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
295W - 195L
1,705 Elo+
Party 1
Nu Wa
Nu Wa
SynnoveAcantha
Nu Wa
Level 27
God Stats
13W - 8L
1,745 SR
Queue Stats
259W - 176L
1,658 Elo+
Party 1
Athena
Athena
XDutchxBoyX
Athena
Level 141
God Stats
6W - 3L
1,705 SR
Queue Stats
228W - 203L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dcf200
Chaac
10
1 / 1 / 0
5,984
598
4,099
6,073
3,062
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
Kyrdec
Thor
10
4 / 1 / 1
6,171
617
2,614
6,593
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
10
5 / 1 / 2
6,323
632
3,280
3,365
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
cklader
Apollo
10
4 / 0 / 2
5,577
558
6,262
4,953
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
jmsescool
Khepri
9
0 / 0 / 5
5,463
546
2,039
5,040
2,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Despaer95
Izanami
8
0 / 3 / 0
4,353
435
2,091
4,807
1,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 2 / 0
4,980
498
3,551
6,693
3,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 2 / 0
5,702
570
3,321
5,767
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 5 / 1
4,687
469
956
4,809
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
8
0 / 2 / 0
4,470
447
2,455
7,117
2,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
14
Kills
3
3
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
Dcf200
Chaac
1
1
0
1
L
Izanami
Despaer95
Izanami
0
3
0
0
L
1
2
0
0.5
W
Thor
Kyrdec
Thor
4
1
1
4.5
L
2
2
0
1
L
0
5
1
0.1
L
Athena
0
2
0
0
W
Nox
5
1
2
6
W
Apollo
cklader
Apollo
4
0
2
5
W
Khepri
jmsescool
Khepri
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,294
Damage
12,374
26,024
Taken
29,193
10,120
Mitigated
10,659
11,353
Healing
8,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Dcf200
Chaac
4,099
1,188
0
2,748
6,073
3,062
0
0
6,073
0
28,574
L
Izanami
Despaer95
Izanami
2,091
1,264
0
811
4,807
1,028
0
1,083
3,724
0
19,980
L
3,551
1,132
0
3,366
6,693
3,598
0
0
6,693
0
19,660
W
Thor
Kyrdec
Thor
2,614
893
0
3,569
6,593
1,955
0
1,088
5,385
0
28,841
L
3,321
541
0
2,335
5,767
1,697
0
679
5,088
0
28,413
L
956
340
0
330
4,809
1,368
0
2,601
2,208
14,094
0
L
Athena
2,455
441
381
948
7,117
2,968
0
956
6,161
13,886
0
W
Nox
3,280
216
0
590
3,365
959
70
174
3,111
23,700
0
W
Apollo
cklader
Apollo
6,262
3,964
0
2,350
4,953
1,549
676
642
4,311
0
30,035
W
Khepri
jmsescool
Khepri
2,039
323
0
2,096
5,040
2,595
168
1,307
3,733
16,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,518
Gold Earned
24,192
270
Minions Killed
192
0
Camps Cleared
0
940,518
Distance Traveled
909,275
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,984
598
75
8
0
186,791
0
L
Izanami
4,353
435
32
3
0
147,276
0
L
Tyr
4,980
498
44
4
0
194,339
0
W
Thor
6,171
617
69
7
0
191,394
0
L
Ne Zha
5,702
570
56
6
0
192,665
3
L
Nu Wa
4,687
469
36
4
0
159,483
1
L
Athena
4,470
447
24
2
0
215,512
3
W
Nox
6,323
632
54
5
0
185,938
4
W
Apollo
5,577
558
56
6
0
175,965
1
W
Khepri
5,463
546
16
2
0
200,430
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role