Player Matchup

Cabrakan
Cabrakan
Axel_Blake
Cabrakan
Level 116
God Stats
4W - 4L
1,396 SR
Queue Stats
170W - 181L
1,463 Elo+
Party 3
Rama
Rama
Boe94King
Rama
Level 114
God Stats
1W - 4L
1,520 SR
Queue Stats
173W - 184L
1,462 Elo+
Party 3
Ne Zha
Ne Zha
K-o-o-r-i
Ne Zha
Level 116
God Stats
1W - 2L
1,266 SR
Queue Stats
75W - 101L
1,450 Elo+
Party 3
Neith
Neith
Kalpe
Neith
Level 91
God Stats
0W - 3L
1,486 SR
Queue Stats
126W - 120L
1,548 Elo+
Solo
Kukulkan
Kukulkan
MontiShurtugal
Kukulkan
Level 109
God Stats
4W - 4L
1,333 SR
Queue Stats
125W - 127L
1,452 Elo+
Party 3
Team Averages
Level 109
1,400 SR
1,475 Elo+

VS

Team Averages
Level 105
1,365 SR
1,499 Elo+
Hachiman
Hachiman
AlmightyKratos
Hachiman
Level 128
God Stats
1W - 1L
1,265 SR
Queue Stats
115W - 107L
1,460 Elo+
Solo
Sobek
Sobek
Colonel_Morgan
Sobek
Level 129
God Stats
5W - 1L
1,751 SR
Queue Stats
139W - 129L
1,523 Elo+
Party 2
Erlang Shen
Erlang Shen
Xyts_Achille
Erlang Shen
Level 97
God Stats
4W - 2L
1,351 SR
Queue Stats
354W - 367L
1,539 Elo+
Party 1
Ares
Ares
ggKillerprincess
Ares
Level 124
God Stats
1W - 2L
1,176 SR
Queue Stats
109W - 117L
1,507 Elo+
Party 2
Nu Wa
Nu Wa
reapertsuki
Nu Wa
Level 48
God Stats
3W - 1L
1,285 SR
Queue Stats
99W - 104L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Axel_Blake
Cabrakan
19
3 / 9 / 11
12,852
643
13,683
25,564
45,565
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
20
9 / 7 / 11
14,678
734
27,361
17,512
9,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
K-o-o-r-i
Ne Zha
20
3 / 8 / 14
13,022
651
12,777
18,667
10,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Kalpe
Neith
19
4 / 8 / 10
13,247
662
13,659
17,820
8,119
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
20
7 / 6 / 11
14,505
725
27,685
16,914
8,871
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
14 / 7 / 14
15,827
791
27,323
20,306
10,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
4 / 8 / 20
13,313
666
8,917
25,275
36,610
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
Xyts_Achille
Erlang Shen
20
5 / 2 / 26
14,520
726
19,088
33,540
27,305
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
11 / 7 / 16
14,277
714
17,509
22,823
29,491
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
4 / 2 / 17
13,943
697
16,826
9,869
4,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
131
26
Kills
38
38
Deaths
26
57
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Hachiman
14
7
14
3
L
Cabrakan
Axel_Blake
Cabrakan
3
9
11
0.94
L
Rama
9
7
11
2.07
W
4
8
20
1.75
L
Ne Zha
K-o-o-r-i
Ne Zha
3
8
14
1.25
L
Neith
Kalpe
Neith
4
8
10
1.13
L
Kukulkan
7
6
11
2.08
W
Erlang Shen
Xyts_Achille
Erlang Shen
5
2
26
9
W
11
7
16
2.71
W
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,165
Damage
89,663
96,477
Taken
111,813
83,133
Mitigated
108,266
24,862
Healing
45,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
27,323
19,524
3,250
5,713
20,306
10,199
1,014
7,466
12,840
0
54,997
L
Cabrakan
Axel_Blake
Cabrakan
13,683
1,712
2,061
6,036
25,564
45,565
0
9,304
16,260
23,392
0
L
Rama
27,361
14,659
2,373
2,858
17,512
9,731
2,106
9,007
8,505
0
61,392
W
8,917
416
2,442
4,623
25,275
36,610
474
10,466
14,809
21,848
0
L
Ne Zha
K-o-o-r-i
Ne Zha
12,777
3,384
0
1,984
18,667
10,847
0
8,165
10,502
0
35,705
L
Neith
Kalpe
Neith
13,659
6,646
1,767
3,730
17,820
8,119
0
7,849
9,971
0
34,188
L
Kukulkan
27,685
2,191
1,253
2,800
16,914
8,871
0
8,927
7,987
79,620
0
W
Erlang Shen
Xyts_Achille
Erlang Shen
19,088
6,340
4,766
19,263
33,540
27,305
1,399
12,645
20,895
0
41,858
W
17,509
420
1,256
2,122
22,823
29,491
346
6,848
15,975
21,965
0
W
16,826
5,887
1,569
797
9,869
4,661
2,222
3,943
5,926
56,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,304
Gold Earned
71,880
292
Minions Killed
208
0
Camps Cleared
0
1,531,888
Distance Traveled
1,626,624
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,827
791
71
4
0
293,346
3
L
Cabrakan
12,852
643
17
1
0
291,839
1
L
Rama
14,678
734
81
4
0
285,899
0
W
Sobek
13,313
666
18
1
0
343,216
2
L
Ne Zha
13,022
651
27
1
0
317,025
4
L
Neith
13,247
662
43
2
0
314,799
1
L
Kukulkan
14,505
725
124
6
0
322,326
1
W
Erlang Shen
14,520
726
25
1
0
388,372
2
W
Ares
14,277
714
11
1
0
324,365
0
W
Nu Wa
13,943
697
83
4
0
277,325
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role