Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
CyGplaysCQ
Ares
Level 25
God Stats
37W - 18L
1,718 SR
Queue Stats
421W - 291L
1,690 Elo+
Party 1
Arachne
Arachne
Genysixx
Arachne
Level 39
God Stats
10W - 7L
1,616 SR
Queue Stats
114W - 115L
1,503 Elo+
Solo
Medusa
Medusa
Roxnx
Medusa
Level 123
God Stats
18W - 10L
1,755 SR
Queue Stats
592W - 468L
1,634 Elo+
Party 1
Persephone
Persephone
TheIvoryCrow
Persephone
Level 143
God Stats
84W - 49L
1,732 SR
Queue Stats
322W - 270L
1,679 Elo+
Party 1
Team Averages
Level 87
1,664 SR
1,601 Elo+

VS

Team Averages
Level 86
1,538 SR
1,516 Elo+
Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Malineł
Cu Chulainn
Level 28
God Stats
14W - 8L
1,638 SR
Queue Stats
72W - 79L
1,542 Elo+
Party 2
Danzaburou
Danzaburou
Warnienty
Danzaburou
Level 106
God Stats
15W - 17L
1,543 SR
Queue Stats
321W - 316L
1,540 Elo+
Party 2
Persephone
Persephone
malis95220
Persephone
Level 147
God Stats
16W - 22L
1,508 SR
Queue Stats
118W - 121L
1,510 Elo+
Party 3
Ymir
Ymir
miyuki3006
Ymir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 0 / 2
7,875
656
8,693
6,580
4,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
4 / 0 / 3
7,508
626
4,898
6,174
4,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Genysixx
Arachne
12
5 / 2 / 3
7,456
621
5,200
8,846
3,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Roxnx
Medusa
13
7 / 2 / 2
8,220
685
7,123
5,817
2,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
TheIvoryCrow
Persephone
11
0 / 2 / 2
6,790
566
1,934
5,358
1,803
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 4 / 1
6,055
505
3,124
8,071
2,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Malineł
Cu Chulainn
11
0 / 3 / 0
6,734
561
2,908
12,051
6,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Warnienty
Danzaburou
10
3 / 4 / 0
6,441
537
4,480
8,210
2,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
malis95220
Persephone
12
2 / 3 / 1
7,102
592
6,618
6,757
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 6 / 0
5,168
431
290
8,155
3,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
18
Kills
6
6
Deaths
20
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
2
3
L
Mercury
 
Mercury
1
4
1
0.38
W
4
0
3
5.5
W
Arachne
Genysixx
Arachne
5
2
3
3.25
L
Cu Chulainn
Malineł
Cu Chulainn
0
3
0
0
W
Medusa
Roxnx
Medusa
7
2
2
4
W
Persephone
TheIvoryCrow
Persephone
0
2
2
0.5
L
Danzaburou
Warnienty
Danzaburou
3
4
0
0.75
L
Persephone
malis95220
Persephone
2
3
1
0.83
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,848
Damage
17,420
32,775
Taken
43,244
15,907
Mitigated
18,017
6,704
Healing
5,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,693
1,454
0
1,856
6,580
4,755
378
0
6,580
0
42,483
L
Mercury
 
Mercury
3,124
1,614
0
250
8,071
2,938
32
799
7,272
0
35,320
W
4,898
0
0
1,600
6,174
4,111
261
1,680
4,356
19,253
0
W
Arachne
Genysixx
Arachne
5,200
3,950
0
2,097
8,846
3,138
0
1,971
6,779
0
42,030
L
Cu Chulainn
Malineł
Cu Chulainn
2,908
576
0
3,307
12,051
6,418
0
559
11,492
0
27,267
W
Medusa
Roxnx
Medusa
7,123
2,841
0
250
5,817
2,100
724
228
5,589
0
47,671
W
Persephone
TheIvoryCrow
Persephone
1,934
92
0
901
5,358
1,803
575
2,560
2,562
42,716
0
L
Danzaburou
Warnienty
Danzaburou
4,480
1,398
0
1,099
8,210
2,479
423
638
7,572
0
30,726
L
Persephone
malis95220
Persephone
6,618
193
0
733
6,757
2,312
0
3,804
2,950
42,254
0
L
290
163
0
252
8,155
3,870
473
1,031
7,124
10,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,849
Gold Earned
31,500
383
Minions Killed
285
0
Camps Cleared
0
1,192,384
Distance Traveled
1,177,684
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,875
656
102
9
0
218,422
3
L
Mercury
6,055
505
70
6
0
283,178
1
W
Ares
7,508
626
31
3
0
250,272
6
W
Arachne
7,456
621
79
7
0
242,270
1
L
Cu Chulainn
6,734
561
61
5
0
200,519
2
W
Medusa
8,220
685
92
8
0
230,968
4
W
Persephone
6,790
566
79
7
0
250,452
5
L
Danzaburou
6,441
537
48
4
0
232,929
0
L
Persephone
7,102
592
88
7
0
240,681
6
L
Ymir
5,168
431
18
2
0
220,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role