Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
TBM97
Izanami
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,398 Elo+
Party 1
Team Averages
Level 77
1,500 SR
1,466 Elo+

VS

Team Averages
Level 41
1,510 SR
1,465 Elo+
Gilgamesh
Gilgamesh
KyoPolak
Gilgamesh
Level 89
God Stats
2W - 1L
1,507 SR
Queue Stats
2W - 1L
1,530 Elo+
Party 2
Discordia
Discordia
ObamaSmitePlayer
Discordia
Level 16
God Stats
3W - 1L
1,524 SR
Queue Stats
109W - 60L
1,566 Elo+
Solo
Hel
Hel
lauckeur
Hel
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
4 / 3 / 1
7,735
645
5,260
11,520
13,987
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
 
Ah Puch
10
1 / 6 / 4
7,370
614
6,090
9,305
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
TBM97
Izanami
11
0 / 5 / 3
7,315
610
5,208
9,604
3,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KyoPolak
Gilgamesh
13
9 / 2 / 3
9,535
795
8,371
9,690
6,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
14
4 / 0 / 9
9,119
760
16,471
4,879
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 3 / 10
7,946
662
2,860
7,291
4,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
14
14
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
3
1
1.5
L
Ah Puch
 
Ah Puch
1
6
4
0.5
W
Gilgamesh
KyoPolak
Gilgamesh
9
2
3
5.25
W
Discordia
4
0
9
8.5
L
Izanami
TBM97
Izanami
0
5
3
0.3
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,558
Damage
27,702
30,429
Taken
21,860
21,159
Mitigated
13,363
2,067
Healing
10,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,260
586
0
370
11,520
13,987
29
7,715
3,615
7,685
0
L
Ah Puch
 
Ah Puch
6,090
180
0
746
9,305
3,481
0
5,883
3,332
22,660
0
W
Gilgamesh
KyoPolak
Gilgamesh
8,371
2,358
0
1,941
9,690
6,915
226
4,568
5,122
0
22,974
W
Discordia
16,471
2,008
0
2,861
4,879
1,827
366
2,309
2,570
58,125
0
L
Izanami
TBM97
Izanami
5,208
2,977
0
951
9,604
3,691
662
5,733
3,691
0
34,211
W
2,860
560
2,493
3,269
7,291
4,621
175
4,473
2,818
10,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,420
Gold Earned
26,600
108
Minions Killed
134
0
Camps Cleared
0
620,820
Distance Traveled
686,164
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,735
645
7
1
0
234,933
2
L
Ah Puch
7,370
614
34
3
0
178,820
3
W
Gilgamesh
9,535
795
22
2
0
237,883
2
W
Discordia
9,119
760
91
8
0
240,144
2
L
Izanami
7,315
610
67
6
0
207,067
4
W
Hel
7,946
662
21
2
0
208,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role