Player Matchup

Mulan
Mulan
CertifiedBlick
Mulan
Level 66
God Stats
1W - 2L
1,613 SR
Queue Stats
46W - 68L
1,437 Elo+
Solo
Neith
Neith
PLAYl3O1dolf
Neith
Level 31
God Stats
14W - 12L
1,555 SR
Queue Stats
120W - 130L
1,517 Elo+
Party 1
Nox
Nox
l2EDl2Ulvl
Nox
Level 48
God Stats
10W - 13L
1,460 SR
Queue Stats
191W - 143L
1,572 Elo+
Party 1
Team Averages
Level 48
1,542 SR
1,509 Elo+

VS

Team Averages
Level 76
1,435 SR
1,417 Elo+
Ra
Ra
BBuildnStacks
Ra
Level 120
God Stats
2W - 3L
1,459 SR
Queue Stats
144W - 183L
1,500 Elo+
Solo
Ares
Ares
Majin Noobie
Ares
Level 92
God Stats
2W - 1L
1,538 SR
Queue Stats
58W - 60L
1,449 Elo+
Solo
Thor
Thor
ManukScarlet
Thor
Level 15
God Stats
1W - 1L
1,307 SR
Queue Stats
7W - 13L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 3
8,251
825
6,092
13,224
7,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
1 / 10 / 1
6,790
679
4,402
11,258
3,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 8 / 1
7,525
753
6,229
11,761
4,107
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 15
9,087
909
9,073
7,336
3,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 2 / 13
8,609
861
4,493
8,929
7,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
17 / 2 / 4
10,107
1,011
15,169
11,082
6,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
5
Kills
24
24
Deaths
5
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
1
15
11.5
L
2
6
3
0.58
W
3
2
13
4.75
W
17
2
4
9.5
L
1
10
1
0.15
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,723
Damage
28,735
36,243
Taken
27,347
14,283
Mitigated
16,676
4,239
Healing
6,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,073
1,067
1,831
3,253
7,336
3,125
977
2,535
4,801
43,822
0
L
6,092
1,053
135
1,952
13,224
7,076
0
4,142
8,842
0
17,131
W
4,493
239
0
570
8,929
7,166
79
2,196
6,733
9,615
0
W
15,169
4,457
0
588
11,082
6,385
1,298
1,498
9,584
0
33,011
L
4,402
2,110
0
325
11,258
3,100
0
3,642
7,316
0
15,712
L
6,229
1,038
0
1,827
11,761
4,107
0
5,782
5,841
21,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,566
Gold Earned
27,803
74
Minions Killed
110
0
Camps Cleared
0
472,403
Distance Traveled
552,563
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,087
909
77
8
0
186,861
0
L
Mulan
8,251
825
21
2
0
166,091
4
W
Ares
8,609
861
3
0
0
181,295
1
W
Thor
10,107
1,011
30
3
0
184,407
0
L
Neith
6,790
679
20
2
0
143,467
1
L
Nox
7,525
753
33
3
0
162,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role