Player Matchup

Gilgamesh
Gilgamesh
Coleycole7
Gilgamesh
Level 26
God Stats
7W - 6L
1,362 SR
Queue Stats
197W - 193L
1,387 Elo+
Solo
Amaterasu
Amaterasu
MPMartins2000
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,267 Elo+
Solo
Cthulhu
Cthulhu
Yony_HjL
Cthulhu
Level 9
God Stats
21W - 27L
1,342 SR
Queue Stats
25W - 34L
1,312 Elo+
Solo
Ra
Ra
xIRubix_Legion
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,061 Elo+
Solo
Hou Yi
Hou Yi
ĆħìńJűńğ
Hou Yi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,125 Elo+
Solo
Team Averages
Level 10
1,441 SR
1,230 Elo+

VS

Team Averages
Level 17
1,424 SR
1,310 Elo+
Cabrakan
Cabrakan
ChaseDaChamp
Cabrakan
Level 27
God Stats
5W - 4L
1,574 SR
Queue Stats
58W - 59L
1,443 Elo+
Party 1
Heimdallr
Heimdallr
DIJARIAN
Heimdallr
Level 16
God Stats
6W - 6L
1,361 SR
Queue Stats
16W - 17L
1,199 Elo+
Solo
Fenrir
Fenrir
Drac0 DG
Fenrir
Level 27
God Stats
2W - 2L
1,336 SR
Queue Stats
21W - 27L
1,435 Elo+
Party 1
Sun Wukong
Sun Wukong
PaxR6
Sun Wukong
Level 6
God Stats
9W - 16L
1,096 SR
Queue Stats
12W - 21L
1,183 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
nihilishim
Morgan Le Fay
Level 7
God Stats
7W - 5L
1,752 SR
Queue Stats
12W - 15L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Coleycole7
Gilgamesh
20
11 / 5 / 4
13,473
481
20,271
28,922
16,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
MPMartins2000
Amaterasu
17
1 / 9 / 1
11,372
406
4,602
21,981
16,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Yony_HjL
Cthulhu
17
5 / 8 / 7
11,517
411
15,858
36,857
31,160
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 13 / 2
10,172
363
9,080
18,566
7,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 11 / 7
11,051
395
10,262
19,828
6,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ChaseDaChamp
Cabrakan
20
12 / 3 / 11
15,271
545
25,113
20,704
20,270
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
DIJARIAN
Heimdallr
19
6 / 6 / 11
12,777
456
16,624
17,955
7,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Drac0 DG
Fenrir
19
13 / 4 / 6
13,771
492
16,185
18,473
10,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
PaxR6
Sun Wukong
17
6 / 1 / 10
12,440
444
15,355
17,299
16,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
nihilishim
Morgan Le Fay
20
8 / 7 / 13
13,211
472
29,306
17,333
7,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
96
21
Kills
45
46
Deaths
21
21
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ChaseDaChamp
Cabrakan
12
3
11
5.83
L
Gilgamesh
Coleycole7
Gilgamesh
11
5
4
2.6
W
Heimdallr
DIJARIAN
Heimdallr
6
6
11
1.92
W
Fenrir
Drac0 DG
Fenrir
13
4
6
4
L
Amaterasu
MPMartins2000
Amaterasu
1
9
1
0.17
W
Sun Wukong
PaxR6
Sun Wukong
6
1
10
11
L
Cthulhu
Yony_HjL
Cthulhu
5
8
7
1.06
W
Morgan Le Fay
nihilishim
Morgan Le Fay
8
7
13
2.07
L
2
13
2
0.23
L
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,073
Damage
102,583
126,154
Taken
91,764
78,317
Mitigated
61,947
15,523
Healing
12,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ChaseDaChamp
Cabrakan
25,113
3,034
237
2,400
20,704
20,270
601
5,564
14,944
82,759
0
L
Gilgamesh
Coleycole7
Gilgamesh
20,271
6,057
0
3,027
28,922
16,330
0
9,716
19,206
0
92,281
W
Heimdallr
DIJARIAN
Heimdallr
16,624
7,746
0
1,738
17,955
7,747
834
4,266
13,659
0
64,205
W
Fenrir
Drac0 DG
Fenrir
16,185
6,059
267
1,782
18,473
10,211
3,508
4,514
13,811
0
72,405
L
Amaterasu
MPMartins2000
Amaterasu
4,602
3,231
0
3,203
21,981
16,197
3,227
5,699
16,282
0
48,242
W
Sun Wukong
PaxR6
Sun Wukong
15,355
4,251
0
2,994
17,299
16,300
2,401
4,762
12,359
0
59,386
L
Cthulhu
Yony_HjL
Cthulhu
15,858
576
1,105
6,591
36,857
31,160
0
22,401
14,456
39,093
0
W
Morgan Le Fay
nihilishim
Morgan Le Fay
29,306
4,667
0
3,491
17,333
7,419
1,660
5,130
12,053
77,044
0
L
9,080
1,855
1,312
285
18,566
7,796
585
8,672
9,894
36,637
0
L
10,262
3,754
0
0
19,828
6,834
764
9,109
10,719
0
52,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,585
Gold Earned
67,470
432
Minions Killed
450
0
Camps Cleared
0
2,205,967
Distance Traveled
2,440,648
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
15,271
545
99
4
0
520,373
1
L
Gilgamesh
13,473
481
139
5
0
501,736
1
W
Heimdallr
12,777
456
86
3
0
487,950
0
W
Fenrir
13,771
492
99
4
0
482,870
0
L
Amaterasu
11,372
406
95
3
0
434,774
2
W
Sun Wukong
12,440
444
81
3
0
484,902
3
L
Cthulhu
11,517
411
56
2
0
492,402
0
W
Morgan Le Fay
13,211
472
85
3
0
464,553
0
L
Ra
10,172
363
51
2
0
366,443
1
L
Hou Yi
11,051
395
91
3
0
410,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role