Player Matchup

Serqet
Serqet
JCLevium
Serqet
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 179L
1,563 Elo+
Party 1
Cupid
Cupid
LifePath1
Cupid
Level 119
God Stats
3W - 5L
1,541 SR
Queue Stats
307W - 384L
1,379 Elo+
Solo
Odin
Odin
Obiwan118
Odin
Level 57
God Stats
10W - 10L
1,639 SR
Queue Stats
80W - 86L
1,521 Elo+
Party 1
Geb
Geb
THECOMANDER5643
Geb
Level 115
God Stats
7W - 9L
1,554 SR
Queue Stats
103W - 104L
1,550 Elo+
Party 1
Scylla
Scylla
Xezuliomun
Scylla
Level 80
God Stats
1W - 1L
1,689 SR
Queue Stats
485W - 471L
1,542 Elo+
Solo
Team Averages
Level 95
1,585 SR
1,511 Elo+

VS

Team Averages
Level 96
1,414 SR
1,479 Elo+
Chiron
Chiron
BichaelBhomps
Chiron
Level 60
God Stats
22W - 19L
1,550 SR
Queue Stats
795W - 718L
1,524 Elo+
Solo
Fafnir
Fafnir
Chawlay
Fafnir
Level 105
God Stats
8W - 11L
1,327 SR
Queue Stats
1,138W - 1,144L
1,515 Elo+
Solo
Ymir
Ymir
Emiliano759MX
Ymir
Level 66
God Stats
28W - 33L
1,389 SR
Queue Stats
572W - 658L
1,415 Elo+
Solo
Gilgamesh
Gilgamesh
Haytumak
Gilgamesh
Level 126
God Stats
4W - 3L
1,476 SR
Queue Stats
32W - 35L
1,382 Elo+
Solo
Sol
Sol
chuter
Sol
Level 122
God Stats
2W - 4L
1,328 SR
Queue Stats
353W - 320L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
JCLevium
Serqet
13
5 / 1 / 2
8,076
538
4,805
7,491
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
LifePath1
Cupid
11
0 / 9 / 0
6,770
451
3,564
10,123
2,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
15
2 / 0 / 2
8,360
557
6,736
6,630
5,111
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 4 / 1
6,315
421
3,750
12,077
5,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Scylla
Xezuliomun
Scylla
13
1 / 3 / 3
7,981
532
4,373
8,123
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 0 / 2
10,524
702
12,164
8,929
3,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
Chawlay
Fafnir
13
1 / 0 / 7
9,123
608
3,153
9,611
6,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 4 / 0
7,714
514
1,732
9,147
6,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Haytumak
Gilgamesh
13
1 / 1 / 1
7,775
518
3,186
6,649
5,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
chuter
Sol
14
2 / 3 / 3
8,083
539
6,984
8,677
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
8
Kills
17
17
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
13
0
2
14
W
Fafnir
Chawlay
Fafnir
1
0
7
4.5
W
0
4
0
0
W
Gilgamesh
Haytumak
Gilgamesh
1
1
1
1.5
L
Serqet
JCLevium
Serqet
5
1
2
6
L
Cupid
LifePath1
Cupid
0
9
0
0
L
Odin
2
0
2
3
L
0
4
1
0.13
L
Scylla
Xezuliomun
Scylla
1
3
3
0.83
W
Sol
chuter
Sol
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,228
Damage
27,219
44,444
Taken
43,013
18,107
Mitigated
25,192
8,362
Healing
14,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,164
6,377
897
5,130
8,929
3,654
2,915
2,365
6,564
0
71,789
W
Fafnir
Chawlay
Fafnir
3,153
320
0
2,858
9,611
6,966
285
2,496
7,115
21,761
0
W
1,732
421
0
1,775
9,147
6,585
300
0
8,679
34,267
0
W
Gilgamesh
Haytumak
Gilgamesh
3,186
829
0
522
6,649
5,332
0
1,211
5,264
0
39,943
L
Serqet
JCLevium
Serqet
4,805
1,897
0
160
7,491
3,212
0
2,021
5,448
0
44,722
L
Cupid
LifePath1
Cupid
3,564
1,890
40
1,782
10,123
2,267
944
2,724
7,285
0
36,341
L
Odin
6,736
2,213
0
2,760
6,630
5,111
866
1,974
4,453
0
44,378
L
3,750
758
0
2,009
12,077
5,070
0
2,185
9,868
29,913
0
L
Scylla
Xezuliomun
Scylla
4,373
512
0
1,611
8,123
2,447
0
2,424
5,521
48,580
0
W
Sol
chuter
Sol
6,984
1,324
0
2,998
8,677
2,655
1,934
2,051
6,431
50,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,502
Gold Earned
43,219
422
Minions Killed
433
0
Camps Cleared
0
1,297,551
Distance Traveled
1,277,150
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,524
702
130
9
0
278,334
2
W
Fafnir
9,123
608
38
3
0
268,735
4
W
Ymir
7,714
514
78
5
0
228,098
0
W
Gilgamesh
7,775
518
81
5
0
264,782
1
L
Serqet
8,076
538
86
6
0
307,779
3
L
Cupid
6,770
451
73
5
0
206,907
1
L
Odin
8,360
557
114
8
0
265,459
2
L
Geb
6,315
421
45
3
0
245,207
2
L
Scylla
7,981
532
104
7
0
272,199
2
W
Sol
8,083
539
106
7
0
237,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role