Player Matchup

Tiamat
Tiamat
Doctor-Parasite
Tiamat
Level 147
God Stats
25W - 15L
1,586 SR
Queue Stats
297W - 194L
1,632 Elo+
Party 1
Ullr
Ullr
MeHoyMinoy_1
Ullr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 49L
1,569 Elo+
Party 1
Gilgamesh
Gilgamesh
Nasmaj
Gilgamesh
Level 64
God Stats
37W - 35L
1,489 SR
Queue Stats
539W - 767L
1,300 Elo+
Solo
Team Averages
Level 111
1,525 SR
1,500 Elo+

VS

Team Averages
Level 124
1,648 SR
1,490 Elo+
Kuzenbo
Kuzenbo
APE-Za-Z00keeper
Kuzenbo
Level 124
God Stats
27W - 18L
1,551 SR
Queue Stats
244W - 249L
1,527 Elo+
Party 2
Gilgamesh
Gilgamesh
Omega_Space_King
Gilgamesh
Level 126
God Stats
28W - 23L
1,639 SR
Queue Stats
276W - 249L
1,623 Elo+
Party 2
Baron Samedi
Baron Samedi
giulianoguedes
Baron Samedi
Level 122
God Stats
25W - 23L
1,756 SR
Queue Stats
256W - 306L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,477
648
7,215
6,791
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 1 / 2
6,089
609
5,385
5,780
1,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
Nasmaj
Gilgamesh
9
0 / 5 / 1
5,877
588
4,120
11,024
7,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 7
7,192
719
4,438
9,005
9,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
11
8 / 0 / 3
8,078
808
8,625
8,818
4,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
giulianoguedes
Baron Samedi
10
2 / 1 / 5
6,817
682
4,976
7,137
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
11
11
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
2
5
0
0.4
L
0
1
2
1
L
Gilgamesh
Nasmaj
Gilgamesh
0
5
1
0.1
W
Gilgamesh
8
0
3
9.5
W
Baron Samedi
giulianoguedes
Baron Samedi
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,720
Damage
18,039
23,595
Taken
24,960
13,433
Mitigated
17,552
2,171
Healing
8,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,438
1,584
0
2,743
9,005
9,843
249
2,379
6,626
12,013
0
L
7,215
691
0
755
6,791
4,336
126
2,432
4,134
18,808
0
L
5,385
2,502
0
545
5,780
1,956
0
3,349
2,311
0
21,535
L
Gilgamesh
Nasmaj
Gilgamesh
4,120
785
322
549
11,024
7,141
0
3,633
7,241
0
15,427
W
Gilgamesh
8,625
2,924
0
2,504
8,818
4,971
205
1,494
7,324
0
19,768
W
Baron Samedi
giulianoguedes
Baron Samedi
4,976
167
665
2,589
7,137
2,738
420
3,342
3,795
23,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,443
Gold Earned
22,087
98
Minions Killed
90
0
Camps Cleared
0
537,697
Distance Traveled
549,252
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,192
719
24
2
0
180,470
1
L
Tiamat
6,477
648
34
3
0
167,968
0
L
Ullr
6,089
609
36
4
0
185,924
1
L
Gilgamesh
5,877
588
28
3
0
183,805
1
W
Gilgamesh
8,078
808
30
3
0
202,521
2
W
Baron Samedi
6,817
682
36
4
0
166,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role