Player Matchup

Nemesis
Nemesis
BiGPK99
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Sol
Sol
Juanfoxxa
Sol
Level 26
God Stats
7W - 1L
1,905 SR
Queue Stats
75W - 55L
1,482 Elo+
Party 1
Ymir
Ymir
SeñorF
Ymir
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
61W - 73L
1,361 Elo+
Solo
Neith
Neith
churrumais69
Neith
Level 28
God Stats
40W - 58L
1,339 SR
Queue Stats
96W - 139L
1,273 Elo+
Solo
Hercules
Hercules
joseilitoX2003
Hercules
Level 24
God Stats
9W - 10L
1,441 SR
Queue Stats
48W - 39L
1,480 Elo+
Party 1
Team Averages
Level 20
1,537 SR
1,419 Elo+

VS

Team Averages
Level 13
1,430 SR
1,359 Elo+
Da Ji
Da Ji
KainRuthless
Da Ji
Level 25
God Stats
3W - 4L
1,646 SR
Queue Stats
18W - 15L
1,401 Elo+
Solo
Neith
Neith
Nejslu7a
Neith
Level 4
God Stats
5W - 5L
1,164 SR
Queue Stats
61W - 57L
1,105 Elo+
Solo
Amaterasu
Amaterasu
Paaan1997
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Timoshka558
Tsukuyomi
Level 9
God Stats
28W - 30L
1,405 SR
Queue Stats
60W - 54L
1,413 Elo+
Solo
Nu Wa
Nu Wa
anaabbelen
Nu Wa
Level 27
God Stats
34W - 59L
1,435 SR
Queue Stats
70W - 89L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BiGPK99
Nemesis
9
2 / 2 / 4
5,465
547
1,546
4,518
1,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
8 / 0 / 0
6,988
699
6,706
4,384
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
SeñorF
Ymir
7
1 / 2 / 2
5,028
503
1,916
6,479
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 4 / 1
5,270
527
2,367
3,947
853
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
12
5 / 0 / 0
7,214
721
3,540
4,870
3,875
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 0
4,806
481
3,618
7,109
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Nejslu7a
Neith
9
2 / 4 / 4
5,529
553
3,955
6,126
1,784
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Paaan1997
Amaterasu
5
0 / 5 / 0
4,080
408
829
5,516
2,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Timoshka558
Tsukuyomi
8
4 / 1 / 2
5,229
523
2,287
4,795
1,384
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
8
0 / 3 / 0
4,628
463
1,442
4,804
1,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
16
Kills
8
8
Deaths
16
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BiGPK99
Nemesis
2
2
4
2
W
8
0
0
8
L
2
3
0
0.67
L
Neith
Nejslu7a
Neith
2
4
4
1
L
Amaterasu
Paaan1997
Amaterasu
0
5
0
0
W
Ymir
SeñorF
Ymir
1
2
2
1
L
Tsukuyomi
Timoshka558
Tsukuyomi
4
1
2
5
L
Nu Wa
0
3
0
0
W
0
4
1
0.13
W
Hercules
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,075
Damage
12,131
24,198
Taken
28,350
10,015
Mitigated
9,526
10,076
Healing
5,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BiGPK99
Nemesis
1,546
533
0
1,042
4,518
1,534
18
0
4,518
0
11,465
W
6,706
2,527
0
3,764
4,384
1,217
1,902
939
3,445
48,106
0
L
3,618
1,074
0
1,292
7,109
2,305
0
1,844
5,265
0
17,188
L
Neith
Nejslu7a
Neith
3,955
1,762
0
1,617
6,126
1,784
328
1,107
5,019
0
22,820
L
Amaterasu
Paaan1997
Amaterasu
829
396
0
722
5,516
2,526
0
1,493
4,023
0
12,669
W
Ymir
SeñorF
Ymir
1,916
1,205
0
2,571
6,479
2,536
0
299
6,180
15,335
0
L
Tsukuyomi
Timoshka558
Tsukuyomi
2,287
752
0
1,516
4,795
1,384
0
276
4,519
0
15,908
L
Nu Wa
1,442
578
0
254
4,804
1,527
177
3,902
902
17,256
0
W
2,367
468
0
459
3,947
853
177
103
3,844
0
19,216
W
Hercules
3,540
1,461
0
2,240
4,870
3,875
0
101
4,769
0
39,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,965
Gold Earned
24,272
306
Minions Killed
186
0
Camps Cleared
0
820,469
Distance Traveled
876,962
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,465
547
23
2
0
178,867
3
W
Sol
6,988
699
99
10
0
183,076
2
L
Da Ji
4,806
481
40
4
0
196,429
0
L
Neith
5,529
553
48
5
0
171,579
1
L
Amaterasu
4,080
408
30
3
0
144,949
2
W
Ymir
5,028
503
39
4
0
157,386
0
L
Tsukuyomi
5,229
523
32
3
0
182,784
1
L
Nu Wa
4,628
463
36
4
0
181,221
0
W
Neith
5,270
527
45
5
0
144,443
0
W
Hercules
7,214
721
100
10
0
156,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role