Player Matchup

Ullr
Ullr
Gold V
 
Ullr
Gold V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Tanadiel17
Baron Samedi
Silver III
Level 145
God Stats
1W - 2L
1,457 SR
Queue Stats
18W - 36L
1,327 MMR
Solo
Bacchus
Bacchus
Silver II
alextron777
Bacchus
Silver II
Level 68
God Stats
0W - 1L
1,739 SR
Queue Stats
82W - 106L
1,167 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,565 SR
1,331 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 103
1,529 SR
1,359 MMR
Hercules
Hercules
Bronze III
Anvorgesiita
Hercules
Bronze III
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,461 MMR
Party 1
Sobek
Sobek
Bronze III
Zaserk
Sobek
Bronze III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,461 MMR
Party 1
Anubis
Anubis
Silver II
xxxLuCCiFERxxx
Anubis
Silver II
Level 143
God Stats
2W - 1L
1,586 SR
Queue Stats
29W - 41L
1,156 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
1 / 5 / 0
6,264
626
4,629
8,520
2,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Baron Samedi
Tanadiel17
Baron Samedi
8
0 / 6 / 2
6,252
625
2,925
7,173
2,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
alextron777
Bacchus
11
1 / 4 / 0
7,024
702
2,303
10,300
6,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
GilgameshAphroditeChang'eHou YiTiamat

VS

Bans
MulanPersephoneKhepriDiscordiaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Anvorgesiita
Hercules
12
7 / 1 / 7
8,744
874
8,016
9,491
5,809
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Zaserk
Sobek
12
4 / 1 / 10
8,697
870
5,088
9,667
8,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 0 / 9
8,425
843
8,645
4,034
2,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
15
15
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
5
0
0.2
W
Hercules
Anvorgesiita
Hercules
7
1
7
10.5
L
Baron Samedi
Tanadiel17
Baron Samedi
0
6
2
0.17
W
Sobek
Zaserk
Sobek
4
1
10
9
L
Bacchus
alextron777
Bacchus
1
4
0
0.25
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,857
Damage
21,749
25,993
Taken
23,192
11,514
Mitigated
16,644
2,624
Healing
9,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,629
856
0
10
8,520
2,106
0
4,452
4,068
0
17,281
W
Hercules
Anvorgesiita
Hercules
8,016
2,764
458
2,752
9,491
5,809
961
2,486
7,005
0
20,058
L
Baron Samedi
Tanadiel17
Baron Samedi
2,925
180
286
900
7,173
2,806
0
2,951
4,222
12,924
0
W
Sobek
Zaserk
Sobek
5,088
636
0
3,541
9,667
8,718
261
2,024
7,643
16,663
0
L
Bacchus
alextron777
Bacchus
2,303
240
0
1,428
10,300
6,602
0
6,330
3,970
8,178
0
W
8,645
324
0
3,028
4,034
2,117
1,130
718
3,316
37,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,540
Gold Earned
25,866
69
Minions Killed
110
0
Camps Cleared
0
505,677
Distance Traveled
574,761
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,264
626
30
3
0
164,996
2
W
Hercules
8,744
874
24
2
0
212,606
1
L
Baron Samedi
6,252
625
22
2
0
141,627
0
W
Sobek
8,697
870
16
2
0
202,801
2
L
Bacchus
7,024
702
17
2
0
199,054
0
W
Anubis
8,425
843
70
7
0
159,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role