Player Matchup

Mercury
Mercury
Frankie11
Mercury
Level 14
God Stats
10W - 3L
1,937 SR
Queue Stats
35W - 31L
1,421 Elo+
Party 1
Sun Wukong
Sun Wukong
Milan0808
Sun Wukong
Level 26
God Stats
10W - 7L
1,543 SR
Queue Stats
19W - 19L
1,398 Elo+
Party 1
Anubis
Anubis
kinai500
Anubis
Level 106
God Stats
2W - 0L
1,779 SR
Queue Stats
26W - 23L
1,463 Elo+
Party 1
Team Averages
Level 49
1,753 SR
1,427 Elo+

VS

Team Averages
Level 48
1,422 SR
1,382 Elo+
Amaterasu
Amaterasu
Avetikyan
Amaterasu
Level 109
God Stats
1W - 1L
1,337 SR
Queue Stats
85W - 122L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
DNA-CrimsonHegzo
Cthulhu
Level 18
God Stats
17W - 22L
1,544 SR
Queue Stats
25W - 35L
1,386 Elo+
Party 2
Khepri
Khepri
WhiteEyedCrafter
Khepri
Level 16
God Stats
8W - 17L
1,384 SR
Queue Stats
21W - 42L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Frankie11
Mercury
16
12 / 0 / 10
12,087
806
16,348
10,653
3,960
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Milan0808
Sun Wukong
16
12 / 1 / 9
12,010
801
17,843
17,423
9,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
kinai500
Anubis
16
2 / 1 / 19
10,605
707
11,994
9,824
4,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Avetikyan
Amaterasu
11
1 / 10 / 1
8,736
582
8,185
14,775
9,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
1 / 6 / 1
10,063
671
13,166
16,458
12,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 10 / 1
8,768
585
5,454
19,144
17,821
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
5
26
Kills
2
2
Deaths
26
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Avetikyan
Amaterasu
1
10
1
0.15
L
1
6
1
0.25
W
Mercury
Frankie11
Mercury
12
0
10
17
W
Sun Wukong
Milan0808
Sun Wukong
12
1
9
16.5
L
0
10
1
0.05
W
Anubis
kinai500
Anubis
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,185
Damage
26,805
37,900
Taken
50,377
17,956
Mitigated
40,216
14,153
Healing
3,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Avetikyan
Amaterasu
8,185
3,896
0
1,223
14,775
9,964
332
1,888
12,631
0
25,671
L
13,166
1,129
698
1,216
16,458
12,431
458
3,573
12,616
48,363
0
W
Mercury
Frankie11
Mercury
16,348
11,207
0
622
10,653
3,960
0
4,941
5,442
0
48,935
W
Sun Wukong
Milan0808
Sun Wukong
17,843
5,596
393
8,660
17,423
9,733
468
7,563
9,578
0
56,490
L
5,454
752
0
469
19,144
17,821
385
5,782
13,136
12,974
0
W
Anubis
kinai500
Anubis
11,994
461
272
4,206
9,824
4,263
338
6,116
3,555
40,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,702
Gold Earned
27,567
193
Minions Killed
113
0
Camps Cleared
0
872,907
Distance Traveled
793,687
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,736
582
41
3
0
260,887
3
L
Cthulhu
10,063
671
59
4
0
285,065
1
W
Mercury
12,087
806
68
5
0
333,318
2
W
Sun Wukong
12,010
801
59
4
0
297,364
1
L
Khepri
8,768
585
13
1
0
247,735
4
W
Anubis
10,605
707
66
4
0
242,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role